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Aurora.3/code/game/objects/structures/alien/resin.dm
Alberyk d0dff4c370 Removes xenomorphs (#6686)
Xenomorphs are pretty much badly done and don't really fit at all. This pr fully removes the human type ones, alongside with the infection, eggs and facehuggers.
2019-07-24 21:34:44 +03:00

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/obj/structure/alien/resin
name = "resin"
desc = "Looks like some kind of slimy growth."
icon_state = "resin"
density = 1
opacity = 1
anchored = 1
health = 200
/obj/structure/alien/resin/wall
name = "resin wall"
desc = "Purple slime solidified into a wall."
icon_state = "resinwall"
/obj/structure/alien/resin/membrane
name = "resin membrane"
desc = "Purple slime just thin enough to let light pass through."
icon_state = "resinmembrane"
opacity = 0
health = 120
/obj/structure/alien/resin/New()
..()
var/turf/T = get_turf(src)
T.thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT
/obj/structure/alien/resin/Destroy()
var/turf/T = get_turf(src)
T.thermal_conductivity = initial(T.thermal_conductivity)
return ..()
/obj/structure/alien/resin/attack_hand(var/mob/user)
if (HULK in user.mutations)
visible_message("<span class='danger'>\The [user] destroys \the [name]!</span>")
health = 0
else
visible_message("<span class='danger'>\The [user] claws at \the [src]!</span>")
// Todo check attack datums.
health -= rand(5,10)
healthcheck()
return