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Aurora.3/code/modules/shareddream/dream_entry.dm
LordFowl 8d436c4a03 Converts all necessary << outputs into the to_chat() macro. (#6076)
This PR will lead us towards the Promised Day, for in its wake there shall be much celebration and ecstasy as this world becomes a world suitable for developer hegemony. The first strike is thusly;

All << is converted into to_chat().
2019-03-10 23:39:03 +02:00

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var/list/dream_entries = list()
/mob/living/carbon/human
var/mob/living/brain_ghost/bg = null
/mob/living/carbon/human/proc/handle_shared_dreaming(var/force_wakeup = FALSE)
// If they're an Unconsious person with the abillity to do Skrellepathy.
// If either changes, they should be nocked back to the real world.
if(can_commune() && stat == UNCONSCIOUS && sleeping > 1)
if(!istype(bg) && client) // Don't spawn a brainghost if we're not logged in.
bg = new(src) // Generate a new brainghost.
bg.ckey = ckey
bg.client = client
ckey = "@[bg.ckey]"
to_chat(bg, "<span class='notice'>As you lose consiousness, you feel yourself entering Srom.</span>")
to_chat(bg, "<span class='warning'>Whilst in shared dreaming, you find it difficult to hide your secrets.</span>")
if(willfully_sleeping)
to_chat(bg, "To wake up, use the \"Awaken\" verb in the IC tab.")
log_and_message_admins("has entered the shared dream", bg)
// Does NOT
else
if(istype(bg) || force_wakeup)
// If we choose to be asleep, keep sleeping.
if(willfully_sleeping && sleeping && stat == UNCONSCIOUS)
sleeping = 5
return
log_and_message_admins("has left the shared dream",bg)
var/mob/living/brain_ghost/old_bg = bg
bg = null
ckey = old_bg.ckey
old_bg.show_message("<span class='notice'>[bg] fades as their connection is severed.</span>")
animate(old_bg, alpha=0, time = 200)
QDEL_IN(old_bg, 20)
to_chat(src, "<span class='warning'>You are ripped from the Srom as your body awakens.</span>")