Files
Aurora.3/code/modules/projectiles/projectile
kevinz000 c000070a5b Pixel Projectiles (#4105)
Projectile hitscan effects moved to /effects/projectiles folder.
Most of projectile firing code and some of impact code refactored, and projectile hitscan effects refactored with ported TGcode (which is mostly TGcode I wrote anyways 😎)
Projectiles can now be fired at any angle, instead of just at the center of turfs!
Projectiles are now [in theory] 100% accurate down to 0.001 of a pixel.
2018-03-10 17:13:24 +02:00
..
2018-03-10 17:13:24 +02:00
2018-03-10 17:13:24 +02:00
2017-08-02 19:40:03 +03:00
2018-03-10 17:13:24 +02:00
2016-08-02 22:07:59 +03:00
2018-03-10 17:13:24 +02:00
2018-03-10 17:13:24 +02:00