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Ports the newest bay wizard version, with some additions and changes. General changes: -ported the newest bay wizard -wizards can select some school of magic, which also changes their spell selection as whole. -added several new spells, like raise dead, contracts that bind the person with the wizard, and more. -added wands, limited sources of certain types of effects/spell, also with their own bad effects for non wizards -changed the wizard checks to a faction check instead of a mind check -fixed wizards without certain slots due to race being fucked over due to it -added new artifacts -balanced some spells like the emp -added a lot of new sounds to spell, mostly from tg -remove horse mask from spell selection, also, you can melt the mask with acid now -wizard's spell are now displayed at round end like traitors and what they did buy -also fixes vaurca, and vox, antags spawning without a mask by default
45 lines
1.0 KiB
Plaintext
45 lines
1.0 KiB
Plaintext
/spell/aoe_turf/blink
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name = "Blink"
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desc = "This spell randomly teleports you a short distance."
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feedback = "BL"
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school = "abjuration"
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charge_max = 20
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spell_flags = Z2NOCAST | IGNOREDENSE | IGNORESPACE
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invocation = "none"
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invocation_type = SpI_NONE
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range = 7
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inner_radius = 1
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cast_sound = 'sound/magic/blink.ogg'
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level_max = list(Sp_TOTAL = 4, Sp_SPEED = 4, Sp_POWER = 4)
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cooldown_min = 5 //4 deciseconds reduction per rank
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hud_state = "wiz_blink"
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/spell/aoe_turf/blink/cast(var/list/targets, mob/user)
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if(!targets.len)
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return
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var/turf/T = pick(targets)
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var/turf/starting = get_turf(user)
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if(T)
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if(user.buckled)
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user.buckled = null
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user.forceMove(T)
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var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread()
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smoke.set_up(3, 0, starting)
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smoke.start()
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smoke = new()
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smoke.set_up(3, 0, T)
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smoke.start()
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return
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/spell/aoe_turf/blink/empower_spell()
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if(!..())
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return 0
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inner_radius += 1
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return "You've increased the inner range of [src]."
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