mirror of
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Depends on #6743 Adds Lance fatigues, male and female dresses to the game. Select equipment verb additions: Adds Lancer Adds Lance Medic Adds Lance Engineer Adds Lance Operative Misc changes: Reworks outfit datum API to allow for belt, accessory contents similar to backpack API. Adds ability to add holstered weapon Refactors bottle API, cleans it up removing redundancy and duplicated code. Adds ability to define multiple reagents and their volume for the bottle. Adds Dexalin Plus bottle, Epinephrine bottle, Spaceacilin bottle.
266 lines
10 KiB
Plaintext
266 lines
10 KiB
Plaintext
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//Not to be confused with /obj/item/weapon/reagent_containers/food/drinks/bottle
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/obj/item/weapon/reagent_containers/glass/bottle
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name = "bottle"
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desc = "A small bottle."
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icon = 'icons/obj/chemical.dmi'
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icon_state = null
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item_state = "atoxinbottle"
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amount_per_transfer_from_this = 10
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possible_transfer_amounts = list(5,10,15,25,30,60)
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flags = 0
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volume = 60
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var/list/reagents_to_add
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/obj/item/weapon/reagent_containers/glass/bottle/on_reagent_change()
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/pickup(mob/user)
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..()
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/dropped(mob/user)
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..()
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/attack_hand()
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..()
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/Initialize()
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. = ..()
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if(!icon_state)
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icon_state = "bottle-[rand(1,4)]"
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for(var/v in reagents_to_add)
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reagents.add_reagent(v, reagents_to_add[v])
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/update_icon()
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cut_overlays()
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if(reagents.total_volume && (icon_state == "bottle-1" || icon_state == "bottle-2" || icon_state == "bottle-3" || icon_state == "bottle-4"))
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var/image/filling = image('icons/obj/reagentfillings.dmi', src, "[icon_state]10")
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var/percent = round((reagents.total_volume / volume) * 100)
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switch(percent)
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if(0 to 9) filling.icon_state = "[icon_state]--10"
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if(10 to 24) filling.icon_state = "[icon_state]-10"
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if(25 to 49) filling.icon_state = "[icon_state]-25"
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if(50 to 74) filling.icon_state = "[icon_state]-50"
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if(75 to 79) filling.icon_state = "[icon_state]-75"
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if(80 to 90) filling.icon_state = "[icon_state]-80"
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if(91 to INFINITY) filling.icon_state = "[icon_state]-100"
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filling.color = reagents.get_color()
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add_overlay(filling)
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if (!is_open_container())
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add_overlay("lid_bottle")
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/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline
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name = "inaprovaline bottle"
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desc = "A small bottle. Contains inaprovaline - used to stabilize patients."
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icon_state = "bottle-4"
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reagents_to_add = list("inaprovaline" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/toxin
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name = "toxin bottle"
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desc = "A small bottle of toxins. Do not drink, it is poisonous."
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icon_state = "bottle-3"
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reagents_to_add = list("toxin" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/cyanide
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name = "cyanide bottle"
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desc = "A small bottle of cyanide. Bitter almonds?"
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icon_state = "bottle-3"
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reagents_to_add = list("cyanide" = 30)
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/obj/item/weapon/reagent_containers/glass/bottle/stoxin
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name = "soporific bottle"
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desc = "A small bottle of soporific. Just the fumes make you sleepy."
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icon_state = "bottle-3"
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reagents_to_add = list("stoxin" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/chloralhydrate
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name = "chloral hydrate bottle"
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desc = "A small bottle of Choral Hydrate. Mickey's Favorite!"
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icon_state = "bottle-3"
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reagents_to_add = list("chloralhydrate" = 30)
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/obj/item/weapon/reagent_containers/glass/bottle/antitoxin
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name = "dylovene bottle"
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desc = "A small bottle of dylovene. Counters poisons, and repairs damage. A wonder drug."
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icon_state = "bottle-4"
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reagents_to_add = list("anti_toxin" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/mutagen
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name = "unstable mutagen bottle"
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desc = "A small bottle of unstable mutagen. Randomly changes the DNA structure of whoever comes in contact."
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icon_state = "bottle-1"
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reagents_to_add = list("mutagen" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/ammonia
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name = "ammonia bottle"
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desc = "A small bottle."
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icon_state = "bottle-1"
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reagents_to_add = list("ammonia" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/diethylamine
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name = "diethylamine bottle"
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desc = "A small bottle."
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icon_state = "bottle-4"
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reagents_to_add = list("diethylamine" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus
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name = "virus bottle"
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desc = "A small bottle. Contains some virus."
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icon_state = "bottle-4"
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var/datum/disease/disease
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus/Initialize()
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var/datum/disease/F = new disease(0)
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var/list/data = list("viruses"= list(F))
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if(!icon_state)
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icon_state = "bottle-[rand(1,4)]"
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reagents.add_reagent("blood", 20, data)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus/flu_virion
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name = "Flu virion culture bottle"
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desc = "A small bottle. Contains H13N1 flu virion culture in synthblood medium."
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disease = /datum/disease/advance/flu
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus/epiglottis_virion
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name = "Epiglottis virion culture bottle"
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desc = "A small bottle. Contains Epiglottis virion culture in synthblood medium."
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disease = /datum/disease/advance/voice_change
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus/liver_enhance_virion
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name = "Liver enhancement virion culture bottle"
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desc = "A small bottle. Contains liver enhancement virion culture in synthblood medium."
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disease = /datum/disease/advance/heal
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus/hullucigen_virion
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name = "Hullucigen virion culture bottle"
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desc = "A small bottle. Contains hullucigen virion culture in synthblood medium."
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icon = 'icons/obj/chemical.dmi'
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disease = /datum/disease/advance/hullucigen
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus/pierrot_throat
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name = "Pierrot's Throat culture bottle"
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desc = "A small bottle. Contains H0NI<42 virion culture in synthblood medium."
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disease = /datum/disease/pierrot_throat
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus/cold
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name = "Rhinovirus culture bottle"
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desc = "A small bottle. Contains XY-rhinovirus culture in synthblood medium."
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disease = /datum/disease/advance/cold
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus/random
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name = "Random culture bottle"
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desc = "A small bottle. Contains a random disease."
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disease = /datum/disease/advance
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus/retrovirus
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name = "Retrovirus culture bottle"
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desc = "A small bottle. Contains a retrovirus culture in a synthblood medium."
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disease = /datum/disease/dna_retrovirus
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus/gbs
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name = "GBS culture bottle"
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desc = "A small bottle. Contains Gravitokinetic Bipotential SADS+ culture in synthblood medium."//Or simply - General BullShit
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disease = /datum/disease/gbs
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amount_per_transfer_from_this = 5
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus/fake_gbs
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name = "GBS culture bottle"
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desc = "A small bottle. Contains Gravitokinetic Bipotential SADS- culture in synthblood medium."//Or simply - General BullShit
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disease = /datum/disease/fake_gbs
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus/brainrot
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name = "Brainrot culture bottle"
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desc = "A small bottle. Contains Cryptococcus Cosmosis culture in synthblood medium."
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disease = /datum/disease/brainrot
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus/magnitis
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name = "Magnitis culture bottle"
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desc = "A small bottle. Contains a small dosage of Fukkos Miracos."
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disease = /datum/disease/magnitis
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/obj/item/weapon/reagent_containers/glass/bottle/with_virus/wizarditis
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name = "Wizarditis culture bottle"
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desc = "A small bottle. Contains a sample of Rincewindus Vulgaris."
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disease = /datum/disease/wizarditis
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/obj/item/weapon/reagent_containers/glass/bottle/pacid
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name = "Polytrinic Acid Bottle"
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desc = "A small bottle. Contains a small amount of Polytrinic Acid"
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icon_state = "bottle-4"
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reagents_to_add = list("pacid" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/adminordrazine
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name = "Adminordrazine Bottle"
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desc = "A small bottle. Contains the liquid essence of the gods."
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icon = 'icons/obj/drinks.dmi'
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icon_state = "holyflask"
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reagents_to_add = list("adminordrazine" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/capsaicin
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name = "capsaicin bottle"
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desc = "A small bottle. Contains hot sauce."
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icon_state = "bottle-4"
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reagents_to_add = list("capsaicin" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/frostoil
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name = "frost oil bottle"
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desc = "A small bottle. Contains cold sauce."
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icon_state = "bottle-4"
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reagents_to_add = list("frostoil" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/pyrosilicate
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name = "pyrosilicate bottle"
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desc = "A small bottle. Contains pyrosilicate - used to heat up reagents."
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icon_state = "bottle-4"
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reagents_to_add = list("pyrosilicate" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/cryosurfactant
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name = "cryosurfactant bottle"
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desc = "A small bottle. Contains cryosurfactant - used to cool down reagents."
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icon_state = "bottle-4"
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reagents_to_add = list("cryosurfactant" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/phoron_salt
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name = "phoron salt bottle"
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desc = "A small bottle. Contains phoron salt - a mysterious and unstable chemical."
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icon_state = "bottle-4"
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reagents_to_add = list("phoron_salt" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/epinephrine
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name = "epinephrine bottle"
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desc = "A small bottle. Contains epinephrine, also known as adrenaline, is a super strength stimulant and painkiller intended to keep a patient alive while in critical condition. Overdose causes heart damage and an energy boost equivelent to hyperzine."
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icon_state = "bottle-4"
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reagents_to_add = list("epinephrine" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/dexalin_plus
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name = "dexalin plus bottle"
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desc = "A small bottle. Contains Dexalin Plus that is used in the treatment of oxygen deprivation. It is highly effective, and is twice as powerful and lasts twice as long when inhaled."
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icon_state = "bottle-4"
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reagents_to_add = list("dexalinp" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/spaceacillin
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name = "spaceacillin bottle"
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desc = "A small bottle. Contains spaceacillin. An all-purpose antiviral agent."
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icon_state = "bottle-4"
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reagents_to_add = list("spaceacillin" = 60)
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/obj/item/weapon/reagent_containers/glass/bottle/coughsyrup
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name = "cough syrup bottle"
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desc = "A small bottle of cough syrup. Don't take too much!"
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icon_state = "bottle-3"
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reagents_to_add = list("coughsyrup" = 60)
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