mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-29 03:21:30 +00:00
Added proper atmos tech jumpsuit, engineering jumpsuit, and rad suit inhands. Adjusted some other inhands, including a fixed yellow suit inhand. Added vey's proper stun baton onbelt sprites. Changed the security flavoured EOD closet to a regular one. (reasoning being that the Sec version looked terrible) Fixed the intercom in the bar. Adjusted EVA to be slightly less messy. Made the welding mask toggle position on attack_self(). git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2514 316c924e-a436-60f5-8080-3fe189b3f50e
513 lines
16 KiB
Plaintext
513 lines
16 KiB
Plaintext
// UNDERS AND BY THAT, NATURALLY I MEAN UNIFORMS/JUMPSUITS
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/obj/item/clothing/under
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icon = 'uniforms.dmi'
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name = "under"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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protective_temperature = T0C + 50
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heat_transfer_coefficient = 0.30
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permeability_coefficient = 0.90
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flags = FPRINT | TABLEPASS | ONESIZEFITSALL
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var/has_sensor = 1//For the crew computer 2 = unable to change mode
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var/sensor_mode = 0
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/*
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1 = Report living/dead
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2 = Report detailed damages
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3 = Report location
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*/
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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// Colors
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/obj/item/clothing/under/chameleon
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//starts off as black
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name = "Black Jumpsuit"
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icon_state = "black"
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item_state = "bl_suit"
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color = "black"
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desc = "A plain jumpsuit. It seems to have a small dial on the wrist."
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origin_tech = "syndicate=3"
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var/list/clothing_choices = list()
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/obj/item/clothing/under/chameleon/all
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/obj/item/clothing/under/color/black
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name = "Black Jumpsuit"
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icon_state = "black"
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item_state = "bl_suit"
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color = "black"
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/obj/item/clothing/under/color/blackf
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name = "Female Black Jumpsuit"
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desc = "This one is a lady-size!"
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icon_state = "black"
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item_state = "bl_suit"
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color = "blackf"
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/obj/item/clothing/under/color/blue
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name = "Blue Jumpsuit"
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icon_state = "blue"
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item_state = "b_suit"
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color = "blue"
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/obj/item/clothing/under/color/green
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name = "Green Jumpsuit"
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icon_state = "green"
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item_state = "g_suit"
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color = "green"
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/obj/item/clothing/under/color/grey
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name = "Grey Jumpsuit"
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icon_state = "grey"
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item_state = "gy_suit"
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color = "grey"
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/obj/item/clothing/under/color/orange
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name = "Orange Jumpsuit"
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desc = "Standard Nanotrasen prisoner wear. Its suit sensors are stuck in the \"Fully On\" position."
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icon_state = "orange"
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item_state = "o_suit"
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color = "orange"
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has_sensor = 2
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sensor_mode = 3
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/obj/item/clothing/under/color/pink
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name = "Pink Jumpsuit"
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icon_state = "pink"
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item_state = "p_suit"
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color = "pink"
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/obj/item/clothing/under/color/red
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name = "Red Jumpsuit"
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icon_state = "red"
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item_state = "r_suit"
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color = "red"
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/obj/item/clothing/under/color/white
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desc = "Made of a special fiber that gives special protection against biohazards."
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name = "White Jumpsuit"
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icon_state = "white"
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item_state = "w_suit"
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color = "white"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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/obj/item/clothing/under/color/yellow
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name = "Yellow Jumpsuit"
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icon_state = "yellow"
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item_state = "y_suit"
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color = "yellow"
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// RANKS
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/obj/item/clothing/under/rank
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/obj/item/clothing/under/rank/atmospheric_technician
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desc = "A jumpsuit used by atmospheric technicians."
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name = "Atmospherics Jumpsuit"
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icon_state = "atmos"
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item_state = "atmos_suit"
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color = "atmos"
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/obj/item/clothing/under/rank/captain
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desc = "A blue jumpsuit with gold marking denoting the rank of \"Captain\"."
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name = "Captain Jumpsuit"
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icon_state = "captain"
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item_state = "caparmor"
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color = "captain"
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/obj/item/clothing/under/rank/chaplain
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desc = "A black jumpsuit, worn by religious folk."
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name = "Chaplain Jumpsuit"
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icon_state = "chaplain"
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item_state = "bl_suit"
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color = "chapblack"
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/obj/item/clothing/under/rank/engineer
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desc = "An orange high visibility jumpsuit. Used by Nanotrasen Engineers, has minor radiation shielding."
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name = "Engineering Jumpsuit"
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icon_state = "engine"
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item_state = "engi_suit"
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color = "engine"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10)
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/obj/item/clothing/under/rank/forensic_technician
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desc = "It has a Forensics rank stripe on it."
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name = "Forensics Jumpsuit"
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icon_state = "darkred"
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item_state = "r_suit"
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color = "forensicsred"
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/obj/item/clothing/under/rank/warden
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desc = "Made of a slightly sturdier material than standard jumpsuits, to allow for more robust protection. This one has the word \"Warden\" written on the shoulders."
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name = "Warden Jumpsuit"
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icon_state = "darkred"
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item_state = "r_suit"
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color = "darkred"
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armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/under/rank/security
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name = "Security Jumpsuit"
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desc = "Made of a slightly sturdier material than standard jumpsuits, to allow for more robust protection."
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icon_state = "red"
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item_state = "r_suit"
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color = "red"
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armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/under/rank/vice
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name = "Vice officer Jumpsuit"
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desc = "Your standard issue pretty-boy outfit, as seen on TV."
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icon_state = "vice"
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item_state = "gy_suit"
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color = "vice"
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armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/under/rank/geneticist
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desc = "Made of a special fiber that gives special protection against biohazards. Has a genetics rank stripe on it."
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name = "Genetics Jumpsuit"
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icon_state = "genetics"
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item_state = "w_suit"
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color = "geneticswhite"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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/obj/item/clothing/under/rank/chemist
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desc = "Made of a special fiber that gives special protection against biohazards. Has a chemist rank stripe on it."
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name = "Chemist Jumpsuit"
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icon_state = "genetics"
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item_state = "w_suit"
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color = "geneticswhite"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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/obj/item/clothing/under/rank/head_of_personnel
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desc = "A jumpsuit worn by someone who works in the position of \"Head of Personnel\"."
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name = "Head of Personnel Jumpsuit"
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icon_state = "hop"
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item_state = "b_suit"
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color = "hop"
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/obj/item/clothing/under/rank/centcom_officer
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desc = "A jumpsuit worn by Centcom Officers."
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name = "CentCom Officer Jumpsuit"
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icon_state = "officer"
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item_state = "g_suit"
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color = "officer"
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/obj/item/clothing/under/rank/centcom_commander
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desc = "A jumpsuit worn by Centcom's highest level Commanders."
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name = "CentCom Officer Jumpsuit"
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icon_state = "centcom"
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item_state = "dg_suit"
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color = "centcom"
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/obj/item/clothing/under/rank/miner
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desc = "A snappy jumpsuit with a sturdy set of overalls. It is very dirty."
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name = "Shaft Miner Jumpsuit"
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icon_state = "miner"
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item_state = "miner"
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color = "miner"
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/obj/item/clothing/under/rank/roboticist
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desc = "A slimming black with reinforced seams. Great for industrial work."
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name = "Roboticist Jumpsuit"
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icon_state = "robotics"
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item_state = "robotics"
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color = "robotics"
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/obj/item/clothing/under/rank/head_of_security
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desc = "A jumpsuit worn by those few with the dedication to achieve the position of \"Head of Security\". Has slight armor to protect the wearer."
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name = "Head of Security Jumpsuit"
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icon_state = "hos"
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item_state = "r_suit"
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color = "hosred"
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armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/under/rank/chief_engineer
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desc = "A high visibility jumpsuit given to those engineers committed enough to their jobs to achieve the rank of \"Chief engineer\". Has minor radiation shielding."
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name = "Chief Engineer Jumpsuit"
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icon_state = "chiefengineer"
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item_state = "g_suit"
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color = "chief"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10)
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/obj/item/clothing/under/rank/research_director
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desc = "A jumpsuit worn by those dedicated to all that is science and have achieved the position of \"Research Director\". Has minor biological anomaly protection."
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name = "Research Director Jumpsuit"
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icon_state = "director"
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item_state = "g_suit"
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color = "director"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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/obj/item/clothing/under/rank/janitor
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desc = "Official clothing of the station's janitor. Has minor protection from biohazards."
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name = "Janitor's Jumpsuit"
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icon_state = "janitor"
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color = "janitor"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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/obj/item/clothing/under/rank/scientist
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desc = "Made of a special fiber that gives special protection against biohazards. Has markings denoting the wearer as a scientist."
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name = "Scientist's Jumpsuit"
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icon_state = "toxins"
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item_state = "w_suit"
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color = "toxinswhite"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0)
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/obj/item/clothing/under/rank/medical
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desc = "Made of a special fiber that gives special protection against biohazards. Has a cross on the chest denoting that the wearer is trained medical personnel."
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name = "Medical Doctor's Jumpsuit"
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icon_state = "medical"
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item_state = "w_suit"
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color = "medical"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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/obj/item/clothing/under/rank/chief_medical_officer
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desc = "A jumpsuit worn by those with the dedication to the medical profession who have achieved the position of \"Chief Medical Officer\". Has minor biological protection."
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name = "Chief Medical Officer's Jumpsuit"
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icon_state = "medical"
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item_state = "w_suit"
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color = "medical"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 2,energy = 2, bomb = 0, bio = 10, rad = 0)
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/obj/item/clothing/under/rank/hydroponics
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desc = "A jumpsuit designed to protect against minor plant-related hazards."
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name = "Hydroponics Jumpsuit"
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icon_state = "hydroponics"
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item_state = "g_suit"
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color = "hydroponics"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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/obj/item/clothing/under/rank/cargo
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name = "Quartermaster's Jumpsuit"
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desc = "What can brown do for you?"
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icon_state = "lightbrown"
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item_state = "lb_suit"
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color = "cargo"
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/obj/item/clothing/under/rank/cargotech
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name = "Cargotech's Jumpsuit"
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desc = "Shooooorts! They're comfy and easy to wear!"
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icon_state = "cargotech"
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item_state = "cargotech"
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color = "cargotech"
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/obj/item/clothing/under/rank/mailman
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name = "Mailman Jumpsuit"
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desc = "Special delivery!"
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icon_state = "mailman"
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item_state = "b_suit"
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color = "mailman"
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/obj/item/clothing/under/sexyclown
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name = "Sexyclown suit"
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desc = "What can I do for you?"
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icon_state = "sexyclown"
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item_state = "sexyclown"
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color = "sexyclown"
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/obj/item/clothing/under/rank/bartender
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desc = "It looks like it could use more flair."
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name = "Bartender's Uniform"
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icon_state = "ba_suit"
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item_state = "ba_suit"
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color = "ba_suit"
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/obj/item/clothing/under/rank/clown
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name = "clown suit"
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desc = "Wearing this, all the children love you, for all the wrong reasons."
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icon_state = "clown"
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item_state = "clown"
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color = "clown"
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/obj/item/clothing/under/rank/chef
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desc = "Issued only to the most hardcore chefs in space."
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name = "Chef's Uniform"
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icon_state = "chef"
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color = "chef"
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/obj/item/clothing/under/rank/geneticist_new
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desc = "Made of a special fiber that gives special protection against biohazards."
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name = "Genetics Jumpsuit"
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icon_state = "genetics_new"
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item_state = "w_suit"
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color = "genetics_new"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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/obj/item/clothing/under/rank/chemist_new
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desc = "Made of a special fiber that gives special protection against biohazards."
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name = "Chemist Jumpsuit"
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icon_state = "chemist_new"
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item_state = "w_suit"
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color = "chemist_new"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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/obj/item/clothing/under/rank/scientist_new
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desc = "Made of a special fiber that gives special protection against biohazards and small explosions."
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name = "Scientist Jumpsuit"
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icon_state = "scientist_new"
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item_state = "w_suit"
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color = "scientist_new"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0)
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/obj/item/clothing/under/rank/virologist_new
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desc = "Made of a special fiber that gives increased protection against biohazards."
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name = "Virologist Jumpsuit"
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icon_state = "virologist_new"
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item_state = "w_suit"
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color = "virologist_new"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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// OTHER NONRANKED STATION JOBS
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/obj/item/clothing/under/det
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name = "Hard worn suit"
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desc = "Someone who wears this means business."
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icon_state = "detective"
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item_state = "det"
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color = "detective"
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armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/under/scratch
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name = "White Suit"
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desc = "A white suit, suitable for an excellent host"
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flags = FPRINT | TABLEPASS
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icon_state = "scratch"
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item_state = "scratch"
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color = "scratch"
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/obj/item/clothing/under/jensen
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desc = "You never asked for anything this stylish."
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name = "Head of Security Jumpsuit"
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icon_state = "jensen"
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item_state = "jensen"
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color = "jensen"
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armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/under/sl_suit
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desc = "A very amish looking suit."
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name = "Amish Suit"
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icon_state = "sl_suit"
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color = "sl_suit"
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/obj/item/clothing/under/syndicate
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name = "Tactical Turtleneck"
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desc = "Non-descript, slightly suspicious civilian clothing."
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icon_state = "syndicate"
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item_state = "bl_suit"
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color = "syndicate"
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has_sensor = 0
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armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/under/syndicate/tacticool
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name = "Tacticool Turtleneck"
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desc = "Wearing this makes you feel like buying an SKS, going into the woods, and operating."
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icon_state = "tactifool"
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item_state = "bl_suit"
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color = "tactifool"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/under/syndicate/combat
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name = "Combat Turtleneck"
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/obj/item/clothing/under/librarian
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name = "Sensible Suit"
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desc = "It's very... sensible."
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icon_state = "red_suit"
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item_state = "red_suit"
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color = "red_suit"
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/obj/item/clothing/under/mime
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name = "Mime Outfit"
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desc = "It's not very colourful."
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icon_state = "mime"
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item_state = "mime"
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color = "mime"
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/obj/item/clothing/under/waiter
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name = "Waiter Outfit"
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desc = "There is a special pocket for tip."
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icon_state = "waiter"
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item_state = "waiter"
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color = "waiter"
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// Athletic shorts.. heh
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/obj/item/clothing/under/shorts
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name = "athletic shorts"
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desc = "95% Polyester, 5% Spandex!"
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flags = FPRINT | TABLEPASS
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body_parts_covered = LOWER_TORSO
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/obj/item/clothing/under/shorts/red
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icon_state = "redshorts"
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color = "redshorts"
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/obj/item/clothing/under/shorts/green
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icon_state = "greenshorts"
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color = "greenshorts"
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/obj/item/clothing/under/shorts/blue
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icon_state = "blueshorts"
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color = "blueshorts"
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/obj/item/clothing/under/shorts/black
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icon_state = "blackshorts"
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color = "blackshorts"
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/obj/item/clothing/under/shorts/grey
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icon_state = "greyshorts"
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color = "greyshorts"
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/obj/item/clothing/under/space
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name = "NASA Jumpsuit"
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icon_state = "black"
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item_state = "bl_suit"
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color = "black"
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desc = "Has a NASA logo on it, made of space proofed materials."
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w_class = 4//bulky item
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gas_transfer_coefficient = 0.01
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permeability_coefficient = 0.02
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heat_transfer_coefficient = 0.02
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protective_temperature = 1000
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flags = FPRINT | TABLEPASS | SUITSPACE
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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/obj/item/clothing/under/spiderman
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name = "Deadpool Suit"
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desc = "A suit of Deadpool!"
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icon_state = "spiderman"
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item_state = "spiderman"
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color = "spiderman"
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/obj/item/clothing/under/rank/nursesuit
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desc = "A jumpsuit commonly worn by nursing staff in the medical department."
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name = "Nurse Suit"
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icon_state = "nursesuit"
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item_state = "nursesuit"
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color = "nursesuit"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
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/obj/item/clothing/under/acj
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name = "Administrative Cybernetic Jumpsuit"
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icon_state = "syndicate"
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item_state = "bl_suit"
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color = "syndicate"
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desc = "A cybernetically enhanced jumpsuit used in administrative duties."
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gas_transfer_coefficient = 0.01
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permeability_coefficient = 0.01
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heat_transfer_coefficient = 0.01
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protective_temperature = 100000
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flags = FPRINT | TABLEPASS | SUITSPACE
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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armor = list(melee = 100, bullet = 100, laser = 100,energy = 100, bomb = 100, bio = 100, rad = 100) |