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changes: Holomaps now use an area flag instead of a proc to determine which areas do not draw on the holomap. The supply shuttle once more has a roof. The supply shuttle's landing zone is now dynamically lit. Turfs only generate visibility updates on Initialize() after mapload - visualnet is not initialized by then anyways. Merged /datum/gas_mixture/(init) into /datum/gas_mixture/New(). Converted a ZAS proc into a macro. Made ZAS attempt to remove a turf from a zone instead of always rebuilding it in a certain case. Macroized two misc procs. Fixes #2947.