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Aurora.3/code/game/objects/structures/extinguisher.dm
Fluffy 3dc4cce9c2 Minor span refactoring (#19177)
Minor span refactoring
2024-05-19 16:37:29 +00:00

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/obj/structure/extinguisher_cabinet
name = "extinguisher cabinet"
desc = "A small wall mounted cabinet designed to hold a fire extinguisher."
desc_info = "Alt-click to close the door."
icon = 'icons/obj/wallmounts.dmi'
icon_state = "cabinet"
anchored = 1
density = 0
obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED
var/obj/item/extinguisher/has_extinguisher
var/opened = 0
/obj/structure/extinguisher_cabinet/north
dir = NORTH
pixel_y = 24
/obj/structure/extinguisher_cabinet/east
dir = EAST
pixel_x = 21
pixel_y = 4
/obj/structure/extinguisher_cabinet/west
dir = WEST
pixel_x = -21
pixel_y = 4
/obj/structure/extinguisher_cabinet/south
dir = SOUTH
pixel_y = -23
/obj/structure/extinguisher_cabinet/Initialize(mapload)
. = ..()
has_extinguisher = new /obj/item/extinguisher(src)
update_icon()
if(!mapload)
set_pixel_offsets()
/obj/structure/extinguisher_cabinet/set_pixel_offsets()
pixel_x = dir & (NORTH|SOUTH) ? 0 : (dir == EAST ? 21 : 4)
pixel_y = dir & (NORTH|SOUTH) ? (dir == NORTH ? 24 : -23) : 4
/obj/structure/extinguisher_cabinet/attackby(obj/item/attacking_item, mob/user)
if(isrobot(user))
return
if(istype(attacking_item, /obj/item/extinguisher))
if(!has_extinguisher && opened)
user.remove_from_mob(attacking_item)
contents += attacking_item
has_extinguisher = attacking_item
to_chat(user, SPAN_NOTICE("You place [attacking_item] in [src]."))
playsound(src.loc, 'sound/effects/extin.ogg', 50, 0)
else
opened = !opened
else
opened = !opened
update_icon()
/obj/structure/extinguisher_cabinet/AltClick(mob/user)
opened = !opened
update_icon()
/obj/structure/extinguisher_cabinet/attack_hand(mob/user)
if(isrobot(user))
return
if(use_check_and_message(usr))
return 0
if(has_extinguisher)
user.put_in_hands(has_extinguisher)
to_chat(user, SPAN_NOTICE("You take [has_extinguisher] from [src]."))
playsound(src.loc, 'sound/effects/extout.ogg', 50, 0)
has_extinguisher = null
opened = TRUE
else
opened = !opened
update_icon()
/obj/structure/extinguisher_cabinet/update_icon()
ClearOverlays()
if(has_extinguisher)
if(istype(has_extinguisher, /obj/item/extinguisher/mini))
AddOverlays("extinguisher_mini")
else
AddOverlays("extinguisher_full")
if(opened)
AddOverlays("cabinet_door_open")
else
AddOverlays("cabinet_door_closed")
/obj/structure/extinguisher_cabinet/do_simple_ranged_interaction(var/mob/user)
if(has_extinguisher)
has_extinguisher.dropInto(loc)
has_extinguisher = null
opened = TRUE
else
opened = !opened
update_icon()
return TRUE