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synced 2025-12-20 15:12:19 +00:00
changes: Z-lights can now shine both upwards and downwards. Z-lights will now get less intense with each zlevel traversed. Sunlight no longer has distance falloff. Minor optimizations/simplification for directional lighting.
14 lines
237 B
Plaintext
14 lines
237 B
Plaintext
#undef LIGHTING_HEIGHT
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#undef LIGHTING_ICON
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#undef LIGHTING_BASE_MATRIX
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#undef LUM_FALLOFF
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#undef REMOVE_CORNER
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#undef APPLY_CORNER
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#undef CALCULATE_CORNER_HEIGHT
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#undef APPLY_CORNER_BY_HEIGHT
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#undef APPLY_CORNER_SIMPLE
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