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rscadd: "Added three new gamemodes: Tower Defense, Bughunt, Spy vs. Spy."
rscadd: "Bughunt, mercenary and borer, needs twenty required players and five required enemies."
tweak: "Borers have received some miscellaneous fixes and tweaks across the board. They should overall work better now."
rscadd: "Borers can now awaken psionics in their hosts. Maybe it's not a bad idea to get a brain slug after all..."
rscadd: "Spy vs. Spy, traitor and renegade, needs four required players."
tweak: "Changed how renegades work a bit. You're not traitors! You're paranoid people who smuggled a gun to work and are working to keep themselves safe."
rscadd: "Tower Defense, mercenary, heist and ninjas, needs thirty required players and ten required enemies. Good luck!"
14 lines
513 B
Plaintext
14 lines
513 B
Plaintext
/datum/game_mode/spyvspy
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name = "Spy v. Spy (traitor+renegade)"
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round_description = "There are traitorous forces at play, but some crew have resolved to stop them by any means necessary!"
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extended_round_description = "Traitors and renegades both spawn during this mode."
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config_tag = "spyvspy"
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required_players = 4
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required_enemies = 4
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end_on_antag_death = FALSE
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votable = TRUE
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antag_tags = list(MODE_TRAITOR, MODE_RENEGADE)
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require_all_templates = TRUE
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antag_scaling_coeff = 5
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round_autoantag = TRUE
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