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Allows players to opt out of hearing arcade sounds by adding a button in the ASFX tab. Note that the computer typing sounds will still play.
89 lines
3.3 KiB
Plaintext
89 lines
3.3 KiB
Plaintext
/var/global/asfx_togs = list(
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// /client/proc/Toggle_asfx,
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// /client/proc/Toggle_footsteps,
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/client/proc/Toggle_asfx_vote,
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/client/proc/toggle_vox_voice,
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/client/proc/Toggle_dropsounds,
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/client/proc/Toggle_arcadesounds
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)
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/client/verb/asf_toggle()
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set name = "Open ASFX Tab"
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set category = "Preferences"
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set desc = "Open the ambiance sound effects toggle tab"
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verbs ^= asfx_togs
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return
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/client/verb/Toggle_asfx() //Allgnew ambience should be added here so it works with this verb until someone better at things comes up with a fix that isn't awful
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set name = "Hear/Silence Ambience"
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// set category = "SoundFx Prefs"
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set category = "Preferences"
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set desc = "Toggles hearing ambient sound effects"
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prefs.asfx_togs ^= ASFX_AMBIENCE
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prefs.save_preferences()
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if(prefs.asfx_togs & ASFX_AMBIENCE)
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to_chat(src, "You will now hear ambient sounds.")
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else
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to_chat(src, "<font color='red'>You will no longer hear ambient sounds.</font>")
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src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 1)
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src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2)
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feedback_add_details("admin_verb","TSFXAmbi") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/Toggle_footsteps()
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set name = "Hear/Silence Footsteps"
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set category = "SoundFx Prefs"
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set desc = "Toggles hearing footstep sound effects"
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prefs.asfx_togs ^= ASFX_FOOTSTEPS
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prefs.save_preferences()
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if(prefs.asfx_togs & ASFX_FOOTSTEPS)
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to_chat(src, "You will now hear footstep sounds.")
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else
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to_chat(src, "<font color='red'>You will no longer hear footstep sounds.</font>")
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feedback_add_details("admin_verb","TSFXFS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/Toggle_asfx_vote()
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set name = "Hear/Silence Vote Alarm"
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set category = "SoundFx Prefs"
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set desc = "Toggles hearing of the vote alarm"
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prefs.asfx_togs ^= ASFX_VOTE
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prefs.save_preferences()
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if(prefs.asfx_togs & ASFX_VOTE)
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to_chat(src, "You will now hear the vote alarm.")
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else
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to_chat(src, "<font color='red'>You will no longer hear the vote alarm.</font>")
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feedback_add_details("admin_verb","TSFXFV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/toggle_vox_voice()
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set name = "Toggle VOX Voice"
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set category = "SoundFx Prefs"
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set desc = "Toggles the announcement voice."
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prefs.asfx_togs ^= ASFX_VOX
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prefs.save_preferences()
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to_chat(src, "You will [(prefs.asfx_togs & ASFX_VOX) ? "now" : "no longer"] hear the VOX voice.")
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/client/proc/Toggle_dropsounds()
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set name = "Hear/Silence Drop Sounds"
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set category = "SoundFx Prefs"
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set desc = "Toggles hearing dropping and throwing sound effects"
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prefs.asfx_togs ^= ASFX_DROPSOUND
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prefs.save_preferences()
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if(prefs.asfx_togs & ASFX_DROPSOUND)
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to_chat(src, "You will now hear dropping and throwing sounds.")
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else
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to_chat(src, "<font color='red'>You will no longer hear dropping and throwing sounds.</font>")
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/client/proc/Toggle_arcadesounds()
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set name = "Toggle Arcade SFX"
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set category = "SoundFx Prefs"
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set desc = "Toggles hearing noises made by arcades."
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prefs.asfx_togs ^= ASFX_ARCADE
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prefs.save_preferences()
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if(prefs.asfx_togs & ASFX_ARCADE)
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to_chat(src, "You will now hear arcade sounds.")
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else
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to_chat(src, "<font color='red'>You will no longer hear arcade sounds.</font>") |