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Ports the newest bay wizard version, with some additions and changes. General changes: -ported the newest bay wizard -wizards can select some school of magic, which also changes their spell selection as whole. -added several new spells, like raise dead, contracts that bind the person with the wizard, and more. -added wands, limited sources of certain types of effects/spell, also with their own bad effects for non wizards -changed the wizard checks to a faction check instead of a mind check -fixed wizards without certain slots due to race being fucked over due to it -added new artifacts -balanced some spells like the emp -added a lot of new sounds to spell, mostly from tg -remove horse mask from spell selection, also, you can melt the mask with acid now -wizard's spell are now displayed at round end like traitors and what they did buy -also fixes vaurca, and vox, antags spawning without a mask by default
41 lines
1.1 KiB
Plaintext
41 lines
1.1 KiB
Plaintext
/spell/targeted/equip_item/shield
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name = "Summon Shield"
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desc = "Summons the most holy of shields, the riot shield. Commonly used during wizard riots."
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feedback = "SH"
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school = "evocation"
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invocation = "Sia helda!"
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invocation_type = SpI_SHOUT
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spell_flags = INCLUDEUSER | NEEDSCLOTHES
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range = -1
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max_targets = 1
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compatible_mobs = list(/mob/living/carbon/human)
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level_max = list(Sp_TOTAL = 3, Sp_SPEED = 2, Sp_POWER = 1)
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charge_type = Sp_RECHARGE
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charge_max = 900
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cooldown_min = 300
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equipped_summons = list("off hand" = /obj/item/weapon/shield/)
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duration = 300
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delete_old = 0
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var/item_color = "#6666ff"
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var/block_chance = 30
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hud_state = "wiz_shield"
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/spell/targeted/equip_item/shield/summon_item(var/new_type)
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var/obj/item/weapon/shield/I = new new_type()
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I.icon_state = "buckler"
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I.color = item_color
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I.name = "Wizard's Shield"
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I.base_block_chance = block_chance
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return I
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/spell/targeted/equip_item/shield/empower_spell()
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if(!..())
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return 0
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item_color = "#6600ff"
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block_chance = 60
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return "Your summoned shields will now block more often." |