Files
Aurora.3/code/game/objects/structures/tank_dispenser.dm
Cody Brittain 9983fca311 Update SSOverlays (ported from Baystation) (#19051)
Our SSOverlays system is outdated, and is likely the cause of many of
the issues seen in #18895. It has also been linked to a massive server
performance decrease.

This brings an updated system from Baystation, hopefully with speed
increases.

Should be testmerged, ideally with #18895.

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-05-01 07:46:27 +00:00

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/obj/structure/dispenser
name = "gas tank storage unit"
desc = "A simple yet bulky storage device for gas tanks. Has room for up to 10 oxygen tanks and 10 phoron tanks."
icon = 'icons/obj/tank_dispenser.dmi'
icon_state = "dispenser"
density = TRUE
anchored = TRUE
w_class = ITEMSIZE_HUGE
var/max_tanks = 20
var/oxygen_tanks = 10
var/phoron_tanks = 10
var/list/held_oxygen_tanks = list()
var/list/held_phoron_tanks = list()
// Oxygen
/obj/structure/dispenser/oxygen
desc = "A simple yet bulky storage device for gas tanks. Has room for up to 10 oxygen tanks."
max_tanks = 10
phoron_tanks = 0
// Phoron
/obj/structure/dispenser/phoron
desc = "A simple yet bulky storage device for gas tanks. Has room for up to 10 phoron tanks."
oxygen_tanks = 0
/obj/structure/dispenser/Initialize()
. = ..()
update_icon()
/obj/structure/dispenser/update_icon()
ClearOverlays()
switch(oxygen_tanks)
if(1 to 4)
AddOverlays("oxygen-[oxygen_tanks]")
if(5 to INFINITY)
AddOverlays("oxygen-5")
switch(phoron_tanks)
if(1 to 4)
AddOverlays("phoron-[phoron_tanks]")
if(5 to INFINITY)
AddOverlays("phoron-5")
/obj/structure/dispenser/attack_ai(mob/user)
if(user.Adjacent(src))
return attack_hand(user)
..()
/obj/structure/dispenser/attack_hand(mob/user)
user.set_machine(src)
var/dat = "<br>"
dat += "Oxygen Tanks: [oxygen_tanks] - [oxygen_tanks ? "<a href='?src=\ref[src];oxygen=1'>Dispense</a>" : "empty"]<br>"
dat += "Phoron Tanks: [phoron_tanks] - [phoron_tanks ? "<a href='?src=\ref[src];phoron=1'>Dispense</a>" : "empty"]"
var/datum/browser/dispenser_win = new(user, "dispenser", capitalize_first_letters(name), 300, 250)
dispenser_win.set_content(dat)
dispenser_win.open()
/obj/structure/dispenser/attackby(obj/item/attacking_item, mob/user)
if(istype(attacking_item, /obj/item/tank/oxygen) || istype(attacking_item, /obj/item/tank/air) || istype(attacking_item, /obj/item/tank/anesthetic))
if(oxygen_tanks < max_tanks)
user.drop_from_inventory(attacking_item, src)
held_oxygen_tanks.Add(attacking_item)
oxygen_tanks++
to_chat(user, SPAN_NOTICE("You put \the [attacking_item] into \the [src]."))
if(oxygen_tanks < 5)
update_icon()
else
to_chat(user, SPAN_WARNING("\The [src] is full."))
updateUsrDialog()
return
if(istype(attacking_item, /obj/item/tank/phoron))
if(phoron_tanks < max_tanks)
user.drop_from_inventory(attacking_item, src)
held_oxygen_tanks.Add(attacking_item)
phoron_tanks++
to_chat(user, SPAN_NOTICE("You put \the [attacking_item] into \the [src]."))
if(oxygen_tanks < 6)
update_icon()
else
to_chat(user, SPAN_WARNING("\The [src] is full."))
updateUsrDialog()
return
if(attacking_item.iswrench())
if(anchored)
to_chat(user, SPAN_NOTICE("You lean down and unwrench \the [src]."))
anchored = FALSE
else
to_chat(user, SPAN_NOTICE("You wrench \the [src] into place."))
anchored = TRUE
return
/obj/structure/dispenser/Topic(href, href_list)
if(usr.stat || usr.restrained())
return
if(Adjacent(usr))
usr.set_machine(src)
if(href_list[GAS_OXYGEN])
if(oxygen_tanks > 0)
var/obj/item/tank/oxygen/O
if(held_oxygen_tanks.len == oxygen_tanks)
O = held_oxygen_tanks[1]
held_oxygen_tanks.Remove(O)
else
O = new /obj/item/tank/oxygen(loc)
usr.put_in_hands(O)
to_chat(usr, SPAN_NOTICE("You take \the [O] out of \the [src]."))
oxygen_tanks--
update_icon()
if(href_list[GAS_PHORON])
if(phoron_tanks > 0)
var/obj/item/tank/phoron/P
if(held_phoron_tanks.len == phoron_tanks)
P = held_phoron_tanks[1]
held_phoron_tanks.Remove(P)
else
P = new /obj/item/tank/phoron(loc)
usr.put_in_hands(P)
to_chat(usr, SPAN_NOTICE("You take \the [P] out of \the [src]."))
phoron_tanks--
update_icon()
add_fingerprint(usr)
updateUsrDialog()
else
usr << browse(null, "window=dispenser")