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Aurora.3/code/modules/surgery/bones.dm
Ron 790480c8da Removes all \red and \blue's (#2309)
Removes all \red's and \blues in favor of span classes. \red things that were bold were replaced with danger because it's warning but bold.
2017-05-21 12:07:57 +03:00

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//Procedures in this file: Fracture repair surgery
//////////////////////////////////////////////////////////////////
// BONE SURGERY //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/glue_bone
allowed_tools = list(
/obj/item/weapon/bonegel = 100, \
/obj/item/weapon/tape_roll = 60
)
can_infect = 1
blood_level = 1
min_duration = 50
max_duration = 60
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return 0
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && !(affected.status & ORGAN_ROBOT) && affected.open >= 2 && affected.open < 3 && affected.stage == 0
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if (affected.stage == 0)
user.visible_message("[user] starts applying medication to the damaged bones in [target]'s [affected.name] with \the [tool]." , \
"You start applying medication to the damaged bones in [target]'s [affected.name] with \the [tool].")
target.custom_pain("Something in your [affected.name] is causing you a lot of pain!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='notice'>[user] applies some [tool] to [target]'s bone in [affected.name]</span>", \
"<span class='notice'>You apply some [tool] to [target]'s bone in [affected.name] with \the [tool].</span>")
affected.stage = 1
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='warning'>[user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!</span>" , \
"<span class='warning'>Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!</span>")
/datum/surgery_step/set_bone
allowed_tools = list(
/obj/item/weapon/bonesetter = 100, \
/obj/item/weapon/wrench = 75 \
)
min_duration = 60
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return 0
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && affected.name != "head" && !(affected.status & ORGAN_ROBOT) && affected.open >= 2 && affected.stage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] is beginning to set the bone in [target]'s [affected.name] in place with \the [tool]." , \
"You are beginning to set the bone in [target]'s [affected.name] in place with \the [tool].")
target.custom_pain("The pain in your [affected.name] is going to make you pass out!",1)
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
if (affected.status & ORGAN_BROKEN)
user.visible_message("<span class='notice'>[user] sets the bone in [target]'s [affected.name] in place with \the [tool].</span>", \
"<span class='notice'>You set the bone in [target]'s [affected.name] in place with \the [tool].</span>")
affected.stage = 2
else
user.visible_message("<span class='notice'>[user] sets the bone in [target]'s [affected.name]</span><span class='warning'>in the WRONG place with \the [tool].</span>", \
"<span class='notice'>You set the bone in [target]'s [affected.name]</span><span class='warning'>in the WRONG place with \the [tool].</span>")
affected.fracture()
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='warning'>[user]'s hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!</span>" , \
"<span class='warning'>Your hand slips, damaging the bone in [target]'s [affected.name] with \the [tool]!</span>")
affected.createwound(BRUISE, 5)
/datum/surgery_step/mend_skull
allowed_tools = list(
/obj/item/weapon/bonesetter = 100, \
/obj/item/weapon/wrench = 75 \
)
min_duration = 60
max_duration = 70
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return 0
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && affected.name == "head" && !(affected.status & ORGAN_ROBOT) && affected.open >= 2 && affected.stage == 1
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("[user] is beginning to piece together [target]'s skull with \the [tool]." , \
"You are beginning to piece together [target]'s skull with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='notice'>[user] sets [target]'s skull with \the [tool].</span>" , \
"<span class='notice'>You set [target]'s skull with \the [tool].</span>")
affected.stage = 2
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='warning'>[user]'s hand slips, damaging [target]'s face with \the [tool]!</span>" , \
"<span class='warning'>Your hand slips, damaging [target]'s face with \the [tool]!</span>")
var/obj/item/organ/external/head/h = affected
h.createwound(BRUISE, 10)
h.disfigured = 1
/datum/surgery_step/finish_bone
allowed_tools = list(
/obj/item/weapon/bonegel = 100, \
/obj/item/weapon/tape_roll = 60
)
can_infect = 1
blood_level = 1
min_duration = 50
max_duration = 60
can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (!hasorgans(target))
return 0
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && affected.open >= 2 && affected.open < 3 && !(affected.status & ORGAN_ROBOT) && affected.stage == 2
begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts to finish mending the damaged bones in [target]'s [affected.name] with \the [tool].", \
"You start to finish mending the damaged bones in [target]'s [affected.name] with \the [tool].")
..()
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='notice'>[user] has mended the damaged bones in [target]'s [affected.name] with \the [tool].</span>" , \
"<span class='notice'>You have mended the damaged bones in [target]'s [affected.name] with \the [tool].</span>" )
affected.status &= ~ORGAN_BROKEN
affected.status &= ~ORGAN_SPLINTED
affected.stage = 0
affected.perma_injury = 0
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='warning'>[user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!</span>" , \
"<span class='warning'>Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!</span>")