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changes: /obj/visual_effect has been repathed to /obj/effect/visual. Openspace movables will no longer use the space plane when on an openturf mimicing a space turf. Lights now only update on direction change if your direction actually changed. Fixed some bad set_dir() procs that were either pointless or that didn't return parent. Mapped-in or maint dirtier-spawned glowing goo no longer self-deletes after 2 minutes. Fixed an issue that may have caused some openspace movables to not properly handle direction changes.