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Aurora.3/code/game/objects/structures/janicart.dm
2019-09-06 21:23:55 +02:00

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/obj/structure/janitorialcart
name = "janitorial cart"
desc = "The ultimate in janitorial carts! Has space for water, mops, signs, trash bags, and more!"
description_info = "Click and drag a mop bucket onto the cart to mount it\
</br>Alt+Click with a mop to put it away, a normal click will wet it in the bucket.\
</br>Alt+Click with a container, such as a bucket, to pour its contents into the mounted bucket. A normal click will toss it into the trash\
</br>You can also use a lightreplacer, spraybottle (of spacecleaner) and four wet-floor signs on the cart to store them"
icon = 'icons/obj/janitor.dmi'
icon_state = "cart"
anchored = 0
density = 1
climbable = 1
flags = OPENCONTAINER
//copypaste sorry
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
var/obj/item/weapon/storage/bag/trash/mybag = null
var/obj/item/weapon/mop/mymop = null
var/obj/item/weapon/reagent_containers/spray/myspray = null
var/obj/item/device/lightreplacer/myreplacer = null
var/obj/structure/mopbucket/mybucket = null
var/signs = 0 //maximum capacity hardcoded below
var/has_items = 0//This is set true whenever the cart has anything loaded/mounted on it
var/dismantled = 0//This is set true after the object has been dismantled to avoid an infintie loop
/obj/structure/janitorialcart/New()
..()
janitorial_supplies |= src
/obj/structure/janitorialcart/Destroy()
janitorial_supplies -= src
QDEL_NULL(mybag)
QDEL_NULL(mymop)
QDEL_NULL(myspray)
QDEL_NULL(myreplacer)
QDEL_NULL(mybucket)
return ..()
/obj/structure/janitorialcart/proc/get_short_status()
return "Contents: [english_list(contents)]"
/obj/structure/janitorialcart/examine(mob/user)
if(..(user, 1))
if (mybucket)
var/contains = mybucket.reagents.total_volume
to_chat(user, "\icon[src] The bucket contains [contains] unit\s of liquid!")
else
to_chat(user, "\icon[src] There is no bucket mounted on it!")
//everything else is visible, so doesn't need to be mentioned
/obj/structure/janitorialcart/MouseDrop_T(atom/movable/O as mob|obj, mob/living/user as mob)
if (istype(O, /obj/structure/mopbucket) && !mybucket)
O.forceMove(src)
mybucket = O
to_chat(user, "You mount the [O] on the janicart.")
update_icon()
else
..()
//New Altclick functionality!
//Altclick the cart with a mop to stow the mop away
//Altclick the cart with a reagent container to pour things into the bucket without putting the bottle in trash
/obj/structure/janitorialcart/AltClick()
if(!usr || usr.stat || usr.lying || usr.restrained() || !Adjacent(usr)) return
var/obj/I = usr.get_active_hand()
if(istype(I, /obj/item/weapon/mop))
if(!mymop)
usr.drop_from_inventory(I,src)
mymop = I
update_icon()
updateUsrDialog()
to_chat(usr, "<span class='notice'>You put [I] into [src].</span>")
else
to_chat(usr, "<span class='notice'>The cart already has a mop attached</span>")
return
else if(istype(I, /obj/item/weapon/reagent_containers) && mybucket)
var/obj/item/weapon/reagent_containers/C = I
C.afterattack(mybucket, usr, 1)
else if(istype (I, /obj/item/device/lightreplacer))
var/obj/item/device/lightreplacer/LR = I
if (LR.store_broken)
return mybag.attackby(I, usr)
/obj/structure/janitorialcart/attackby(obj/item/I, mob/user)
if(istype(I, /obj/item/weapon/mop) || istype(I, /obj/item/weapon/reagent_containers/glass/rag) || istype(I, /obj/item/weapon/soap))
if (mybucket)
if(I.reagents.total_volume < I.reagents.maximum_volume)
if(mybucket.reagents.total_volume < 1)
to_chat(user, "<span class='notice'>[mybucket] is empty!</span>")
update_icon()
else
mybucket.reagents.trans_to_obj(I, 5) //
to_chat(user, "<span class='notice'>You wet [I] in [mybucket].</span>")
playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
update_icon()
else
to_chat(user, "<span class='notice'>[I] can't absorb anymore liquid!</span>")
else
to_chat(user, "<span class='notice'>There is no bucket mounted here to dip [I] into!</span>")
return 1
else if(istype(I, /obj/item/weapon/reagent_containers/spray) && !myspray)
user.drop_from_inventory(I,src)
myspray = I
update_icon()
updateUsrDialog()
to_chat(user, "<span class='notice'>You put [I] into [src].</span>")
return 1
else if(istype(I, /obj/item/device/lightreplacer) && !myreplacer)
user.drop_from_inventory(I,src)
myreplacer = I
update_icon()
updateUsrDialog()
to_chat(user, "<span class='notice'>You put [I] into [src].</span>")
return 1
else if(istype(I, /obj/item/weapon/storage/bag/trash) && !mybag)
user.drop_from_inventory(I,src)
mybag = I
I.forceMove(src)
update_icon()
updateUsrDialog()
to_chat(user, "<span class='notice'>You put [I] into [src].</span>")
return 1
else if(istype(I, /obj/item/weapon/caution))
if(signs < 4)
user.drop_from_inventory(I,src)
signs++
update_icon()
updateUsrDialog()
to_chat(user, "<span class='notice'>You put [I] into [src].</span>")
else
to_chat(user, "<span class='notice'>[src] can't hold any more signs.</span>")
return 1
else if(mybag)
return mybag.attackby(I, user)
//This return will prevent afterattack from executing if the object goes into the trashbag,
//This prevents dumb stuff like splashing the cart with the contents of a container, after putting said container into trash
else if (!has_items && (I.iswrench() || I.iswelder() || istype(I, /obj/item/weapon/gun/energy/plasmacutter)))
dismantle(user)
return
..()
/obj/structure/janitorialcart/proc/dismantle(var/mob/user = null)
if (!dismantled)
if (has_items)
spill()
if (user)
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user.visible_message("[user] starts taking apart the [src]", "You start disasembling the [src]")
if (!do_after(user, 30, needhand = 0))
return
new /obj/item/stack/material/steel(src.loc, 15)
dismantled = 1
qdel(src)
/obj/structure/janitorialcart/ex_act(severity)
spill(100 / severity)
..()
//This is called if the cart is caught in an explosion, or destroyed by weapon fire
/obj/structure/janitorialcart/proc/spill(var/chance = 100)
var/turf/dropspot = get_turf(src)
if (mymop && prob(chance))
mymop.forceMove(dropspot)
mymop.tumble(2)
mymop = null
if (myspray && prob(chance))
myspray.forceMove(dropspot)
myspray.tumble(3)
myspray = null
if (myreplacer && prob(chance))
myreplacer.forceMove(dropspot)
myreplacer.tumble(3)
myreplacer = null
if (mybucket && prob(chance*0.5))//bucket is heavier, harder to knock off
mybucket.forceMove(dropspot)
mybucket.tumble(1)
mybucket = null
if (signs)
for (var/obj/item/weapon/caution/Sign in src)
if (prob(min((chance*2),100)))
signs--
Sign.forceMove(dropspot)
Sign.tumble(3)
if (signs < 0)//safety for something that shouldn't happen
signs = 0
update_icon()
return
if (mybag && prob(min((chance*2),100)))//Bag is flimsy
mybag.forceMove(dropspot)
mybag.tumble(1)
mybag.spill()//trashbag spills its contents too
mybag = null
update_icon()
/obj/structure/janitorialcart/attack_hand(mob/user)
ui_interact(user)
return
/obj/structure/janitorialcart/ui_interact(var/mob/user, var/ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
var/data[0]
data["name"] = capitalize(name)
data["bag"] = mybag ? capitalize(mybag.name) : null
data["bucket"] = mybucket ? capitalize(mybucket.name) : null
data["mop"] = mymop ? capitalize(mymop.name) : null
data["spray"] = myspray ? capitalize(myspray.name) : null
data["replacer"] = myreplacer ? capitalize(myreplacer.name) : null
data["signs"] = signs ? "[signs] sign\s" : null
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
if(!ui)
ui = new(user, src, ui_key, "janitorcart.tmpl", "Janitorial cart", 240, 160)
ui.set_initial_data(data)
ui.open()
/obj/structure/janitorialcart/Topic(href, href_list)
if(!in_range(src, usr))
return
if(!isliving(usr))
return
var/mob/living/user = usr
if(href_list["take"])
switch(href_list["take"])
if("garbage")
if(mybag)
user.put_in_hands(mybag)
to_chat(user, "<span class='notice'>You take [mybag] from [src].</span>")
mybag = null
if("mop")
if(mymop)
user.put_in_hands(mymop)
to_chat(user, "<span class='notice'>You take [mymop] from [src].</span>")
mymop = null
if("spray")
if(myspray)
user.put_in_hands(myspray)
to_chat(user, "<span class='notice'>You take [myspray] from [src].</span>")
myspray = null
if("replacer")
if(myreplacer)
user.put_in_hands(myreplacer)
to_chat(user, "<span class='notice'>You take [myreplacer] from [src].</span>")
myreplacer = null
if("sign")
if(signs)
var/obj/item/weapon/caution/Sign = locate() in src
if(Sign)
user.put_in_hands(Sign)
to_chat(user, "<span class='notice'>You take \a [Sign] from [src].</span>")
signs--
else
warning("[src] signs ([signs]) didn't match contents")
signs = 0
if("bucket")
if(mybucket)
mybucket.forceMove(get_turf(user))
to_chat(user, "<span class='notice'>You unmount [mybucket] from [src].</span>")
mybucket.update_icon()
mybucket = null
update_icon()
updateUsrDialog()
/obj/structure/janitorialcart/update_icon()
cut_overlays()
has_items = 0
if(mybucket)
add_overlay("cart_bucket")
has_items = 1
if(mybucket.reagents.total_volume > 0)
add_overlay("cart_water")
if(mybag)
add_overlay("cart_garbage")
has_items = 1
if(mymop)
add_overlay("cart_mop")
has_items = 1
if(myspray)
add_overlay("cart_spray")
has_items = 1
if(myreplacer)
if (istype(myreplacer, /obj/item/device/lightreplacer/advanced))
add_overlay("cart_adv_lightreplacer")
else
add_overlay("cart_replacer")
has_items = 1
if(signs)
add_overlay("cart_sign[signs]")
has_items = 1