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◦ Metroids can now be observed by ghosts.
◦ Saved User Interface preferences ("Old UI" & "New UI") now correctly get transferred to clones.
◦ Captain announcements now require the player to be next to the console. (Issue 220)
◦ Radio headsets no longer sometimes fail to deliver the messages (Issue 221)
◦ Some other insignificant back-end shenanigans.
◦ The pregame lobby now has title music. The gameticker chooses between two .ogg files on game start and plays that for everyone who joins. The music stops when create_character() gets called though.
◦ Gave some critters, namely "creature" and "blob" some attack sounds.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2655 316c924e-a436-60f5-8080-3fe189b3f50e
31 lines
935 B
Plaintext
31 lines
935 B
Plaintext
/mob/verb/togglemidis()
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set category = "Special Verbs"
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set name = "Toggle Midis"
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set desc = "This will prevent further admin midis from playing, as well as cut off the current one."
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if(istype(usr,/mob))
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var/mob/M = usr
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M.midis = !M.midis
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if(M.client)
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M.client.midis = !M.client.midis
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if(!M.client.midis)
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M << sound(null, 0, 0, 777) // breaks the client's sound output on channel 777
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M << "You will now [M.client.midis? "start":"stop"] receiving any sounds uploaded by admins[M.client.midis? "":", and any current midis playing have been disabled"]."
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return
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/mob/verb/toggletitlemusic()
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set category = "Special Verbs"
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set name = "Toggle Pregame Music"
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set desc = "Stops the pregame lobby music from playing."
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if(istype(usr,/mob/new_player))
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var/mob/M = usr
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if(M.client)
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M << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // stop the jamsz
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return |