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1bbb68e9d2c18ae05fe06f33e4e8f90ea193bbd0
Aurora.3/code/game/objects
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Mike 1bbb68e9d2 Backpacks now play sound when un/equipped
They did this before, but that was due to all storage items playing
sound. Now only applies to backpacks.
2014-04-24 21:18:46 -07:00
..
closets
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into phoron
2014-04-16 21:44:26 -07:00
effects
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into moreposters
2014-04-19 19:24:45 +02:00
items
Backpacks now play sound when un/equipped
2014-04-24 21:18:46 -07:00
random
Fixes #4721
2014-04-12 13:06:10 +03:00
storage
Items inside objects will now hear what the object is hearing, as will items inside those items. This allows tape recorders to work in containers and closets.
2014-04-06 14:20:57 +08:00
structures
Shuttle windows replaced with reskinned reinforced glass windows. Number of doors into cockpit reduced to 1.
2014-04-20 22:35:59 +08:00
empulse.dm
…
explosion_recursive.dm
…
explosion.dm
3d Sound from /tg/
2014-03-27 14:49:49 -04:00
items.dm
Cleaned up reference to outdated proc
2014-04-24 21:01:01 -07:00
objs.dm
Check restricted to closets and storage items due to lag concerns.
2014-04-07 20:45:05 +08:00
structures.dm
…
weapons.dm
…
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