Files
Aurora.3/code/modules/spells/targeted/swap.dm
Alberyk fe396373c6 Changes wizard checks and fix wizard apprentices (#2307)
-added a check to see if the mob is a wizard or apprentice
-replaced the faction check with the new check
-fixed wizard apprentices, also giving them a book with three spells uses
-you can now cast cure major wounds on yourself
-reduces the brain damage caused by swap
Fixes #2047
2017-05-21 03:44:16 +03:00

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/spell/targeted/swap
name = "Swap"
desc = "This spell swaps the positions of the wizard and a target. Causes brain damage."
feedback = "SW"
school = "abjuration"
charge_type = Sp_HOLDVAR
holder_var_type = "brainloss"
holder_var_amount = 5
invocation = "joyo!"
invocation_type = SpI_WHISPER
level_max = list(Sp_TOTAL = 2, Sp_SPEED = 0, Sp_POWER = 2)
spell_flags = Z2NOCAST
range = 6
max_targets = 1
compatible_mobs = list(/mob/living)
hud_state = "wiz_swap"
cast_sound = 'sound/effects/bamf.ogg'
/spell/targeted/swap/cast(var/list/targets, mob/user)
for(var/mob/T in targets)
var/turf/aT = get_turf(T)
var/turf/bT = get_turf(user)
T.forceMove(bT)
user.forceMove(aT)
apply_spell_damage(T)
/spell/targeted/swap/empower_spell()
if(!..())
return 0
amt_eye_blind += 2
amt_weakened += 5
return "This spell will now weaken and blind the target for a longer period of time."