Files
Aurora.3/code/modules/detectivework/microscope/slides.dm
Werner af16a489a6 Removes Weapons (#7415)
* Adds icon and hitsound where needed.

* Moves alt_attack to /obj/item and deletes weapons.dm

* Replaced /obj/item/weapon with /obj/item

* Fixes merge issues.

* Fix merge issues.
2019-11-16 18:36:13 +01:00

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/obj/item/forensics/slide
name = "microscope slide"
desc = "A pair of thin glass panes used in the examination of samples beneath a microscope."
icon_state = "slide"
var/obj/item/forensics/swab/has_swab
var/obj/item/sample/fibers/has_sample
/obj/item/forensics/slide/attackby(var/obj/item/W, var/mob/user)
if(has_swab || has_sample)
to_chat(user, "<span class='warning'>There is already a sample in the slide.</span>")
return
if(istype (W, /obj/item/forensics/swab))
has_swab = W
else if(istype(W, /obj/item/sample/fibers))
has_sample = W
else
to_chat(user, "<span class='warning'>You don't think this will fit.</span>")
return
to_chat(user, "<span class='notice'>You insert the sample into the slide.</span>")
user.unEquip(W)
W.forceMove(src)
update_icon()
/obj/item/forensics/slide/attack_self(var/mob/user)
if(has_swab || has_sample)
to_chat(user, "<span class='notice'>You remove \the sample from \the [src].</span>")
if(has_swab)
has_swab.forceMove(get_turf(src))
has_swab = null
if(has_sample)
has_sample.forceMove(get_turf(src))
has_sample = null
update_icon()
return
/obj/item/forensics/slide/update_icon()
if(!has_swab && !has_sample)
icon_state = "slide"
else if(has_swab)
icon_state = "slideswab"
else if(has_sample)
icon_state = "slidefiber"