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Aurora.3/maps/_common/areas/holodeck.dm
BurgerLUA e0430c1bdc [REVIEW ME PLS] Battle Monsters Card Game, or the last* PR. (#5141)
Overview
Adds Battle Monster cards. Battle Monsters is a collectable card game clone like Yugioh or magic the gathering. Players can purchase card packs and use them in games with actual rules to them.

Checklist
Card Generation Framework: 100%
Sprites: 80%
Game Rules: 90%
Deck Framework: 5%
Monster Cards: 20%
Spell/Trap Cards: 5%
Obtainable Status: 0%
2018-09-02 20:54:27 +03:00

85 lines
2.0 KiB
Plaintext

/area/holodeck
name = "\improper Holodeck"
icon_state = "Holodeck"
sound_env = LARGE_ENCLOSED
no_light_control = TRUE
station_area = TRUE
dynamic_lighting = FALSE
/area/holodeck/alphadeck
name = "\improper Holodeck Alpha"
dynamic_lighting = TRUE
/area/holodeck/source_plating
name = "\improper Holodeck - Off"
/area/holodeck/source_chapel
name = "\improper Holodeck - Chapel"
/area/holodeck/source_gym
name = "\improper Holodeck - Gym"
sound_env = ARENA
/area/holodeck/source_range
name = "\improper Holodeck - Range"
sound_env = ARENA
/area/holodeck/source_emptycourt
name = "\improper Holodeck - Empty Court"
sound_env = ARENA
/area/holodeck/source_boxingcourt
name = "\improper Holodeck - Boxing Court"
sound_env = ARENA
/area/holodeck/source_basketball
name = "\improper Holodeck - Basketball Court"
sound_env = ARENA
/area/holodeck/source_thunderdomecourt
name = "\improper Holodeck - Thunderdome Court"
sound_env = ARENA
/area/holodeck/source_courtroom
name = "\improper Holodeck - Courtroom"
sound_env = AUDITORIUM
/area/holodeck/source_beach
name = "\improper Holodeck - Beach"
sound_env = PLAIN
/area/holodeck/source_burntest
name = "\improper Holodeck - Atmospheric Burn Test"
/area/holodeck/source_wildlife
name = "\improper Holodeck - Wildlife Simulation"
/area/holodeck/source_meetinghall
name = "\improper Holodeck - Meeting Hall"
sound_env = AUDITORIUM
/area/holodeck/source_theatre
name = "\improper Holodeck - Theatre"
sound_env = CONCERT_HALL
/area/holodeck/source_picnicarea
name = "\improper Holodeck - Picnic Area"
sound_env = PLAIN
/area/holodeck/source_snowfield
name = "\improper Holodeck - Snow Field"
sound_env = FOREST
/area/holodeck/source_desert
name = "\improper Holodeck - Desert"
sound_env = PLAIN
/area/holodeck/source_space
name = "\improper Holodeck - Space"
has_gravity = 0
sound_env = SPACE
/area/holodeck/source_battlemonsters
name = "\improper Holodeck - Battlemonsters Arena"
sound_env = ARENA