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Aurora.3/code/__defines/admin.dm

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// A set of constants used to determine which type of mute an admin wishes to apply.
// Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO, etc. = (MUTE_Ito_chat(C, 1))
// Therefore there needs to be a gap between the flags for the automute flags.
#define MUTE_IC 0x1
#define MUTE_OOC 0x2
#define MUTE_PRAY 0x4
#define MUTE_ADMINHELP 0x8
#define MUTE_DEADCHAT 0x10
#define MUTE_AOOC 0x20
#define MUTE_ALL 0xFFFF
// Number of identical messages required to get the spam-prevention auto-mute thing to trigger warnings and automutes.
#define SPAM_TRIGGER_WARNING 5
#define SPAM_TRIGGER_AUTOMUTE 10
// Some constants for DB_Ban
#define BANTYPE_PERMA 1
#define BANTYPE_TEMP 2
#define BANTYPE_JOB_PERMA 3
#define BANTYPE_JOB_TEMP 4
#define BANTYPE_ANY_FULLBAN 5 // Used to locate stuff to unban.
#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 // Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued.
// Admin permissions.
#define R_BUILDMODE 0x1
#define R_ADMIN 0x2
#define R_BAN 0x4
#define R_FUN 0x8
#define R_SERVER 0x10
#define R_DEBUG 0x20
#define R_POSSESS 0x40
#define R_PERMISSIONS 0x80
#define R_STEALTH 0x100
#define R_REJUVINATE 0x200
#define R_VAREDIT 0x400
#define R_SOUNDS 0x800
#define R_SPAWN 0x1000
#define R_MOD 0x2000
#define R_DEV 0x4000
#define R_CCIAA 0x8000 //higher than this will overflow
#define R_MAXPERMISSION 0x8000 // This holds the maximum value for a permission. It is used in iteration, so keep it updated.
#define R_ALL 0x7FFF // All perms forever.
// ticket statuses
#define TICKET_CLOSED 0
#define TICKET_OPEN 1
#define TICKET_ASSIGNED 2
// adminhelp status
#define NOT_ADMINHELPED 0
#define ADMINHELPED 1
#define ADMINHELPED_DISCORD 2
#define STICKYBAN_DB_CACHE_TIME (10 SECONDS)
#define STICKYBAN_ROGUE_CHECK_TIME 5