Files
Aurora.3/code/modules/cargo/items/security.dm
naut 14b3228582 Adjusts credit value to be more consistent (#20913)
- Reworked prices, wages and balances of (almost) everything ingame.
- Added coinage and decimal support to cash, ruthlessly sanitized to
avoid floating-point errors. Reflected in cash-related things like ATMs.
- Tweaked how cash bundles are made and distributed to support
decimalization.
- Adjusted the starting money individuals and departments receive in
their accounts.
- Adjusted the funding Tajara, Unathi, Diona, Vaurca, and IPCs receive
in their accounts. Should earn more on average than they used to.

Credit values are now roughly 1/10th what they were before, across the
board.

Coins were added too! These have names:
- Unie: 0.01 credits
- Quin: 0.05 credits
- Dece: 0.10 credits
- Quarter: 0.25 credits

These can be seen cameo'd in the screenshots below.

Values, wages, etc, are based on the wiki page
https://wiki.aurorastation.org/index.php?title=Guide_to_Wages_and_Pay .

Values are not anchored to any singular real-world currency.

Example price differences:

| Example Item | Old Price | New Price |
| --- | --- | --- |
| Comet Cola | 15.00 | 1.50 |
| Cup Ramen | 20.00 | 2.00 |
| Jyalara | 38.00 | 3.00 |
| Trans-Stellar Cigarettes | 76.00 | 9.00 |
| Zo'ra Soda | 29.00 | 2.50 |
| Gumball | 5.00 | 0.25 |
| 50x plasteel sheets | 700.00 | 120.00 |
| 5x meat (cargo) | 160.00 | 55.00 |
| 50x phoron crystals (cargo) | 2200.00 | 400.00 |

Wages and account balances have also been tweaked:
| Type | Old Amount | New Amount |
| --- | --- | --- |
| Ship Account | 75,000.00 | 35,000.00 |
| Departmental Accounts | 10,000.00 | 15,000.00 |
| Personal Account (avg) | 200.00 - 20,000.00 | 20.00 - 2,000.00 |

Might break the economy; prices will likely need some adjusting
depending on gameplay constraints. Can be adjusted in TMs.
A little testing never hurt anyone.


![image](https://github.com/user-attachments/assets/006e78bf-bfe6-4003-a88d-7b26d6cf2e80)

![image](https://github.com/user-attachments/assets/ac365c3d-bd55-4de5-bd9f-95c7c629462a)

---------

Signed-off-by: naut <55491249+nauticall@users.noreply.github.com>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2025-07-28 18:11:58 +00:00

565 lines
14 KiB
Plaintext

//Basic sec items
/singleton/cargo_item/stunbaton
category = "security"
name = "stunbaton"
supplier = "nanotrasen"
description = "A stun baton for incapacitating people with."
price = 320
items = list(
/obj/item/melee/baton
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/flash
category = "security"
name = "flash"
supplier = "nanotrasen"
description = "Used for blinding and being an asshole."
price = 235
items = list(
/obj/item/device/flash
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/uvlight
category = "security"
name = "UV light"
supplier = "nanotrasen"
description = "A small handheld black light."
price = 115
items = list(
/obj/item/device/uv_light
)
access = 0
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/ipcimplanter
category = "security"
name = "IPC tag implanter"
supplier = "nanotrasen"
description = "A special implanter used for implanting synthetics with a special tag."
price = 400
items = list(
/obj/item/implanter/ipc_tag
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/maglight
category = "security"
name = "maglight"
supplier = "nanotrasen"
description = "A heavy flashlight designed for security personnel."
price = 75
items = list(
/obj/item/device/flashlight/maglight
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/doorlock_security
category = "security"
name = "magnetic door lock - security"
supplier = "nanotrasen"
description = "A large, ID locked device used for completely locking down airlocks. It is painted with Security colors."
price = 50
items = list(
/obj/item/device/magnetic_lock/security
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/handcuffs_box
category = "security"
name = "box of handcuffs"
supplier = "nanotrasen"
description = "A box full of handcuffs."
price = 145
items = list(
/obj/item/storage/box/handcuffs
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/zipties_box
category = "security"
name = "box of zipties"
supplier = "nanotrasen"
description = "A box full of zipties."
price = 88
items = list(
/obj/item/storage/box/zipties
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/shieldgenerator
category = "security"
name = "Shield Generator"
supplier = "nanotrasen"
description = "A shield generator."
price = 550
items = list(
/obj/machinery/shieldwallgen
)
access = ACCESS_ENGINE
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/pepperspraygrenades_box
category = "security"
name = "box of pepperspray grenades"
supplier = "zavodskoi"
description = "A box containing 7 tear gas grenades. A gas mask is printed on the label. WARNING: Exposure carries risk of serious injuries."
price = 450
items = list(
/obj/item/storage/box/teargas
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/flashbangs_box
category = "security"
name = "box of flashbangs"
supplier = "zavodskoi"
description = "A box containing 7 antipersonnel flashbang grenades. WARNING: Can cause permanent vision or hearing loss. Use with caution."
price = 520
items = list(
/obj/item/storage/box/flashbangs
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/empgrenades_box
category = "security"
name = "box of EMP grenades"
supplier = "zavodskoi"
description = "A box containing 5 military grade EMP grenades. WARNING: Do not use near unshielded electronics or biomechanical augmentations."
price = 1450
items = list(
/obj/item/storage/box/emps
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/deployablebarrier
category = "security"
name = "deployable barrier"
supplier = "zavodskoi"
description = "A deployable barrier. Swipe your ID card to lock/unlock it."
price = 440
items = list(
/obj/machinery/deployable/barrier
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
//Armor and clothing
/singleton/cargo_item/armor
category = "security"
name = "armored vest"
supplier = "zavodskoi"
description = "An armored vest that protects against some damage."
price = 350
items = list(
/obj/item/clothing/suit/armor/vest
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/tacticalhelmet
category = "security"
name = "standard helmet"
supplier = "zavodskoi"
description = "An armored helmet, for keeping that head of yours intact."
price = 280
items = list(
/obj/item/clothing/head/helmet
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/tacticalarmor
category = "security"
name = "standard plate carrier"
supplier = "zavodskoi"
description = "A plate carrier with basic accessories and an armor plate."
price = 800
items = list(
/obj/item/clothing/suit/armor/carrier/officer
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/ablativehelmet
category = "security"
name = "ablative helmet"
supplier = "zavodskoi"
description = "A helmet made from advanced materials which protects against concentrated energy weapons."
price = 320
items = list(
/obj/item/clothing/head/helmet/ablative
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/platecarrier_ablative
category = "security"
name = "plate carrier - ablative"
supplier = "zavodskoi"
description = "A plate carrier equipped with ablative armor plates."
price = 875
items = list(
/obj/item/clothing/suit/armor/carrier/ablative
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/ballistichelmet
category = "security"
name = "ballistic helmet"
supplier = "zavodskoi"
description = "A helmet with reinforced plating to protect against ballistic projectiles."
price = 360
items = list(
/obj/item/clothing/head/helmet/ballistic
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/platecarrier_ballistic
category = "security"
name = "plate carrier - ballistic"
supplier = "zavodskoi"
description = "A plate carrier equipped with ballistic armor plates."
price = 850
items = list(
/obj/item/clothing/suit/armor/carrier/ballistic
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/riothelmet
category = "security"
name = "riot helmet"
supplier = "zavodskoi"
description = "It's a helmet specifically designed to protect against close range attacks."
price = 750
items = list(
/obj/item/clothing/head/helmet/riot
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/platecarrier_riot
category = "security"
name = "plate carrier - riot"
supplier = "zavodskoi"
description = "A plate carrier equipped with riot armor plates."
price = 1050
items = list(
/obj/item/clothing/suit/armor/carrier/riot
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/riotshield
category = "security"
name = "riot shield"
supplier = "zavodskoi"
description = "A shield adept at blocking blunt objects from connecting with the torso of the shield wielder."
price = 225
items = list(
/obj/item/shield/riot
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/securityvoidsuit
category = "security"
name = "security voidsuit"
supplier = "zavodskoi"
description = "A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor."
price = 900
items = list(
/obj/item/clothing/suit/space/void/security
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/securityvoidsuithelmet
category = "security"
name = "security voidsuit helmet"
supplier = "zavodskoi"
description = "A special helmet designed for work in a hazardous, low pressure environment. Has an additional layer of armor."
price = 550
items = list(
/obj/item/clothing/head/helmet/space/void/security
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/tacticalhud
category = "security"
name = "tactical hud"
supplier = "zharkov"
description = "A tactical hud for tactical operations that ensures they proceed tactically."
price = 200
items = list(
/obj/item/clothing/glasses/sunglasses/sechud/tactical
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/blackgloves
category = "security"
name = "black gloves"
supplier = "nanotrasen"
description = "Black gloves that are somewhat fire resistant."
price = 70
items = list(
/obj/item/clothing/gloves/black
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/bandolier
category = "security"
name = "bandolier"
supplier = "zharkov"
description = "A pocketed belt designated to hold shotgun shells."
price = 300
items = list(
/obj/item/clothing/accessory/storage/bandolier
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/combatbelt
category = "security"
name = "combat belt"
supplier = "zharkov"
description = "The only utility belt you will ever need."
price = 300
items = list(
/obj/item/storage/belt/security/tactical
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/tacticaljumpsuit
category = "security"
name = "tactical jumpsuit"
supplier = "zharkov"
description = "Tactical fatigues guaranteed to bring out the space marine in you."
price = 200
items = list(
/obj/item/clothing/under/tactical
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/jackboots
category = "security"
name = "jack boots"
supplier = "zavodskoi"
description = "Classic law enforcement footwear, comes with handy knife holder for when you need to enforce law up close."
price = 100
items = list(
/obj/item/clothing/shoes/jackboots
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/bayonet
category = "security"
name = "bayonet"
supplier = "zharkov"
description = "A sharp military knife, can be attached to a rifle."
price = 300
items = list(
/obj/item/clothing/accessory/storage/bayonet
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/electronicfiringpin
category = "security"
name = "electronic firing pin"
supplier = "nanotrasen"
description = "A small authentication device, to be inserted into a firearm receiver to allow operation."
price = 2000
items = list(
/obj/item/device/firing_pin
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/holographicammodisplay
category = "security"
name = "holographic ammo display"
supplier = "nanotrasen"
description = "A device that can be attached to most firearms, providing a holographic display of the remaining ammunition to the user."
price = 200
items = list(
/obj/item/ammo_display
)
access = ACCESS_SECURITY
container_type = "crate"
groupable = TRUE
spawn_amount = 1
//Forensics
/singleton/cargo_item/crimescenekit
category = "security"
name = "empty crime scene kit"
supplier = "nanotrasen"
description = "A stainless steel-plated carrycase for all of your forensic needs. This one is empty."
price = 145
items = list(
/obj/item/storage/briefcase/crimekit
)
access = ACCESS_FORENSICS_LOCKERS
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/luminolbottle
category = "security"
name = "luminol bottle"
supplier = "nanotrasen"
description = "A bottle containing an odourless, colorless liquid."
price = 115
items = list(
/obj/item/reagent_containers/spray/luminol
)
access = ACCESS_FORENSICS_LOCKERS
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/microscopeslidebox
category = "security"
name = "microscope slide box"
supplier = "nanotrasen"
description = "It's just an ordinary box."
price = 35
items = list(
/obj/item/storage/box/slides
)
access = ACCESS_FORENSICS_LOCKERS
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/fibercollectionkit
category = "security"
name = "fiber collection kit"
supplier = "nanotrasen"
description = "A magnifying glass and tweezers. Used to lift suit fibers."
price = 115
items = list(
/obj/item/forensics/sample_kit
)
access = ACCESS_FORENSICS_LOCKERS
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/fingerprintpowder
category = "security"
name = "fingerprint powder"
supplier = "nanotrasen"
description = "A jar containing aluminum powder and a specialized brush."
price = 75
items = list(
/obj/item/forensics/sample_kit/powder
)
access = ACCESS_FORENSICS_LOCKERS
container_type = "crate"
groupable = TRUE
spawn_amount = 1
/singleton/cargo_item/swabkits_box
category = "security"
name = "box of swab kits"
supplier = "nanotrasen"
description = "Sterilized equipment within. Do not contaminate."
price = 25
items = list(
/obj/item/storage/box/swabs
)
access = ACCESS_FORENSICS_LOCKERS
container_type = "crate"
groupable = TRUE
spawn_amount = 1