Files
Aurora.3/code/modules/client/preference_setup/loadout/loadout_suit.dm
VTCobaltblood d56e7384cb Various clothing additions (#5731)
Various clothing additions, including bowties, cardigans and layerable t-shirts.
Evening gloves, waistcoats, swept skirts, short skirts (renamed to pencil skirts) and labcoats are now recolorable in the loadout.
Winter boots have been reworked and added to the loadout, designed to match the winter coats. They also now have a super secret and probably useless advantage over other boot choices.
2018-12-12 13:24:05 +01:00

373 lines
15 KiB
Plaintext

// Suit slot
/datum/gear/suit
display_name = "apron, blue"
path = /obj/item/clothing/suit/apron
slot = slot_wear_suit
sort_category = "Suits and Overwear"
cost = 2
/datum/gear/suit/leather
display_name = "jacket selection"
path = /obj/item/clothing/suit/storage/leather_jacket
/datum/gear/suit/leather/New()
..()
var/jackets = list()
jackets["bomber jacket"] = /obj/item/clothing/suit/storage/toggle/bomber
jackets["corporate black jacket"] = /obj/item/clothing/suit/storage/leather_jacket/nanotrasen
jackets["corporate brown jacket"] = /obj/item/clothing/suit/storage/toggle/brown_jacket/nanotrasen
jackets["black jacket"] = /obj/item/clothing/suit/storage/leather_jacket
jackets["brown jacket"] = /obj/item/clothing/suit/storage/toggle/brown_jacket
jackets["flannel jacket, green"] = /obj/item/clothing/suit/storage/toggle/flannel
jackets["flannel jacket, red"] = /obj/item/clothing/suit/storage/toggle/flannel/red
jackets["flannel jacket, blue"] = /obj/item/clothing/suit/storage/toggle/flannel/blue
jackets["flannel jacket, grey"] = /obj/item/clothing/suit/storage/toggle/flannel/gray
jackets["flannel jacket, purple"] = /obj/item/clothing/suit/storage/toggle/flannel/purple
jackets["flannel jacket, yellow"] = /obj/item/clothing/suit/storage/toggle/flannel/yellow
jackets["black vest"] = /obj/item/clothing/suit/storage/toggle/leather_vest
jackets["brown vest"] = /obj/item/clothing/suit/storage/toggle/brown_jacket/sleeveless
jackets["leather coat"] = /obj/item/clothing/suit/leathercoat
gear_tweaks += new/datum/gear_tweak/path(jackets)
/datum/gear/suit/hazard_vest
display_name = "hazard vest selection"
path = /obj/item/clothing/suit/storage/hazardvest
/datum/gear/suit/hazard_vest/New()
..()
var/hazard = list()
hazard["hazard vest, orange"] = /obj/item/clothing/suit/storage/hazardvest
hazard["hazard vest, blue"] = /obj/item/clothing/suit/storage/hazardvest/blue
hazard["hazard vest, white"] = /obj/item/clothing/suit/storage/hazardvest/white
hazard["hazard vest, green"] = /obj/item/clothing/suit/storage/hazardvest/green
gear_tweaks += new/datum/gear_tweak/path(hazard)
/datum/gear/suit/hoodie
display_name = "hoodie, grey"
path = /obj/item/clothing/suit/storage/toggle/hoodie
/datum/gear/suit/hoodie/black
display_name = "hoodie, black"
path = /obj/item/clothing/suit/storage/toggle/hoodie/black
/datum/gear/suit/labcoat
display_name = "labcoat"
path = /obj/item/clothing/suit/storage/toggle/labcoat
/datum/gear/suit/labcoat/New()
..()
gear_tweaks = list(gear_tweak_free_color_choice)
/datum/gear/suit/overalls
display_name = "overalls"
path = /obj/item/clothing/suit/apron/overalls
cost = 1
/datum/gear/suit/surgeryapron
display_name = "surgical apron"
path = /obj/item/clothing/suit/apron/surgery
cost = 1
allowed_roles = list("Scientist", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Paramedic", "Medical Resident", "Xenobiologist", "Roboticist", "Research Director", "Forensic Technician")
/datum/gear/suit/iacvest
display_name = "IAC vest"
path = /obj/item/clothing/suit/iacvest
allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Paramedic", "Medical Resident")
/datum/gear/suit/poncho
display_name = "poncho selection"
path = /obj/item/clothing/accessory/poncho
cost = 1
/datum/gear/suit/poncho/New()
..()
var/poncho = list()
poncho["poncho, tan"] = /obj/item/clothing/accessory/poncho
poncho["poncho, blue"] = /obj/item/clothing/accessory/poncho/blue
poncho["poncho, green"] = /obj/item/clothing/accessory/poncho/green
poncho["poncho, purple"] = /obj/item/clothing/accessory/poncho/purple
poncho["poncho, red"] = /obj/item/clothing/accessory/poncho/red
poncho["poncho, medical"] = /obj/item/clothing/accessory/poncho/roles/medical
poncho["poncho, engineering"] = /obj/item/clothing/accessory/poncho/roles/engineering
poncho["poncho, science"] = /obj/item/clothing/accessory/poncho/roles/science
poncho["poncho, cargo"] = /obj/item/clothing/accessory/poncho/roles/cargo
gear_tweaks += new/datum/gear_tweak/path(poncho)
/datum/gear/suit/roles/poncho/cloak/cmo
display_name = "cloak, chief medical officer"
path = /obj/item/clothing/accessory/poncho/roles/cloak/cmo
allowed_roles = list("Chief Medical Officer")
/datum/gear/suit/roles/poncho/cloak/ce
display_name = "cloak, chief engineer"
path = /obj/item/clothing/accessory/poncho/roles/cloak/ce
allowed_roles = list("Chief Engineer")
/datum/gear/suit/roles/poncho/cloak/rd
display_name = "cloak, research director"
path = /obj/item/clothing/accessory/poncho/roles/cloak/rd
allowed_roles = list("Research Director")
/datum/gear/suit/roles/poncho/cloak/qm
display_name = "cloak, quartermaster"
path = /obj/item/clothing/accessory/poncho/roles/cloak/qm
allowed_roles = list("Quartermaster")
/datum/gear/suit/roles/poncho/cloak/captain
display_name = "cloak, captain"
path = /obj/item/clothing/accessory/poncho/roles/cloak/captain
allowed_roles = list("Captain")
/datum/gear/suit/roles/poncho/cloak/hop
display_name = "cloak, head of personnel"
path = /obj/item/clothing/accessory/poncho/roles/cloak/hop
allowed_roles = list("Head of Personnel")
/datum/gear/suit/roles/poncho/cloak/hos
display_name = "cloak, head of security"
path = /obj/item/clothing/accessory/poncho/roles/cloak/hos
allowed_roles = list("Head of Security")
/datum/gear/suit/roles/poncho/cloak/cargo
display_name = "cloak, cargo"
path = /obj/item/clothing/accessory/poncho/roles/cloak/cargo
allowed_roles = list("Cargo Technician","Quartermaster")
/datum/gear/suit/roles/poncho/cloak/mining
display_name = "cloak, mining"
path = /obj/item/clothing/accessory/poncho/roles/cloak/mining
allowed_roles = list("Quartermaster","Shaft Miner")
/datum/gear/suit/roles/poncho/cloak/service
display_name = "cloak, service"
path = /obj/item/clothing/accessory/poncho/roles/cloak/service
allowed_roles = list("Head of Personnel","Bartender","Gardener","Janitor","Chef","Librarian")
/datum/gear/suit/roles/poncho/cloak/engineer
display_name = "cloak, engineer"
path = /obj/item/clothing/accessory/poncho/roles/cloak/engineer
allowed_roles = list("Station Engineer", "Chief Engineer", "Engineering Apprentice")
/datum/gear/suit/roles/poncho/cloak/atmos
display_name = "cloak, atmos"
path = /obj/item/clothing/accessory/poncho/roles/cloak/atmos
allowed_roles = list("Chief Engineer","Atmospheric Technician")
/datum/gear/suit/roles/poncho/cloak/research
display_name = "cloak, science"
path = /obj/item/clothing/accessory/poncho/roles/cloak/research
allowed_roles = list("Research Director","Scientist", "Roboticist", "Xenobiologist")
/datum/gear/suit/roles/poncho/cloak/medical
display_name = "cloak, medical"
path = /obj/item/clothing/accessory/poncho/roles/cloak/medical
allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Paramedic", "Medical Resident", "Psychiatrist", "Chemist")
/datum/gear/suit/roles/poncho/cloak/security
display_name = "cloak, security"
path = /obj/item/clothing/accessory/poncho/roles/cloak/security
allowed_roles = list("Security Officer", "Warden", "Head of Security","Detective", "Forensic Technician", "Security Cadet")
/datum/gear/suit/suitjacket
display_name = "suit jacket"
path = /obj/item/clothing/suit/storage/toggle/suitjacket
/datum/gear/suit/suitjacket/New()
..()
gear_tweaks = list(gear_tweak_free_color_choice)
/datum/gear/suit/trenchcoat
display_name = "trenchcoat, brown"
path = /obj/item/clothing/suit/storage/toggle/trench
/datum/gear/suit/trenchcoatgrey
display_name = "trenchcoat, grey"
path = /obj/item/clothing/suit/storage/toggle/trench/grey
/datum/gear/suit/det_trenchcoat_brown
display_name = "brown trenchcoat (Detective)"
description = "A rugged canvas trenchcoat, designed and created by TX Fabrication Corp. The coat is externally impact resistant - perfect for your next act of autodefenestration!"
path = /obj/item/clothing/suit/storage/toggle/det_trench
allowed_roles = list("Detective", "Head of Security")
/datum/gear/suit/det_trenchcoat_black
display_name = "black trenchcoat (Detective)"
description = "A rugged canvas trenchcoat, designed and created by TX Fabrication Corp. The coat is externally impact resistant - perfect for your next act of autodefenestration!"
path = /obj/item/clothing/suit/storage/toggle/det_trench/black
allowed_roles = list("Detective", "Head of Security")
/datum/gear/suit/det_trenchcoat_techni
display_name = "technicolor trenchcoat (Detective)"
description = "A 23rd-century multi-purpose trenchcoat. It's fibres are hyper-absorbent. Can be painted into any color."
path = /obj/item/clothing/suit/storage/toggle/det_trench/technicolor
allowed_roles = list("Detective", "Head of Security")
/datum/gear/suit/ian
display_name = "worn shirt"
description = "A worn out, curiously comfortable t-shirt with a picture of Ian."
path = /obj/item/clothing/suit/ianshirt
/datum/gear/suit/winter
display_name = "winter coat"
path = /obj/item/clothing/suit/storage/hooded/wintercoat
/datum/gear/suit/winter/captain
display_name = "winter coat, captain"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/captain
allowed_roles = list("Captain")
/datum/gear/suit/winter/security
display_name = "winter coat, security"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/security
allowed_roles = list("Security Officer", "Head of Security", "Warden", "Security Cadet", "Detective", "Forensic Technician")
/datum/gear/suit/winter/science
display_name = "winter coat, science"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/science
allowed_roles = list("Research Director", "Scientist", "Xenobiologist", "Roboticist", "Lab Assistant", "Geneticist")
/datum/gear/suit/winter/medical
display_name = "winter coat, medical"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/medical
allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Paramedic", "Medical Resident", "Psychiatrist", "Chemist")
/datum/gear/suit/winter/engineering
display_name = "winter coat, engineering"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/engineering
allowed_roles = list("Station Engineer", "Chief Engineer", "Engineering Apprentice")
/datum/gear/suit/winter/atmos
display_name = "winter coat, atmospherics"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/engineering/atmos
allowed_roles = list("Atmospheric Technician", "Chief Engineer")
/datum/gear/suit/winter/hydro
display_name = "winter coat, hydroponics"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/hydro
allowed_roles = list("Head of Personnel", "Gardener")
/datum/gear/suit/winter/cargo
display_name = "winter coat, cargo"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/cargo
allowed_roles = list("Cargo Technician", "Quartermaster", "Head of Personnel")
/datum/gear/suit/winter/mining
display_name = "winter coat, mining"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/miner
allowed_roles = list("Quartermaster", "Head of Personnel", "Shaft Miner")
/datum/gear/suit/secjacket
display_name = "navy security jacket (Security Officer)"
path = /obj/item/clothing/suit/security/navyofficer
allowed_roles = list("Security Officer", "Head of Security", "Warden")
/datum/gear/suit/secjacketwarden
display_name = "navy security jacket (Warden)"
path = /obj/item/clothing/suit/security/navywarden
allowed_roles = list("Head of Security", "Warden")
/datum/gear/suit/secjackethos
display_name = "navy security jacket (Head of Security)"
path = /obj/item/clothing/suit/security/navyhos
allowed_roles = list("Head of Security")
/datum/gear/suit/dominia
display_name = "dominia great coat selection"
path = /obj/item/clothing/suit/storage/toggle/dominia
/datum/gear/suit/dominia/New()
..()
var/coat = list()
coat["dominia great coat"] = /obj/item/clothing/suit/storage/toggle/dominia
coat["dominia great coat, alternative"] = /obj/item/clothing/suit/storage/toggle/dominia/alt
coat["dominia cape"] = /obj/item/clothing/suit/storage/dominia
coat["dominia great coat, black"] = /obj/item/clothing/suit/storage/toggle/dominia/black
coat["dominia great coat, alternative black"] = /obj/item/clothing/suit/storage/toggle/dominia/black/alt
gear_tweaks += new/datum/gear_tweak/path(coat)
/datum/gear/suit/military
display_name = "military jacket selection"
description = "A selection of military jackets, for the trained marksman in you."
path = /obj/item/clothing/suit/storage/miljacket
/datum/gear/suit/military/New()
..()
var/coat = list()
coat["military jacket"] = /obj/item/clothing/suit/storage/miljacket
coat["military jacket, alternative"] = /obj/item/clothing/suit/storage/miljacket/alt
coat["military jacket, green"] = /obj/item/clothing/suit/storage/miljacket/green
gear_tweaks += new/datum/gear_tweak/path(coat)
/datum/gear/suit/miscellaneous/engi_dep_jacket
display_name = "department jacket, engineering"
path = /obj/item/clothing/suit/storage/toggle/engi_dep_jacket
/datum/gear/suit/miscellaneous/supply_dep_jacket
display_name = "department jacket, supply"
path = /obj/item/clothing/suit/storage/toggle/supply_dep_jacket
/datum/gear/suit/miscellaneous/sci_dep_jacket
display_name = "department jacket, science"
path = /obj/item/clothing/suit/storage/toggle/sci_dep_jacket
/datum/gear/suit/miscellaneous/med_dep_jacket
display_name = "department jacket, medical"
path = /obj/item/clothing/suit/storage/toggle/med_dep_jacket
/datum/gear/suit/miscellaneous/sec_dep_jacket
display_name = "department jacket, security"
path = /obj/item/clothing/suit/storage/toggle/sec_dep_jacket
/datum/gear/suit/miscellaneous/peacoat
display_name = "peacoat"
path = /obj/item/clothing/suit/storage/toggle/peacoat
/datum/gear/suit/miscellaneous/peacoat/New()
..()
gear_tweaks = list(gear_tweak_free_color_choice)
/datum/gear/suit/varsity
display_name = "varsity jacket selection"
path = /obj/item/clothing/suit/varsity
/datum/gear/suit/varsity/New()
..()
var/list/varsities = list()
for(var/varsity_style in typesof(/obj/item/clothing/suit/varsity))
var/obj/item/clothing/suit/varsity/varsity = varsity_style
varsities[initial(varsity.name)] = varsity
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(varsities))
/datum/gear/suit/track
display_name = "track jacket selection"
path = /obj/item/clothing/suit/storage/toggle/track
/datum/gear/suit/track/New()
..()
var/list/tracks = list()
for(var/track_style in typesof(/obj/item/clothing/suit/storage/toggle/track))
var/obj/item/clothing/suit/storage/toggle/track/track = track_style
tracks[initial(track.name)] = track
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(tracks))
/datum/gear/suit/puffer_coat
display_name = "puffer coat"
path = /obj/item/clothing/suit/jacket/puffer
/datum/gear/suit/puffer_vest
display_name = "puffer vest"
path = /obj/item/clothing/suit/jacket/puffer/vest
/datum/gear/suit/greenjacket
display_name = "green suit jacket"
path = /obj/item/clothing/suit/storage/toggle/greengov
/datum/gear/suit/cardigan
display_name = "cardigan"
path = /obj/item/clothing/suit/cardigan
cost = 1 // has no pockets or any use whatsoever anyway
/datum/gear/suit/cardigan/New()
..()
gear_tweaks = list(gear_tweak_free_color_choice)