mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-20 15:12:19 +00:00
changes: Parallax now actually moves properly on Move(). Parallax movement can now be toggled as a preference. Merged all movable/Move() overrides for performance reasons.
151 lines
4.0 KiB
Plaintext
151 lines
4.0 KiB
Plaintext
/atom/proc/update_above()
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/turf
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// Reference to any open turf that might be above us to speed up atom Entered() updates.
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var/tmp/turf/simulated/open/above
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//var/tmp/oo_light_set // If the turf has had a light set by starlight.
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/turf/Entered(atom/movable/thing, atom/oldLoc)
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. = ..()
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if (above && !thing.no_z_overlay && !thing.bound_overlay && !isopenturf(oldLoc))
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above.update_icon()
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/turf/Destroy()
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above = null
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return ..()
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/turf/update_above()
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if (istype(above))
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above.update_icon()
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/atom/movable
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var/tmp/atom/movable/openspace/overlay/bound_overlay // The overlay that is directly mirroring us that we proxy movement to.
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var/no_z_overlay // If TRUE, this atom will not be drawn on open turfs.
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/atom/movable/Destroy()
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. = ..()
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QDEL_NULL(bound_overlay)
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/atom/movable/forceMove(atom/dest)
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. = ..(dest)
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if (bound_overlay)
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// The overlay will handle cleaning itself up on non-openspace turfs.
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if (isturf(dest))
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bound_overlay.forceMove(get_step(src, UP))
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else // Not a turf, so we need to destroy immediately instead of waiting for the destruction timer to proc.
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qdel(bound_overlay)
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/atom/movable/update_above()
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if (!bound_overlay)
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return
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// check_existence returns TRUE if the overlay is valid.
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if (isopenturf(bound_overlay.loc) && !bound_overlay.queued)
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SSopenturf.queued_overlays += bound_overlay
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bound_overlay.queued = TRUE
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else
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qdel(bound_overlay)
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/atom/movable/proc/get_above_oo()
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. = list()
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var/atom/movable/curr = src
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while (curr.bound_overlay)
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. += curr.bound_overlay
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curr = curr.bound_overlay
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// -- Openspace movables --
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/atom/movable/openspace
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name = ""
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simulated = FALSE
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anchored = TRUE
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mouse_opacity = FALSE
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/atom/movable/openspace/can_fall()
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return FALSE
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// No blowing up abstract objects.
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/atom/movable/openspace/ex_act(ex_sev)
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return
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/atom/movable/openspace/singularity_act()
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return
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/atom/movable/openspace/singularity_pull()
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return
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/atom/movable/openspace/singuloCanEat()
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return
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/atom/movable/openspace/shuttle_move()
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return
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// Used to darken the atoms on the openturf without fucking up colors.
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/atom/movable/openspace/multiplier
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name = "openspace multiplier"
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desc = "You shouldn't see this."
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icon = 'icons/effects/lighting_overlay.dmi'
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icon_state = "blank"
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plane = OPENTURF_CAP_PLANE
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layer = SHADOWER_LAYER
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blend_mode = BLEND_MULTIPLY
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color = list(
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SHADOWER_DARKENING_FACTOR, 0, 0,
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0, SHADOWER_DARKENING_FACTOR, 0,
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0, 0, SHADOWER_DARKENING_FACTOR
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)
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/atom/movable/openspace/multiplier/Destroy()
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var/turf/simulated/open/myturf = loc
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if (istype(myturf))
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myturf.shadower = null
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return ..()
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// The visual representation of an atom under an openspace turf.
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/atom/movable/openspace/overlay
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plane = OPENTURF_MAX_PLANE
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var/atom/movable/associated_atom
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var/depth
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var/queued = FALSE
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var/destruction_timer
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/atom/movable/openspace/overlay/New()
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initialized = TRUE
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SSopenturf.openspace_overlays += src
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/atom/movable/openspace/overlay/Destroy()
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SSopenturf.openspace_overlays -= src
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if (associated_atom)
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associated_atom.bound_overlay = null
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associated_atom = null
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if (destruction_timer)
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deltimer(destruction_timer)
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return ..()
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/atom/movable/openspace/overlay/attackby(obj/item/W, mob/user)
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user << span("notice", "\The [src] is too far away.")
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/atom/movable/openspace/overlay/attack_hand(mob/user as mob)
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user << span("notice", "You cannot reach \the [src] from here.")
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/atom/movable/openspace/overlay/attack_generic(mob/user as mob)
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user << span("notice", "You cannot reach \the [src] from here.")
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/atom/movable/openspace/overlay/forceMove(atom/dest)
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. = ..()
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if (isopenturf(dest))
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if (destruction_timer)
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deltimer(destruction_timer)
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destruction_timer = null
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else if (!destruction_timer)
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destruction_timer = addtimer(CALLBACK(GLOBAL_PROC, /proc/qdel, src), 10 SECONDS, TIMER_STOPPABLE)
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// Called when the turf we're on is deleted/changed.
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/atom/movable/openspace/overlay/proc/owning_turf_changed()
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if (!destruction_timer)
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destruction_timer = addtimer(CALLBACK(GLOBAL_PROC, /proc/qdel, src), 10 SECONDS, TIMER_STOPPABLE)
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