Files
Aurora.3/code/modules/client/preference_setup/preference_setup.dm
T
LordFowl 51bd200d7c Porting Apollo Infractions Computer (#1033)
Ports Apollo's infraction's system, creating a permanent criminal record for every character. Every minor or medium infraction accrued over the course of a round is added to the character's permanent security record which is available at vanilla records councils. Antagonists are automatically exempt from this process, and players can exercise control over what charges they consider canon or not.

Brigging a person is now dependent on the criminal sentencing computer, which reads a person's ID and applies a brig timer automatically for the charges selected. Personnel without ID's will have to be brigged manually.
2016-12-23 01:00:04 +02:00

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// These are not flags, binary operations not intended
#define TOPIC_NOACTION 0
#define TOPIC_HANDLED 1
#define TOPIC_REFRESH 2
#define SQL_CHARACTER 1
#define SQL_PREFERENCES 2
/datum/category_group/player_setup_category/general_preferences
name = "General"
sort_order = 1
category_item_type = /datum/category_item/player_setup_item/general
/datum/category_group/player_setup_category/skill_preferences
name = "Skills"
sort_order = 2
category_item_type = /datum/category_item/player_setup_item/skills
/datum/category_group/player_setup_category/occupation_preferences
name = "Occupation"
sort_order = 3
category_item_type = /datum/category_item/player_setup_item/occupation
/datum/category_group/player_setup_category/appearance_preferences
name = "Roles"
sort_order = 4
category_item_type = /datum/category_item/player_setup_item/antagonism
/datum/category_group/player_setup_category/global_preferences
name = "Global"
sort_order = 5
category_item_type = /datum/category_item/player_setup_item/player_global
sql_role = SQL_PREFERENCES
/datum/category_group/player_setup_category/other_preferences
name = "Other"
sort_order = 6
category_item_type = /datum/category_item/player_setup_item/other
/****************************
* Category Collection Setup *
****************************/
/datum/category_collection/player_setup_collection
category_group_type = /datum/category_group/player_setup_category
var/datum/preferences/preferences
var/datum/category_group/player_setup_category/selected_category = null
/datum/category_collection/player_setup_collection/New(var/datum/preferences/preferences)
src.preferences = preferences
..()
selected_category = categories[1]
/datum/category_collection/player_setup_collection/Destroy()
preferences = null
selected_category = null
return ..()
/datum/category_collection/player_setup_collection/proc/sanitize_setup()
for(var/datum/category_group/player_setup_category/PS in categories)
PS.sanitize_setup()
/datum/category_collection/player_setup_collection/proc/load_character(var/savefile/S)
for(var/datum/category_group/player_setup_category/PS in categories)
PS.load_character(S)
/datum/category_collection/player_setup_collection/proc/save_character(var/savefile/S)
for(var/datum/category_group/player_setup_category/PS in categories)
PS.save_character(S)
/datum/category_collection/player_setup_collection/proc/load_preferences(var/savefile/S)
for(var/datum/category_group/player_setup_category/PS in categories)
PS.load_preferences(S)
/datum/category_collection/player_setup_collection/proc/save_preferences(var/savefile/S)
for(var/datum/category_group/player_setup_category/PS in categories)
PS.save_preferences(S)
/datum/category_collection/player_setup_collection/proc/update_setup(var/savefile/preferences, var/savefile/character)
for(var/datum/category_group/player_setup_category/PS in categories)
. = . || PS.update_setup(preferences, character)
/datum/category_collection/player_setup_collection/proc/header()
var/dat = ""
for(var/datum/category_group/player_setup_category/PS in categories)
if(PS == selected_category)
dat += "[PS.name] " // TODO: Check how to properly mark a href/button selected in a classic browser window
else
dat += "<a href='?src=\ref[src];category=\ref[PS]'>[PS.name]</a> "
return dat
/datum/category_collection/player_setup_collection/proc/content(var/mob/user)
if(selected_category)
return selected_category.content(user)
/datum/category_collection/player_setup_collection/Topic(var/href,var/list/href_list)
if(..())
return 1
var/mob/user = usr
if(!user.client)
return 1
if(href_list["category"])
var/category = locate(href_list["category"])
if(category && category in categories)
selected_category = category
. = 1
if(.)
user.client.prefs.ShowChoices(user)
/**************************
* Category Category Setup *
**************************/
/datum/category_group/player_setup_category
var/sort_order = 0
var/sql_role = SQL_CHARACTER
var/modified = 0
/datum/category_group/player_setup_category/dd_SortValue()
return sort_order
/datum/category_group/player_setup_category/proc/sanitize_setup()
for(var/datum/category_item/player_setup_item/PI in items)
PI.sanitize_preferences()
for(var/datum/category_item/player_setup_item/PI in items)
PI.sanitize_character()
/datum/category_group/player_setup_category/proc/load_character(var/savefile/S)
// Load all data, then sanitize it.
// Need due to, for example, the 01_basic module relying on species having been loaded to sanitize correctly but that isn't loaded until module 03_body.
if (!config.sql_saves || !establish_db_connection(dbcon))
for(var/datum/category_item/player_setup_item/PI in items)
PI.load_character(S)
else
// Load every category minus the global
handle_sql_loading(SQL_CHARACTER)
for(var/datum/category_item/player_setup_item/PI in items)
PI.load_special(S)
PI.sanitize_character(config.sql_saves)
/datum/category_group/player_setup_category/proc/save_character(var/savefile/S)
// Sanitize all data, then save it
for (var/datum/category_item/player_setup_item/PI in items)
PI.sanitize_character()
if (!config.sql_saves || !establish_db_connection(dbcon))
for (var/datum/category_item/player_setup_item/PI in items)
PI.save_character(S)
else
if (modified && sql_role == SQL_CHARACTER)
handle_sql_saving(SQL_CHARACTER)
modified = 0
/datum/category_group/player_setup_category/proc/load_preferences(var/savefile/S)
if (!config.sql_saves || !establish_db_connection(dbcon))
for (var/datum/category_item/player_setup_item/PI in items)
PI.load_preferences(S)
else
handle_sql_loading(SQL_PREFERENCES)
for (var/datum/category_item/player_setup_item/PI in items)
PI.sanitize_preferences(config.sql_saves)
/datum/category_group/player_setup_category/proc/save_preferences(var/savefile/S)
for (var/datum/category_item/player_setup_item/PI in items)
PI.sanitize_preferences()
if (!config.sql_saves || !establish_db_connection(dbcon))
for (var/datum/category_item/player_setup_item/PI in items)
PI.save_preferences(S)
else
handle_sql_saving(SQL_PREFERENCES)
/datum/category_group/player_setup_category/proc/update_setup(var/savefile/preferences, var/savefile/character)
for(var/datum/category_item/player_setup_item/PI in items)
. = . || PI.update_setup(preferences, character)
/datum/category_group/player_setup_category/proc/content(var/mob/user)
. = "<table style='width:100%'><tr style='vertical-align:top'><td style='width:50%'>"
var/current = 0
var/halfway = items.len / 2
for(var/datum/category_item/player_setup_item/PI in items)
if(halfway && current++ >= halfway)
halfway = 0
. += "</td><td></td><td style='width:50%'>"
. += "[PI.content(user)]<br>"
. += "</td></tr></table>"
/datum/category_group/player_setup_category/occupation_preferences/content(var/mob/user)
for(var/datum/category_item/player_setup_item/PI in items)
. += "[PI.content(user)]<br>"
/**********************
* Category Item Setup *
**********************/
/datum/category_item/player_setup_item
var/sort_order = 0
var/datum/preferences/pref
/datum/category_item/player_setup_item/New()
..()
var/datum/category_collection/player_setup_collection/psc = category.collection
pref = psc.preferences
/datum/category_item/player_setup_item/Destroy()
pref = null
return ..()
/datum/category_item/player_setup_item/dd_SortValue()
return sort_order
/*
* Called when the item is asked to load per character settings - Only called when sql saves are disabled or unavailable
*/
/datum/category_item/player_setup_item/proc/load_character(var/savefile/S)
return
/*
* Called no matter if sql safes are enabled or disabled
*/
/datum/category_item/player_setup_item/proc/load_special(var/savefile/S)
return
/*
* Called when the item is asked to save per character settings
*/
/datum/category_item/player_setup_item/proc/save_character(var/savefile/S)
return
/*
* Called when the item is asked to load user/global settings
*/
/datum/category_item/player_setup_item/proc/load_preferences(var/savefile/S)
return
/*
* Called when the item is asked to save user/global settings
*/
/datum/category_item/player_setup_item/proc/save_preferences(var/savefile/S)
return
/*
* Called when the item is asked to update user/global settings
*/
/datum/category_item/player_setup_item/proc/update_setup(var/savefile/preferences, var/savefile/character)
return 0
/*
* Called when the owner category is composing its load query
*/
/datum/category_item/player_setup_item/proc/gather_load_query()
return list()
/*
* Called when the owner category is composing its insert query
*/
/datum/category_item/player_setup_item/proc/gather_save_query()
return list()
/*
* Called when the owner category is composing its query parameters for loading.
*/
/datum/category_item/player_setup_item/proc/gather_load_parameters()
return list()
/*
* Called when the owner category is composing its query parameters for inserting a new record.
*/
/datum/category_item/player_setup_item/proc/gather_save_parameters()
return list()
/datum/category_item/player_setup_item/proc/content()
return
/datum/category_item/player_setup_item/proc/sanitize_character(var/sql_load = 0)
return
/datum/category_item/player_setup_item/proc/sanitize_preferences(var/sql_load = 0)
return
/datum/category_item/player_setup_item/Topic(var/href,var/list/href_list)
if(..())
return 1
var/mob/user = usr
if (!user.client)
return 1
. = OnTopic(href, href_list, user)
if (. != TOPIC_NOACTION)
var/datum/category_group/player_setup_category/cat = category
cat.modified = 1
if (. == TOPIC_REFRESH)
user.client.prefs.ShowChoices(user)
/datum/category_item/player_setup_item/CanUseTopic(var/mob/user)
return 1
/datum/category_item/player_setup_item/proc/OnTopic(var/href,var/list/href_list, var/mob/user)
return TOPIC_NOACTION
/datum/category_item/player_setup_item/proc/preference_mob()
if(pref && pref.client && pref.client.mob)
return pref.client.mob