Files
Aurora.3/code/modules/spells/spellbook/battlemage.dm
Alberyk 347b63cbf5 Wizard tweaks and fixes (#5850)
-removes mind control and golem summon from the battlemage, so they can't be a robust combat focused wizard that can also create a legion of followers

-fixes an issue with mind control not taking in consideration the target moving away

-increases the golem spell cooldown
2018-12-30 02:44:00 +02:00

36 lines
1.5 KiB
Plaintext

/obj/item/weapon/spellbook/battlemage
spellbook_type = /datum/spellbook/battlemage
/datum/spellbook/battlemage
name = "\improper battlemage's bible"
feedback = "BM"
desc = "A treatise on the use of magic in combat situation."
book_desc = "Mix physical with the mystical in head to head combat."
title = "The Art of Magical Combat"
title_desc = "Buy spells using your available spell slots. Artefacts may also be bought however their cost is permanent."
book_flags = CAN_MAKE_CONTRACTS
max_uses = 8
spells = list(/spell/targeted/projectile/dumbfire/passage = 1,
/spell/targeted/equip_item/shield = 1,
/spell/targeted/projectile/dumbfire/fireball = 1,
/spell/targeted/projectile/magic_missile = 1,
/spell/targeted/torment = 1,
/spell/targeted/heal_target = 2,
/spell/targeted/genetic/mutate = 1,
/spell/targeted/projectile/dumbfire/stuncuff = 2,
/spell/aoe_turf/conjure/mirage = 1,
/spell/targeted/shapeshift/corrupt_form = 1,
/spell/targeted/flesh_to_stone = 1,
/spell/aoe_turf/blink = 1,
/spell/noclothes = 1,
/obj/structure/closet/wizard/armor = 1,
/obj/item/weapon/gun/energy/staff/focus = 1,
/obj/item/weapon/gun/energy/staff/chaos = 1,
/obj/item/weapon/storage/belt/wands/full = 2,
/obj/item/weapon/melee/energy/wizard = 2,
/obj/item/weapon/monster_manual = 2,
/obj/item/weapon/contract/apprentice = 1
)