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Aurora.3/code/__defines/materials.dm
2022-05-06 13:59:01 +02:00

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// Metals, glasses, rocks, and crystals.
#define MATERIAL_PLASTIC "plastic"
#define MATERIAL_PLASTIC_HOLO "holoplastic"
#define MATERIAL_PLASTEEL "plasteel"
#define MATERIAL_STEEL "steel"
#define MATERIAL_GLASS "glass"
#define MATERIAL_GLASS_REINFORCED "rglass"
#define MATERIAL_GLASS_WIRED "wired glass"
#define MATERIAL_GLASS_PHORON "borosilicate glass"
#define MATERIAL_GLASS_REINFORCED_PHORON "reinforced borosilicate glass"
#define MATERIAL_GOLD "gold"
#define MATERIAL_SILVER "silver"
#define MATERIAL_DIAMOND "diamond"
#define MATERIAL_PHORON "phoron"
#define MATERIAL_URANIUM "uranium"
#define MATERIAL_SANDSTONE "sandstone"
#define MATERIAL_CONCRETE "concrete"
#define MATERIAL_IRON "iron"
#define MATERIAL_PLATINUM "platinum"
#define MATERIAL_BRONZE "bronze"
#define MATERIAL_OSMIUM "osmium"
#define MATERIAL_MARBLE "marble"
#define MATERIAL_CULT "cult"
#define MATERIAL_CULT_REINFORCED "cult_reinforced"
#define MATERIAL_TITANIUM "titanium"
#define MATERIAL_SAND "sand"
#define MATERIAL_DIONA "biomass"
#define MATERIAL_VAURCA "alien biomass"
#define MATERIAL_TRITIUM "tritium"
#define MATERIAL_HYDROGEN_METALLIC "mhydrogen"
#define MATERIAL_ELEVATOR "elevatorium"
#define MATERIAL_SHUTTLE "shuttle"
#define MATERIAL_SHUTTLE_SKRELL "skrell"
#define MATERIAL_RUST "rust"
#define MATERIAL_CARDBOARD "cardboard"
#define MATERIAL_GRAPHITE "graphite"
// Leathers and related.
#define MATERIAL_RESIN "resin"
#define MATERIAL_LEATHER "leather"
#define MATERIAL_LEATHER_FINE "fine leather"
#define MATERIAL_BONE "bone"
#define MATERIAL_BONE_CURSED "cursed bone"
#define MATERIAL_HIDE "hide"
#define MATERIAL_HIDE_CORGI "corgi hide"
#define MATERIAL_HIDE_CAT "cat hide"
#define MATERIAL_HIDE_MONKEY "monkey hide"
#define MATERIAL_HIDE_LIZARD "lizard hide"
#define MATERIAL_HIDE_ALIEN "alien hide"
#define MATERIAL_HIDE_HUMAN "human hide"
// Wood.
#define MATERIAL_WOOD "wood"
#define MATERIAL_WOOD_HOLO "holowood"
#define MATERIAL_WOOD_LOG "log"
#define MATERIAL_WOOD_BRANCH "branch"
// Cloth and related.
#define MATERIAL_CLOTH "cloth"
#define MATERIAL_COTTON "cotton"
#define MATERIAL_CARPET "carpet"
#define MATERIAL_ALTERATION_NONE 0
#define MATERIAL_ALTERATION_NAME 1
#define MATERIAL_ALTERATION_DESC 2
#define MATERIAL_ALTERATION_COLOR 4
#define MATERIAL_ALTERATION_ALL (~MATERIAL_ALTERATION_NONE)