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-Changed the name of Subjugate to Mind Blast, and rewrote its description to actually explain what it does. -Removed the annoying and unfun stuttering effect from Mind Blast, but upped the dizziness a little to compensate. -Mind Bend now properly explains to the user that it is an actual mind control spell, and that they need to have a restrained target for it to work. -Mind Bend is also now in the Necromancer, Battlemage, and Standard spellbooks. -Mind Blast is now also in the Spacial spellbook. -That awful spell that turns you into an easily killable parrot for a few seconds has been cut from the spellbooks entirely.
32 lines
1.2 KiB
Plaintext
32 lines
1.2 KiB
Plaintext
/obj/item/weapon/spellbook/necromancer
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spellbook_type = /datum/spellbook/necromancer
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/datum/spellbook/necromancer
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name = "\improper necromancer's grimoire"
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feedback = "NG"
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desc = "A grimoire full of spells dealing with the death and the afterlife."
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book_desc = "A spellbook full of dark magic dealing mostly with the afterlife."
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title = "The Art of Necromancy"
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title_desc = "Buy spells using your available spell slots. Artefacts may also be bought however their cost is permanent."
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book_flags = CAN_MAKE_CONTRACTS
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max_uses = 5
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spells = list(/spell/targeted/projectile/dumbfire/fireball = 1,
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/spell/targeted/torment = 1,
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/spell/mark_recall = 1,
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/spell/targeted/subjugation = 1,
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/spell/targeted/lichdom = 2,
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/spell/aoe_turf/conjure/mirage = 1,
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/spell/aoe_turf/conjure/summon/bats = 1,
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/spell/targeted/shapeshift/corrupt_form = 1,
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/spell/targeted/life_steal = 1,
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/spell/targeted/raise_dead = 2,
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/spell/shadow_shroud = 1,
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/spell/noclothes = 1,
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/obj/structure/closet/wizard/armor = 1,
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/obj/structure/closet/wizard/scrying = 2,
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/obj/structure/closet/wizard/souls = 1,
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/obj/item/weapon/contract/apprentice = 1
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)
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