Files
Aurora.3/code/game/objects/items/weapons/paint.dm
RKF45 2c78d480f1 Mops clean paint too
For painted walls, I guess
2015-02-07 00:18:56 +01:00

73 lines
1.7 KiB
Plaintext

//NEVER USE THIS IT SUX -PETETHEGOAT
//THE GOAT WAS RIGHT - RKF
var/global/list/cached_icons = list()
/obj/item/weapon/reagent_containers/glass/paint
desc = "It's a paint bucket."
name = "paint bucket"
icon = 'icons/obj/items.dmi'
icon_state = "paint_neutral"
item_state = "paintcan"
matter = list("metal" = 200)
w_class = 3.0
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(10,20,30,60)
volume = 60
flags = OPENCONTAINER
var/paint_type = "red"
afterattack(turf/simulated/target, mob/user, proximity)
if(!proximity) return
if(istype(target) && reagents.total_volume > 5)
for(var/mob/O in viewers(user))
O.show_message("\red \The [target] has been splashed with something by [user]!", 1)
spawn(5)
reagents.reaction(target, TOUCH)
reagents.remove_any(5)
else
return ..()
New()
if(paint_type && lentext(paint_type) > 0)
name = paint_type + " " + name
..()
reagents.add_reagent("water", volume*3/5)
reagents.add_reagent("plasticide", volume/5)
if(paint_type == "white") //why don't white crayons exist
reagents.add_reagent("aluminum", volume/5)
else if (paint_type == "black")
reagents.add_reagent("carbon", volume/5)
else
reagents.add_reagent("crayon_dust_[paint_type]", volume/5)
reagents.handle_reactions()
red
icon_state = "paint_red"
paint_type = "red"
yellow
icon_state = "paint_yellow"
paint_type = "yellow"
green
icon_state = "paint_green"
paint_type = "green"
blue
icon_state = "paint_blue"
paint_type = "blue"
purple
icon_state = "paint_violet"
paint_type = "purple"
black
icon_state = "paint_black"
paint_type = "black"
white
icon_state = "paint_white"
paint_type = "white"