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This pr adds some new reagents and recipes, to be used properly with the feature added by #3522.
48 lines
1.7 KiB
Plaintext
48 lines
1.7 KiB
Plaintext
// Bluespace crystals, used in telescience and when crushed it will blink you to a random turf.
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/obj/item/bluespace_crystal
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name = "bluespace crystal"
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desc = "A glowing bluespace crystal, not much is known about how they work. It looks very delicate."
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icon = 'icons/obj/telescience.dmi'
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icon_state = "bluespace_crystal"
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w_class = 1
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origin_tech = list(TECH_BLUESPACE = 4, TECH_MATERIAL = 3)
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var/blink_range = 8 // The teleport range when crushed/thrown at someone.
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/obj/item/bluespace_crystal/New()
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..()
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pixel_x = rand(-5, 5)
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pixel_y = rand(-5, 5)
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create_reagents(10)
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reagents.add_reagent("bluespace_dust", blink_range)
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/obj/item/bluespace_crystal/attack_self(mob/user)
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user.visible_message("<span class='warning'>[user] crushes [src]!</span>", "<span class='danger'>You crush [src]!</span>")
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single_spark(loc)
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playsound(src.loc, "sparks", 50, 1)
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blink_mob(user)
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user.unEquip(src)
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qdel(src)
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/obj/item/bluespace_crystal/proc/blink_mob(mob/living/L)
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do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg')
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/obj/item/bluespace_crystal/throw_impact(atom/hit_atom)
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if(!..()) // not caught in mid-air
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visible_message("<span class='notice'>[src] fizzles and disappears upon impact!</span>")
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var/turf/T = get_turf(hit_atom)
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single_spark(T)
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playsound(src.loc, "sparks", 50, 1)
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if(isliving(hit_atom))
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blink_mob(hit_atom)
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qdel(src)
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// Artifical bluespace crystal, doesn't give you much research.
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/obj/item/bluespace_crystal/artificial
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name = "artificial bluespace crystal"
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desc = "An artificially made bluespace crystal, it looks delicate."
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origin_tech = list(TECH_BLUESPACE = 2)
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blink_range = 4 // Not as good as the organic stuff!
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