Files
Aurora.3/code/datums
kevinz000 c000070a5b Pixel Projectiles (#4105)
Projectile hitscan effects moved to /effects/projectiles folder.
Most of projectile firing code and some of impact code refactored, and projectile hitscan effects refactored with ported TGcode (which is mostly TGcode I wrote anyways 😎)
Projectiles can now be fired at any angle, instead of just at the center of turfs!
Projectiles are now [in theory] 100% accurate down to 0.001 of a pixel.
2018-03-10 17:13:24 +02:00
..
2018-01-30 07:50:30 +02:00
2017-06-30 13:10:14 +03:00
2017-10-18 23:07:34 +03:00
2017-10-17 20:39:50 -05:00
2017-08-11 22:57:57 +03:00
2017-10-18 23:07:34 +03:00
2018-03-03 00:36:44 +02:00
2017-06-28 14:35:51 +03:00
2017-12-09 00:39:28 +02:00
2017-12-23 21:29:17 +02:00
2017-05-21 17:20:22 +03:00
2018-01-08 16:43:03 +01:00
2017-10-06 19:39:15 +02:00
2017-07-31 21:56:48 +03:00
2017-12-23 21:29:17 +02:00