Files
Aurora.3/code/game/objects/items/weapons/material/kitchen.dm
2022-08-09 17:04:06 +02:00

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/obj/item/material/kitchen
icon = 'icons/obj/kitchen.dmi'
item_icons = list(
slot_l_hand_str = 'icons/mob/items/lefthand_kitchen.dmi',
slot_r_hand_str = 'icons/mob/items/righthand_kitchen.dmi',
)
/*
* Utensils
*/
/obj/item/material/kitchen/utensil
drop_sound = 'sound/items/drop/knife.ogg'
pickup_sound = 'sound/items/pickup/knife.ogg'
hitsound = 'sound/weapons/bladeslice.ogg'
w_class = ITEMSIZE_TINY
thrown_force_divisor = 1
origin_tech = list(TECH_MATERIAL = 1)
attack_verb = list("attacked", "stabbed", "poked")
sharp = FALSE
edge = FALSE
force_divisor = 0.1 // 6 when wielded with hardness 60 (steel)
thrown_force_divisor = 0.25 // 5 when thrown with weight 20 (steel)
var/loaded //Descriptive string for currently loaded food object.
var/is_liquid = FALSE //whether you've got liquid on your utensil
var/scoop_food = 1
var/transfer_amt = 1
var/list/bite_sizes = list(1,2,3,4,5)
/obj/item/material/kitchen/utensil/Initialize(newloc, material_key)
. = ..()
if (prob(60))
src.pixel_y = rand(0, 4)
create_reagents(5)
/obj/item/material/kitchen/utensil/attack(mob/living/carbon/M, mob/user, var/target_zone)
if(!istype(M))
return ..()
if(user.a_intent != I_HELP)
if((target_zone == BP_HEAD || target_zone == BP_EYES) && !M.eyes_protected(src, FALSE))
if((user.is_clumsy()) && prob(50))
M = user
return eyestab(M,user)
else
return ..()
var/fullness = M.get_fullness()
if(reagents.total_volume > 0)
if(M == user)
if(!M.can_eat(loaded))
return
if (fullness > (550 * (1 + M.overeatduration / 2000)))
to_chat(M, "You cannot force anymore food down!")
return
to_chat(M, SPAN_NOTICE("You [is_liquid ? "drink" : "eat"] some [loaded] from \the [src]."))
else
if (fullness > (550 * (1 + M.overeatduration / 2000)))
to_chat(M, "You cannot force anymore food down their throat!")
return
user.visible_message(SPAN_WARNING("\The [user] begins to feed \the [M]!"), SPAN_WARNING("You begin to feed \the [M]!"))
if(!(M.can_force_feed(user, loaded) && do_mob(user, M, 5 SECONDS)))
return
M.visible_message(SPAN_NOTICE("\The [user] feeds some [loaded] to \the [M] with \the [src]."), SPAN_NOTICE("You feed some [loaded] to \the [M] with \the [src]."))
reagents.trans_to_mob(M, reagents.total_volume, CHEM_INGEST)
if(is_liquid)
playsound(user.loc, 'sound/items/drink.ogg', rand(10, 50), 1)
is_liquid = FALSE
else
playsound(user.loc, 'sound/items/eatfood.ogg', rand(10, 50), 1)
cut_overlays()
return
else
to_chat(user, SPAN_WARNING("You don't have anything on \the [src].")) //if we have help intent and no food scooped up DON'T STAB OURSELVES WITH THE FORK)
return
/obj/item/material/kitchen/utensil/on_rag_wipe()
. = ..()
if(reagents.total_volume > 0)
reagents.clear_reagents()
is_liquid = FALSE
loaded = null
cut_overlays()
return
/obj/item/material/kitchen/utensil/verb/bite_size()
set name = "Change bite size"
set category = "Object"
var/nsize = input("Bite Size","Pick the amount of reagents to pick up.") as null|anything in bite_sizes
if(nsize)
transfer_amt = nsize
to_chat(usr, SPAN_NOTICE("\The [src] will now scoop up [transfer_amt] reagents."))
/obj/item/material/kitchen/utensil/fork
name = "fork"
desc = "It's a fork. Sure is pointy."
icon_state = "fork"
sharp = TRUE
/obj/item/material/kitchen/utensil/fork/plastic
default_material = MATERIAL_PLASTIC
/obj/item/material/kitchen/utensil/spork
name = "spork"
desc = "It's a spork. It's much like a fork, but much blunter."
icon_state = "spork"
/obj/item/material/kitchen/utensil/spork/plastic
default_material = MATERIAL_PLASTIC
/obj/item/material/kitchen/utensil/fork/chopsticks
name = "chopsticks"
desc = "A pair of chopsticks. The most challenging utensil in the Spur."
icon_state = "chopsticks"
default_material = MATERIAL_WOOD
transfer_amt = 2 //Chopsticks are hard to grab stuff with
bite_sizes = list(1,2)
/obj/item/material/kitchen/utensil/fork/chopsticks/cheap
name = "cheap chopsticks"
desc = "A pair of cheap, disposable chopsticks."
use_material_name = 0
applies_material_colour = 0
/obj/item/material/kitchen/utensil/spoon
name = "spoon"
desc = "It's a spoon. You can see your own upside-down face in it."
icon_state = "spoon"
attack_verb = list("attacked", "poked")
force_divisor = 0.1 //2 when wielded with weight 20 (steel)
/obj/item/material/kitchen/utensil/spoon/plastic
default_material = MATERIAL_PLASTIC
/*
* Knives
*/
/obj/item/material/kitchen/utensil/knife
name = "knife"
desc = "A knife for eating with. Can cut through any food."
icon_state = "knife"
force_divisor = 0.1 // 6 when wielded with hardness 60 (steel)
scoop_food = FALSE
sharp = TRUE
edge = TRUE
// Identical to the tactical knife but nowhere near as stabby.
// Kind of like the toy esword compared to the real thing.
/obj/item/material/kitchen/utensil/knife/boot
name = "boot knife"
desc = "A small fixed-blade knife for putting inside a boot."
icon = 'icons/obj/weapons.dmi'
icon_state = "tacknife"
item_state = "knife"
applies_material_colour = 0
unbreakable = 1
/obj/item/material/kitchen/utensil/knife/attack(mob/target, mob/living/user, var/target_zone)
if ((user.is_clumsy()) && prob(50))
to_chat(user, SPAN_WARNING("You accidentally cut yourself with \the [src]."))
user.take_organ_damage(20)
return
return ..()
/obj/item/material/kitchen/utensil/knife/plastic
default_material = MATERIAL_PLASTIC
/*
* Rolling Pins
*/
/obj/item/material/kitchen/rollingpin
name = "rolling pin"
desc = "Used to knock out the Bartender."
icon_state = "rolling_pin"
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
default_material = "wood"
force_divisor = 0.7 // 10 when wielded with weight 15 (wood)
thrown_force_divisor = 1 // as above
/obj/item/material/kitchen/rollingpin/attack(mob/living/M, mob/living/user, var/target_zone)
if ((user.is_clumsy()) && prob(50))
to_chat(user, SPAN_WARNING("\The [src] slips out of your hand and hits your head."))
user.drop_from_inventory(src)
user.take_organ_damage(10)
user.Paralyse(2)
return
return ..()