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cyberpresidentvanellope/Aurora.3
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2eb4e334de8ebfcee4e3ce0160ee3eafefb69e67
Aurora.3/code
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elly1989@rocketmail.com 2eb4e334de Fixed a typo in human/examine.dm which would cause a runtime when wearing bloody glasses and no gloves. Sorry.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3266 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-09 01:37:58 +00:00
..
ATMOSPHERICS
Aliens can no longer hide under vents/pumps
2012-02-23 09:47:50 +00:00
datums
Fixes wizard projectile spells. (Issue 387)
2012-03-06 02:11:22 +00:00
defines
Speed things up yet /AGAIN/ and added an improved UI to the detective's scanner's dossier screen.
2012-03-08 00:59:10 +00:00
FEA
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game
Resolves issue 409 - Nodrak.
2012-03-08 20:33:24 +00:00
js
…
modules
Fixed a typo in human/examine.dm which would cause a runtime when wearing bloody glasses and no gloves. Sorry.
2012-03-09 01:37:58 +00:00
unused
Removes a debug object made in the wrong place, fixes a runtime that could generate at very low populations.
2012-03-01 04:24:15 +00:00
WorkInProgress
Integrated BS12's improved uplink code, courtesy of SkyMarshal.
2012-02-29 22:50:14 +00:00
names.dm
…
setup.dm
- MAX_EXPLOSION_RANGE is now a variable instead of a #DEFINE
2012-02-22 02:30:25 +00:00
stylesheet.dm
Committing fixes to code for examining mobs. Burn damage wasn't showing properly on some mobs. Fixed grammar, icons and stuff.
2012-03-02 16:07:32 +00:00
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