Files
Aurora.3/code/game/objects/items/weapons/ecigs.dm
2022-03-01 17:09:40 +01:00

301 lines
12 KiB
Plaintext

/obj/item/clothing/mask/smokable/ecig
name = "electronic cigarette"
desc = "A battery powered cigarette."
icon = 'icons/obj/ecig.dmi'
contained_sprite = TRUE
item_icons = null // Needs to nuke this because Contained Sprites and all
sprite_sheets = null // This as well
icon_auto_adapt = TRUE
icon_supported_species_tags = list("una", "taj")
var/active = FALSE
var/obj/item/cell/cig_cell
var/cell_type = /obj/item/cell/crap/cig
var/obj/item/reagent_containers/ecig_cartridge/ec_cartridge
var/cartridge_type = /obj/item/reagent_containers/ecig_cartridge/med_nicotine
w_class = ITEMSIZE_TINY
slot_flags = SLOT_EARS | SLOT_MASK
attack_verb = list("attacked", "poked", "battered")
body_parts_covered = 0
var/brightness_on = 1
chem_volume = 0 //ecig has no storage on its own but has reagent container created by parent obj
item_state = "ecigoff"
var/icon_empty
var/power_usage = 500 //value for simple ecig, divide by 5 to get the charge needed for 1 cartridge
var/ecig_colors = list(null, COLOR_DARK_GRAY, COLOR_RED_GRAY, COLOR_BLUE_GRAY, COLOR_GREEN_GRAY, COLOR_PURPLE_GRAY)
var/idle = 0
var/idle_treshold = 30
/obj/item/clothing/mask/smokable/ecig/Initialize()
. = ..()
if(ispath(cell_type))
cig_cell = new cell_type(src)
ec_cartridge = new cartridge_type(src)
/obj/item/clothing/mask/smokable/ecig/get_cell()
return cig_cell
/obj/item/clothing/mask/smokable/ecig/simple
name = "cheap electronic cigarette"
desc = "A cheap Lucky 1337 electronic cigarette, styled like a traditional cigarette."
icon_state = "ccigoff"
icon_off = "ccigoff"
icon_empty = "ccigoff"
icon_on = "ccigon"
/obj/item/clothing/mask/smokable/ecig/simple/examine(mob/user)
. = ..()
if(ec_cartridge)
to_chat(user, SPAN_NOTICE("There are [round(ec_cartridge.reagents.total_volume, 1)] unit\s of liquid remaining."))
else
to_chat(user, SPAN_NOTICE("There's no cartridge connected."))
/obj/item/clothing/mask/smokable/ecig/util
name = "electronic cigarette"
desc = "A popular utilitarian model electronic cigarette, the ONI-55. Comes in a variety of colors."
icon_state = "ecigoff1"
icon_off = "ecigoff1"
icon_empty = "ecigoff1"
icon_on = "ecigon"
cell_type = /obj/item/cell/crap/cig //enough for two cartridges
/obj/item/clothing/mask/smokable/ecig/util/Initialize()
. = ..()
color = pick(ecig_colors)
obj/item/clothing/mask/smokable/ecig/util/examine(mob/user)
. = ..()
if(ec_cartridge)
to_chat(user, SPAN_NOTICE("There are [round(ec_cartridge.reagents.total_volume, 1)] unit\s of liquid remaining."))
else
to_chat(user, SPAN_NOTICE("There's no cartridge connected."))
if(cig_cell)
to_chat(user, SPAN_NOTICE("The power meter shows that there's about [round(cig_cell.percent(), 5)]% power remaining."))
else
to_chat(user, SPAN_NOTICE("There's no cartridge connected."))
if(active)
to_chat(user, SPAN_NOTICE("It is currently turned on."))
else
to_chat(user, SPAN_NOTICE("It is currently turned off."))
/obj/item/clothing/mask/smokable/ecig/deluxe
name = "deluxe electronic cigarette"
desc = "A premium model eGavana MK3 electronic cigarette, shaped like a cigar."
icon_state = "pcigoff1"
icon_off = "pcigoff1"
icon_empty = "pcigoff2"
icon_on = "pcigon"
cell_type = /obj/item/cell/crap //enough for five catridges
/obj/item/clothing/mask/smokable/ecig/deluxe/examine(mob/user)
. = ..()
if(ec_cartridge)
to_chat(user, SPAN_NOTICE("There are [round(ec_cartridge.reagents.total_volume, 1)] unit\s of liquid remaining."))
else
to_chat(user, SPAN_NOTICE("There's no cartridge connected."))
if(cig_cell)
to_chat(user, SPAN_NOTICE("The power meter shows that there's about [round(cig_cell.percent(), 1)]% power remaining."))
else
to_chat(user, SPAN_NOTICE("There's no cartridge connected."))
/obj/item/clothing/mask/smokable/ecig/proc/deactivate()
active = FALSE
STOP_PROCESSING(SSprocessing, src)
update_icon()
/obj/item/clothing/mask/smokable/ecig/process()
if(!cig_cell)
deactivate()
return
if(!ec_cartridge)
deactivate()
return
if(idle >= idle_treshold) //idle too long -> automatic shut down
idle = 0
visible_message(SPAN_NOTICE("\The [src] powers down automatically."), null, 2)
deactivate()
return
idle ++
if(ishuman(loc))
var/mob/living/carbon/human/C = loc
if (!active || !ec_cartridge || !ec_cartridge.reagents.total_volume)//no cartridge
if(!ec_cartridge.reagents.total_volume)
to_chat(C, SPAN_NOTICE("There's no liquid left in \the [src], so you shut it down."))
deactivate()
return
if (src == C.wear_mask && C.check_has_mouth()) //transfer, but only when not disabled
idle = 0
//here we'll reduce battery by usage, and check powerlevel - you only use batery while smoking
if(!cig_cell.checked_use(power_usage * CELLRATE)) //if this passes, there's not enough power in the battery
deactivate()
to_chat(C,SPAN_NOTICE("\The [src]'s power meter flashes a low battery warning and shuts down."))
return
ec_cartridge.reagents.trans_to_mob(C, REM, CHEM_BREATHE, 0.4) // Most of it is not inhaled... balance reasons.
/obj/item/clothing/mask/smokable/ecig/update_icon()
if (active)
item_state = icon_on
icon_state = icon_on
set_light(1.4, 0.5, brightness_on)
else if (ec_cartridge)
set_light(0)
item_state = icon_off
icon_state = icon_off
else
icon_state = icon_empty
item_state = icon_empty
set_light(0)
if(ismob(loc))
var/mob/living/M = loc
M.update_inv_wear_mask(0)
M.update_inv_l_hand(0)
M.update_inv_r_hand(1)
/obj/item/clothing/mask/smokable/ecig/attackby(obj/item/I, mob/user)
if(istype(I, /obj/item/reagent_containers/ecig_cartridge))
if (ec_cartridge)//can't add second one
to_chat(user, SPAN_WARNING("A cartridge has already been installed."))
else //fits in new one
user.drop_from_inventory(I,src)
ec_cartridge = I
update_icon()
to_chat(user, SPAN_NOTICE("You insert \the [I] into \the [src]."))
if(I.isscrewdriver())
if(cig_cell) //if contains powercell
cig_cell.update_icon()
user.put_in_hands(cig_cell)
cig_cell = null
to_chat(user, SPAN_NOTICE("You remove \the [cig_cell] from \the [src]."))
else //does not contains cell
to_chat(user, SPAN_WARNING("There's no battery in \the [src]."))
if (istype(I, /obj/item/cell))
if(cig_cell)
to_chat(user, SPAN_WARNING("\The [src] already has a battery installed."))
return
var/obj/item/cell/C = I
var/obj/item/cell/max_cap = cell_type
if (C.maxcharge > initial(max_cap.maxcharge)) // using initial means you don't have to instantiate the object
to_chat(user, SPAN_WARNING("\The [cig_cell] is too powerful to be inserted into \the [src]."))
return
if(user.unEquip(I))
I.forceMove(src)
cig_cell = I
to_chat(user, SPAN_NOTICE("You install \the [cig_cell] into \the [src]."))
update_icon()
/obj/item/clothing/mask/smokable/ecig/attack_self(mob/user)
if (active)
deactivate()
to_chat(user, SPAN_NOTICE("You turn off \the [src]."))
else
if(cig_cell)
if (!ec_cartridge)
to_chat(user, SPAN_WARNING("You can't use \the [src] with no cartridge installed!"))
return
else if(!ec_cartridge.reagents.total_volume)
to_chat(user, SPAN_WARNING("You can't use \the [src] with no liquid left!"))
return
else if(!cig_cell.check_charge(power_usage * CELLRATE))
to_chat(user, SPAN_WARNING("\The [src]'s power meter flashes a low battery warning and refuses to operate."))
return
active = TRUE
START_PROCESSING(SSprocessing, src)
to_chat(user, SPAN_NOTICE("You turn on \the [src]."))
update_icon()
else
to_chat(user, SPAN_WARNING("\The [src] does not have a battery installed."))
/obj/item/clothing/mask/smokable/ecig/attack_hand(mob/user) //eject cartridge
if(user.get_inactive_hand() == src) //if being held
if (ec_cartridge)
active = FALSE
user.put_in_hands(ec_cartridge)
to_chat(user, SPAN_NOTICE("You remove \the [ec_cartridge] from \the [src]."))
ec_cartridge = null
update_icon()
else
..()
/obj/item/clothing/mask/smokable/ecig/attack(mob/living/carbon/human/C, mob/user, def_zone)
if(active && C == user && istype(C))
var/obj/item/blocked = C.check_mouth_coverage()
if(blocked)
to_chat(C, SPAN_WARNING("\The [blocked] is in the way!"))
return TRUE
if(last_drag <= world.time - 30)
if(!cig_cell.checked_use(power_usage * CELLRATE)) //if this passes, there's not enough power in the battery
deactivate()
to_chat(C,SPAN_WARNING("\The [src]'s power meter flashes a low battery warning and shuts down."))
return
last_drag = world.time
idle = 0
C.visible_message(SPAN_NOTICE("[C.name] takes a drag of their [name]."))
playsound(C, 'sound/items/cigs_lighters/inhale.ogg', 50, 0, -1)
ec_cartridge.reagents.trans_to_mob(C, REM, CHEM_BREATHE, 0.4)
return TRUE
return ..()
/obj/item/reagent_containers/ecig_cartridge
name = "tobacco flavour cartridge"
desc = "A small metal cartridge, used with electronic cigarettes, which contains an atomizing coil and a solution to be atomized."
w_class = ITEMSIZE_TINY
icon = 'icons/obj/ecig.dmi'
icon_state = "ecartridge"
matter = list(MATERIAL_STEEL = 50, MATERIAL_GLASS = 10)
volume = 20
flags = OPENCONTAINER
/obj/item/reagent_containers/ecig_cartridge/examine(mob/user)
. = ..()
to_chat(user, "The cartridge has [reagents.total_volume] unit\s of liquid remaining.")
//flavours
/obj/item/reagent_containers/ecig_cartridge/blank
name = "ecigarette cartridge"
desc = "A small metal cartridge which contains an atomizing coil."
/obj/item/reagent_containers/ecig_cartridge/blanknico
name = "flavorless nicotine cartridge"
desc = "A small metal cartridge which contains an atomizing coil and a solution to be atomized. The label says you can add whatever flavoring agents you want."
reagents_to_add = list(/decl/reagent/toxin/tobacco/liquid = 5, /decl/reagent/water = 10)
/obj/item/reagent_containers/ecig_cartridge/med_nicotine
name = "tobacco flavour cartridge"
desc = "A small metal cartridge which contains an atomizing coil and a solution to be atomized. The label says its tobacco flavored."
reagents_to_add = list(/decl/reagent/toxin/tobacco/liquid = 5, /decl/reagent/water = 15)
/obj/item/reagent_containers/ecig_cartridge/high_nicotine
name = "high nicotine tobacco flavour cartridge"
desc = "A small metal cartridge which contains an atomizing coil and a solution to be atomized. The label says its tobacco flavored, with extra nicotine."
reagents_to_add = list(/decl/reagent/toxin/tobacco/liquid = 10, /decl/reagent/water = 10)
/obj/item/reagent_containers/ecig_cartridge/orange
name = "orange flavour cartridge"
desc = "A small metal cartridge which contains an atomizing coil and a solution to be atomized. The label says its orange flavored."
reagents_to_add = list(/decl/reagent/toxin/tobacco/liquid = 5, /decl/reagent/water = 10, /decl/reagent/drink/orangejuice = 5)
/obj/item/reagent_containers/ecig_cartridge/watermelon
name = "watermelon flavour cartridge"
desc = "A small metal cartridge which contains an atomizing coil and a solution to be atomized. The label says its watermelon flavored."
reagents_to_add = list(/decl/reagent/toxin/tobacco/liquid = 10, /decl/reagent/water = 10, /decl/reagent/drink/watermelonjuice = 5)
/obj/item/reagent_containers/ecig_cartridge/grape
name = "grape flavour cartridge"
desc = "A small metal cartridge which contains an atomizing coil and a solution to be atomized. The label says its grape flavored."
reagents_to_add = list(/decl/reagent/toxin/tobacco/liquid = 10, /decl/reagent/water = 10, /decl/reagent/drink/grapejuice = 5)
/obj/item/reagent_containers/ecig_cartridge/lemonlime
name = "lemon-lime flavour cartridge"
desc = "A small metal cartridge which contains an atomizing coil and a solution to be atomized. The label says its lemon-lime flavored."
reagents_to_add = list(/decl/reagent/toxin/tobacco/liquid = 10, /decl/reagent/water = 10, /decl/reagent/drink/lemon_lime = 5)
/obj/item/reagent_containers/ecig_cartridge/coffee
name = "coffee flavour cartridge"
desc = "A small metal cartridge which contains an atomizing coil and a solution to be atomized. The label says its coffee flavored."
reagents_to_add = list(/decl/reagent/toxin/tobacco/liquid = 10, /decl/reagent/water = 10, /decl/reagent/drink/coffee = 5)