mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-24 09:02:27 +00:00
305 lines
10 KiB
Plaintext
305 lines
10 KiB
Plaintext
/obj/structure/janitorialcart
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name = "janitorial cart"
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desc = "The ultimate in janitorial carts! Has space for water, mops, signs, trash bags, and more!"
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description_info = "Click and drag a mop bucket onto the cart to mount it\
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</br>Alt+Click with a mop to put it away, a normal click will wet it in the bucket.\
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</br>Alt+Click with a container, such as a bucket, to pour its contents into the mounted bucket. A normal click will toss it into the trash\
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</br>You can also use a lightreplacer, spraybottle (of spacecleaner) and four wet-floor signs on the cart to store them"
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icon = 'icons/obj/janitor.dmi'
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icon_state = "cart"
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anchored = 0
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density = 1
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climbable = 1
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flags = OPENCONTAINER
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//copypaste sorry
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var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
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var/obj/item/weapon/storage/bag/trash/mybag = null
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var/obj/item/weapon/mop/mymop = null
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var/obj/item/weapon/reagent_containers/spray/myspray = null
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var/obj/item/device/lightreplacer/myreplacer = null
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var/obj/structure/mopbucket/mybucket = null
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var/signs = 0 //maximum capacity hardcoded below
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var/has_items = 0//This is set true whenever the cart has anything loaded/mounted on it
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var/dismantled = 0//This is set true after the object has been dismantled to avoid an infintie loop
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/obj/structure/janitorialcart/New()
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..()
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janitorial_supplies |= src
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/obj/structure/janitorialcart/Destroy()
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janitorial_supplies -= src
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QDEL_NULL(mybag)
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QDEL_NULL(mymop)
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QDEL_NULL(myspray)
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QDEL_NULL(myreplacer)
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QDEL_NULL(mybucket)
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return ..()
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/obj/structure/janitorialcart/proc/get_short_status()
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return "Contents: [english_list(contents)]"
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/obj/structure/janitorialcart/examine(mob/user)
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if(..(user, 1))
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if (mybucket)
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var/contains = mybucket.reagents.total_volume
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to_chat(user, "\icon[src] The bucket contains [contains] unit\s of liquid!")
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else
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to_chat(user, "\icon[src] There is no bucket mounted on it!")
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//everything else is visible, so doesn't need to be mentioned
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/obj/structure/janitorialcart/MouseDrop_T(atom/movable/O as mob|obj, mob/living/user as mob)
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if (istype(O, /obj/structure/mopbucket) && !mybucket)
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O.forceMove(src)
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mybucket = O
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to_chat(user, "You mount the [O] on the janicart.")
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update_icon()
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else
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..()
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//New Altclick functionality!
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//Altclick the cart with a mop to stow the mop away
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//Altclick the cart with a reagent container to pour things into the bucket without putting the bottle in trash
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/obj/structure/janitorialcart/AltClick()
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if(!usr || usr.stat || usr.lying || usr.restrained() || !Adjacent(usr)) return
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var/obj/I = usr.get_active_hand()
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if(istype(I, /obj/item/weapon/mop))
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if(!mymop)
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usr.drop_from_inventory(I,src)
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mymop = I
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update_icon()
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updateUsrDialog()
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to_chat(usr, "<span class='notice'>You put [I] into [src].</span>")
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else
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to_chat(usr, "<span class='notice'>The cart already has a mop attached</span>")
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return
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else if(istype(I, /obj/item/weapon/reagent_containers) && mybucket)
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var/obj/item/weapon/reagent_containers/C = I
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C.afterattack(mybucket, usr, 1)
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else if(istype (I, /obj/item/device/lightreplacer))
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var/obj/item/device/lightreplacer/LR = I
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if (LR.store_broken)
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return mybag.attackby(I, usr)
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/obj/structure/janitorialcart/attackby(obj/item/I, mob/user)
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if(istype(I, /obj/item/weapon/mop) || istype(I, /obj/item/weapon/reagent_containers/glass/rag) || istype(I, /obj/item/weapon/soap))
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if (mybucket)
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if(I.reagents.total_volume < I.reagents.maximum_volume)
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if(mybucket.reagents.total_volume < 1)
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to_chat(user, "<span class='notice'>[mybucket] is empty!</span>")
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update_icon()
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else
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mybucket.reagents.trans_to_obj(I, 5) //
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to_chat(user, "<span class='notice'>You wet [I] in [mybucket].</span>")
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playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
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update_icon()
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else
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to_chat(user, "<span class='notice'>[I] can't absorb anymore liquid!</span>")
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else
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to_chat(user, "<span class='notice'>There is no bucket mounted here to dip [I] into!</span>")
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return 1
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else if(istype(I, /obj/item/weapon/reagent_containers/spray) && !myspray)
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user.drop_from_inventory(I,src)
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myspray = I
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update_icon()
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updateUsrDialog()
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to_chat(user, "<span class='notice'>You put [I] into [src].</span>")
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return 1
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else if(istype(I, /obj/item/device/lightreplacer) && !myreplacer)
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user.drop_from_inventory(I,src)
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myreplacer = I
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update_icon()
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updateUsrDialog()
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to_chat(user, "<span class='notice'>You put [I] into [src].</span>")
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return 1
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else if(istype(I, /obj/item/weapon/storage/bag/trash) && !mybag)
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user.drop_from_inventory(I,src)
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mybag = I
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I.forceMove(src)
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update_icon()
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updateUsrDialog()
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to_chat(user, "<span class='notice'>You put [I] into [src].</span>")
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return 1
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else if(istype(I, /obj/item/weapon/caution))
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if(signs < 4)
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user.drop_from_inventory(I,src)
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signs++
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update_icon()
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updateUsrDialog()
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to_chat(user, "<span class='notice'>You put [I] into [src].</span>")
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else
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to_chat(user, "<span class='notice'>[src] can't hold any more signs.</span>")
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return 1
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else if(mybag)
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return mybag.attackby(I, user)
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//This return will prevent afterattack from executing if the object goes into the trashbag,
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//This prevents dumb stuff like splashing the cart with the contents of a container, after putting said container into trash
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else if (!has_items && (I.iswrench() || I.iswelder() || istype(I, /obj/item/weapon/gun/energy/plasmacutter)))
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dismantle(user)
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return
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..()
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/obj/structure/janitorialcart/proc/dismantle(var/mob/user = null)
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if (!dismantled)
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if (has_items)
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spill()
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if (user)
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playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
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user.visible_message("[user] starts taking apart the [src]", "You start disasembling the [src]")
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if (!do_after(user, 30, needhand = 0))
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return
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new /obj/item/stack/material/steel(src.loc, 15)
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dismantled = 1
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qdel(src)
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/obj/structure/janitorialcart/ex_act(severity)
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spill(100 / severity)
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..()
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//This is called if the cart is caught in an explosion, or destroyed by weapon fire
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/obj/structure/janitorialcart/proc/spill(var/chance = 100)
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var/turf/dropspot = get_turf(src)
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if (mymop && prob(chance))
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mymop.forceMove(dropspot)
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mymop.tumble(2)
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mymop = null
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if (myspray && prob(chance))
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myspray.forceMove(dropspot)
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myspray.tumble(3)
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myspray = null
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if (myreplacer && prob(chance))
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myreplacer.forceMove(dropspot)
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myreplacer.tumble(3)
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myreplacer = null
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if (mybucket && prob(chance*0.5))//bucket is heavier, harder to knock off
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mybucket.forceMove(dropspot)
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mybucket.tumble(1)
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mybucket = null
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if (signs)
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for (var/obj/item/weapon/caution/Sign in src)
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if (prob(min((chance*2),100)))
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signs--
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Sign.forceMove(dropspot)
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Sign.tumble(3)
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if (signs < 0)//safety for something that shouldn't happen
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signs = 0
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update_icon()
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return
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if (mybag && prob(min((chance*2),100)))//Bag is flimsy
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mybag.forceMove(dropspot)
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mybag.tumble(1)
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mybag.spill()//trashbag spills its contents too
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mybag = null
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update_icon()
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/obj/structure/janitorialcart/attack_hand(mob/user)
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ui_interact(user)
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return
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/obj/structure/janitorialcart/ui_interact(var/mob/user, var/ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
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var/data[0]
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data["name"] = capitalize(name)
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data["bag"] = mybag ? capitalize(mybag.name) : null
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data["bucket"] = mybucket ? capitalize(mybucket.name) : null
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data["mop"] = mymop ? capitalize(mymop.name) : null
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data["spray"] = myspray ? capitalize(myspray.name) : null
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data["replacer"] = myreplacer ? capitalize(myreplacer.name) : null
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data["signs"] = signs ? "[signs] sign\s" : null
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ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
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if(!ui)
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ui = new(user, src, ui_key, "janitorcart.tmpl", "Janitorial cart", 240, 160)
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ui.set_initial_data(data)
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ui.open()
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/obj/structure/janitorialcart/Topic(href, href_list)
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if(!in_range(src, usr))
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return
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if(!isliving(usr))
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return
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var/mob/living/user = usr
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if(href_list["take"])
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switch(href_list["take"])
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if("garbage")
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if(mybag)
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user.put_in_hands(mybag)
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to_chat(user, "<span class='notice'>You take [mybag] from [src].</span>")
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mybag = null
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if("mop")
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if(mymop)
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user.put_in_hands(mymop)
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to_chat(user, "<span class='notice'>You take [mymop] from [src].</span>")
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mymop = null
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if("spray")
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if(myspray)
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user.put_in_hands(myspray)
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to_chat(user, "<span class='notice'>You take [myspray] from [src].</span>")
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myspray = null
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if("replacer")
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if(myreplacer)
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user.put_in_hands(myreplacer)
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to_chat(user, "<span class='notice'>You take [myreplacer] from [src].</span>")
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myreplacer = null
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if("sign")
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if(signs)
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var/obj/item/weapon/caution/Sign = locate() in src
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if(Sign)
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user.put_in_hands(Sign)
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to_chat(user, "<span class='notice'>You take \a [Sign] from [src].</span>")
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signs--
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else
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warning("[src] signs ([signs]) didn't match contents")
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signs = 0
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if("bucket")
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if(mybucket)
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mybucket.forceMove(get_turf(user))
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to_chat(user, "<span class='notice'>You unmount [mybucket] from [src].</span>")
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mybucket.update_icon()
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mybucket = null
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update_icon()
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updateUsrDialog()
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/obj/structure/janitorialcart/update_icon()
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cut_overlays()
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has_items = 0
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if(mybucket)
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add_overlay("cart_bucket")
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has_items = 1
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if(mybucket.reagents.total_volume > 0)
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add_overlay("cart_water")
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if(mybag)
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add_overlay("cart_garbage")
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has_items = 1
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if(mymop)
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add_overlay("cart_mop")
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has_items = 1
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if(myspray)
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add_overlay("cart_spray")
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has_items = 1
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if(myreplacer)
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if (istype(myreplacer, /obj/item/device/lightreplacer/advanced))
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add_overlay("cart_adv_lightreplacer")
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else
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add_overlay("cart_replacer")
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has_items = 1
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if(signs)
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add_overlay("cart_sign[signs]")
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has_items = 1 |