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* Repaths eyes, observers, dview, and new_players to /mob/abstract subtypes. * Adds /mob/abstract, a base type for 'abstract' mobs that aren't meant to be directly affected by the game world.
8 lines
235 B
Plaintext
8 lines
235 B
Plaintext
/mob/abstract/eye/Life()
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..()
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// If we lost our client, reset the list of visible chunks so they update properly on return
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if(owner == src && !client)
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visibleChunks.Cut()
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/*else if(owner && !owner.client)
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visibleChunks.Cut()*/
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