Files
Aurora.3/maps/dungeon_spawns
DreamySkrell af999c2ea9 Post 3/4 Fixes, Pt. 2D (#17208)
* aurora-1-centcomm bad map var?

* numbers consistency

* newlist() WHAT THE FUCK

* \" => '

* "string"s fixed

* covert spaces to tabs

* random spaces converted to tabs

* random newline in multi_zas_test

* runtime-1 numbers consistency

* unsimulated floors fixed

* light tube icon states fixed on all maps

* floor

* icon_state = s; huh

* door dirs fixed-ish

* a whole lot of fixes

* floor decals

* changeloge

* asaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

* a

* isolation alarms missing types

* fix door dirs properly

* horizon: add firedoors to doors that don't have them

* open and save decks with strongdmm

* some bad door dirs re-fixed

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Co-authored-by: DreamySkrell <>
2023-09-01 13:45:20 +00:00
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