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This pr adds some depth to the citizenship and religion choices at the character setup. Citizenship will now affect your loadout and mission as a consular officer. Religion will now affect your chaplain's religion name, bible name and sprite. Selecting any option will bring a small lore pop up for citizenship and religion choices.
129 lines
7.8 KiB
Plaintext
129 lines
7.8 KiB
Plaintext
/datum/citizenship/tau_ceti
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name = CITIZENSHIP_BIESEL
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description = "The Republic of Biesel is an independent system within the Core of human space. It is heavily tied to the NanoTrasen corporation at nearly every level of government. \
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It is one of the most populated systems in human space, a financial center, industrial powerhouse and one of the most prestigious systems in the galaxy. It is also very known for \
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its large xeno population which enjoys various privileges compared to other space powers. With a very lax migration policy, virtually everyone is welcome to live here. However, \
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unrest and gridlock undermine the government, and the aggressive attitude of the Sol Alliance against its former system has made many worried for the future of the Republic."
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consular_outfit = /datum/outfit/job/representative/consular/ceti
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/datum/citizenship/tau_ceti/get_objectives(mission_level, var/mob/living/carbon/human/H)
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var/rep_objectives
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switch(mission_level)
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if(REPRESENTATIVE_MISSION_HIGH)
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rep_objectives = pick("Compile and report and audit [rand(1,3)] suspicious indivduals who might be spies or otherwise act hostile against the Republic.",
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"Have [rand(2,6)] crewmembers sign a pledge of loyalty to the Republic.")
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if(REPRESENTATIVE_MISSION_MEDIUM)
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rep_objectives = pick("Convince [rand(2,4)] Tau Ceti crewmembers who are not a part of Command or Security to join the Tau Ceti Foreign Legion.",
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"Convince [rand(3,6)] crewmembers of Tau Ceti superiority over the Sol Alliance.")
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else
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rep_objectives = pick("Run a questionnaire on Tau Ceti citizens' views on synthetic citizenship.",
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"Run a questionnaire on Tau Ceti citizens' views on vaurca citizenship.")
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return rep_objectives
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/datum/outfit/job/representative/consular/ceti
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name = "Tau Ceti Consular Officer"
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uniform = /obj/item/clothing/under/lawyer/blue
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accessory = /obj/item/clothing/accessory/tc_pin
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backpack_contents = list(
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/obj/item/weapon/storage/box/ceti_visa = 1,
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/obj/item/weapon/storage/box/tcfl_pamphlet = 1,
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/obj/item/weapon/gun/energy/pistol = 1
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)
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/datum/citizenship/sol_alliance
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name = CITIZENSHIP_SOL
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description = "A juggernaut in terms of cultural and political influence, the Alliance of Sovereign Solarian Nations (ASSN), commonly referred to as SolGov or the Sol Alliance is \
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by far the largest nation within all of known space. It is arguably the most culturally and linguistically diverse entity within known space, owing primarily to the age of its \
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colonies and its control over the Sol system and Earth. In recent times, however, Sol Alliance has been failing to hold its grip, and many believe it to be in a state of decline. \
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It is generally authoritarian, and many aliens here find themselves discriminated against."
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consular_outfit = /datum/outfit/job/representative/consular/sol
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/datum/citizenship/sol_alliance/get_objectives(mission_level, var/mob/living/carbon/human/H)
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var/rep_objectives
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switch(mission_level)
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if(REPRESENTATIVE_MISSION_HIGH)
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rep_objectives = pick("Collect evidence of NanoTrasen being unfair or oppressive against Solarian employees, to be used as leverage in future diplomatic talks.",
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"Convince [rand(1,3)] solarian employees to apply for the Solarian armed forces.")
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if(REPRESENTATIVE_MISSION_MEDIUM)
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rep_objectives = pick("Have [rand(2,5)] amount of Sol citizens write down their grievances with the company, and present the report to station command.",
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"Convince [rand(3,6)] qualified specialists among crew to enter Sol Alliance space, and issue them a visa recommendation.")
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else
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rep_objectives = pick("Collect [rand(3,7)] pictures of secure station areas.",
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"Convince station command to turn a Solarian crewmember's sentence into a fine.")
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return rep_objectives
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/datum/outfit/job/representative/consular/sol
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name = "Sol Consular Officer"
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accessory = /obj/item/clothing/accessory/sol_pin
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backpack_contents = list(
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/obj/item/weapon/storage/box/sol_visa = 1,
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/obj/item/device/camera = 1,
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/obj/item/weapon/gun/projectile/pistol/sol = 1
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)
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/datum/citizenship/sol_alliance/eridani
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name = CITIZENSHIP_ERIDANI
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description = "Eridani, or the Eridani Corporate Federation, is a dystopian oligarchic republic in the Epsilon Eridani system, dominated entirely by a council of mega-corporations \
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that seek profit and expansion at any cost. It is characterized by a stark class divide, with citizens falling into one into two groups - pristine, inoffensive and rich Corporates, \
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and poor, yet free-willed and provocative Dregs. The Federation is controlled by several megacorporations, and although NanoTrasen is not one of them, it is a common former \
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workplace of various contractors on board NSS Aurora."
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/datum/citizenship/frontier
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name = CITIZENSHIP_FRONTIER
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description = "Rising from the former Coalition of Colonies, the Frontier Alliance is a loose confederation of united \"entities\" within the human frontier. These entities range \
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from whole colonial systems to travelling super ships to mining and farming outposts. Most communities here are, although not as developed as many galactic powers, very \
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tightly-knit. Almost anything and anyone can be found in these wild, mostly uncharted lands. "
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demonym = "frontiersman"
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/datum/citizenship/elyra
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name = CITIZENSHIP_ELYRA
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description = "The Republic of Elyra, or its more official name, The Serene Republic of Elyra, was formed during a large scale colonization and emigration effort from south \
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western asia and northern africa during the early years of space colonization from Pre-Alliance Earth. It is made up of multiple star systems. It's national motto \
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is \"For Greatness We Strive\". It's official language is Tau Ceti Basic, though several old-earth languages cling to life in small enclaves, such as arabic, persian, and farsi. \
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The Republic has mixed relations with NanoTrasen, due to their own possession of phoron."
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demonym = "elyrian"
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/datum/citizenship/dominia
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name = CITIZENSHIP_DOMINIA
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description = "A heavily religious absolute monarchy with its capital, Nova Luxembourg, on the planet of Dominia in the X'yr Vharn'p system. This autocratic state is ruled by His \
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Imperial Majesty Boleslaw Keeser. The Empire of Dominia was proclaimed in 2437 by Unathi raiders who invaded the planet of Moroz, a colony which had been isolated for hundreds of \
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years. Imperial society is dominated by the Great and Minor Houses under the Emperor and is very socio-economically stratified due to the so-called blood debt, \
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known as the Mor'iz'al. All citizens are born with the Mor'iz'al debt in exchange for the privileges of citizenship, a debt that takes a lifetime or more to pay off. \
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Indebted citizens are known as Ma'zals, forming the massive underclass in Dominia. Many in the Empire follow a strict code of honor."
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consular_outfit = /datum/outfit/job/representative/consular/dominia
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/datum/citizenship/dominia/get_objectives(mission_level, var/mob/living/carbon/human/H)
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var/rep_objectives
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switch(mission_level)
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if(REPRESENTATIVE_MISSION_HIGH)
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rep_objectives = pick("Have [rand(2,5)] employees write their grievances with the stationbounds and IPC workers, and present the report to station command.",
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"Convince [rand(2,5)] crewmembers of Moroz Holy Tribunal being the superior religion.")
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if(REPRESENTATIVE_MISSION_MEDIUM)
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rep_objectives = pick("Promote and distribute the copies of Dominian Code of Honor to [rand(3,6)] crewmembers.",
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"Convince a Dominian citizen to return to the Empire with valuable information on NanoTrasen to present.")
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else
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rep_objectives = pick("Collect [rand(3,7)] pictures of secure station areas.",
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"Convince [rand(3,6)] crewmembers to apply for a Dominian tourist visa.")
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return rep_objectives
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/datum/outfit/job/representative/consular/dominia
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name = "Empire of Dominia Consular Officer"
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backpack_contents = list(
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/obj/item/weapon/storage/box/dominia_honor = 1,
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/obj/item/weapon/gun/energy/pistol = 1
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)
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