mirror of
https://github.com/Aurorastation/Aurora.3.git
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155 lines
4.2 KiB
Plaintext
155 lines
4.2 KiB
Plaintext
/obj/structure/light_pole
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name = "light pole"
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desc = "A tall light source."
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icon = 'icons/effects/32x96.dmi'
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icon_state = "rustlamp_l"
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anchored = TRUE
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density = TRUE
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light_wedge = LIGHT_OMNI
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light_color = LIGHT_COLOR_HALOGEN
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light_range = 8
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light_power = 8
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/obj/structure/light_pole/r
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icon_state = "rustlamp_r"
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/obj/structure/light_pole/decayed
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desc = "A tall light source. The bulb appears to be decayed."
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light_color = LIGHT_COLOR_DECAYED
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/obj/structure/light_pole/decayed/r
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icon_state = "rustlamp_r"
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/obj/structure/light_pole/konyang
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name = "dangling lamp"
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desc = "A flame-lit lamp dangling precariously from a tall pole."
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icon = 'icons/obj/structure/urban/poles.dmi'
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icon_state = "right_lamp"
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layer = 9.1
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anchored = TRUE
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density = FALSE
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light_color = "#FA644B"
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light_wedge = LIGHT_OMNI
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light_range = 6
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light_power = 1
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/obj/structure/light_pole/konyang/left
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icon_state = "left_lamp"
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/obj/structure/utility_pole
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name = "tall pole"
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desc = "A very tall utility pole for urban infrastructure."
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icon = 'icons/obj/structure/urban/poles.dmi'
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icon_state = "junction"
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layer = 9
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anchored = TRUE
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/obj/structure/utility_pole/gwok
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name = "Go Go Gwok street sign"
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desc = "A very tall street sign which alerts you of a Go Go Gwok eating establishment, where you can eat establishments."
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icon = 'icons/obj/structure/urban/konyang64x96.dmi'
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icon_state = "nice_gwok"
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/obj/structure/utility_pole/street
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desc = "A tall light source. This one seems to be off."
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icon = 'icons/obj/structure/urban/poles.dmi'
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icon_state = "street"
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/obj/effect/overlay/street_light
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icon = 'icons/obj/structure/urban/poles.dmi'
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icon_state = "street_light"
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plane = EFFECTS_ABOVE_LIGHTING_PLANE
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/obj/effect/overlay/street_light/classic
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icon_state = "classic_lamp_light"
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density = 1
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/obj/structure/utility_pole/street/on
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desc = "A tall light source. This one shines brightly."
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light_wedge = LIGHT_OMNI
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light_color = "#e8ffeb"
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light_range = 8
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light_power = 1.9
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/obj/structure/utility_pole/street/on/Initialize(mapload)
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. = ..()
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ClearOverlays()
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AddOverlays(/obj/effect/overlay/street_light)
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return
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/obj/structure/utility_pole/street/classic
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icon_state = "classic_lamp"
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/obj/structure/utility_pole/street/classic/on
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desc = "A tall light source. This one shines brightly."
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light_wedge = LIGHT_OMNI
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light_color = LIGHT_COLOR_TUNGSTEN
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light_range = 8
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light_power = 1.9
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/obj/structure/utility_pole/street/classic/on/Initialize(mapload)
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. = ..()
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ClearOverlays()
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AddOverlays(/obj/effect/overlay/street_light/classic)
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return
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/obj/effect/overlay/street_light/crosswalk
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icon_state = "crosswalk_go"
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/obj/structure/utility_pole/street/crosswalk
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name = "crosswalk indicator"
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desc = "A very tall crosswalk indicator which can be manually used to scan for danger, before letting the viewer know whether it's safe to cross the road or not."
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icon_state = "crosswalk"
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light_color = LIGHT_COLOR_GREEN
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light_range = 3.1
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light_power = 2.6
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/obj/structure/utility_pole/street/crosswalk/Initialize(mapload)
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. = ..()
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ClearOverlays()
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AddOverlays(/obj/effect/overlay/street_light/crosswalk)
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return
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/obj/effect/overlay/street_light/traffic
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icon_state = "traffic_lights"
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/obj/effect/overlay/street_light/traffic/inverted
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icon_state = "traffic_lights_inverse"
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/obj/structure/utility_pole/street/traffic
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name = "traffic indicator"
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desc = "A very tall crosswalk indicator which can be used to better run red lights."
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icon_state = "traffic"
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light_color = LIGHT_COLOR_HALOGEN
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light_range = 3.1
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light_power = 2.6
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/obj/structure/utility_pole/street/traffic/base/Initialize(mapload)
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. = ..()
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ClearOverlays()
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AddOverlays(/obj/effect/overlay/street_light/traffic)
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return
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/obj/structure/utility_pole/street/traffic/inverted/Initialize(mapload)
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. = ..()
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ClearOverlays()
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AddOverlays(/obj/effect/overlay/street_light/traffic/inverted)
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return
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/obj/structure/utility_pole/power
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name = "power pole"
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desc = "A very tall utility pole for urban infrastructure. This one is a basis for power lines overhead."
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icon_state = "power"
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/obj/structure/utility_pole/power/central
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icon_state = "central"
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/obj/effect/overlay/overhead_line
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name = "overhead utility line"
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icon = 'icons/obj/structure/urban/poles.dmi'
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icon_state = "line"
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layer = 9.1
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/obj/effect/overlay/overhead_line/end
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icon_state = "line_end"
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