Files
Aurora.3/code/modules/admin/buildmode/buttons.dm
Matt Atlas 28613fcec5 Some bugfixes. (#19707)
Fixes #19636
Fixes #19612 
Fixes build mode buttons going under darkness
Fixes items overlaying above closed shutters

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-07-27 10:10:50 +00:00

80 lines
1.8 KiB
Plaintext

/obj/effect/bmode
name = "Build Mode"
density = 1
anchored = 1
layer = HUD_BASE_LAYER
plane = HUD_PLANE
mouse_opacity = MOUSE_OPACITY_OPAQUE
icon = 'icons/misc/buildmode.dmi'
var/datum/click_handler/build_mode/host
/obj/effect/bmode/New(var/host)
..()
src.host = host
/obj/effect/bmode/Destroy()
host = null
. = ..()
/obj/effect/bmode/proc/OnClick(var/list/params)
return
/obj/effect/bmode/dir
name = "Modify Dir"
icon_state = "build"
screen_loc = "NORTH,WEST"
/obj/effect/bmode/dir/New()
..()
set_dir(host.dir)
/obj/effect/bmode/dir/OnClick(var/list/parameters)
switch(dir)
if(SOUTH)
set_dir(WEST)
if(WEST)
set_dir(NORTH)
if(NORTH)
set_dir(EAST)
if(EAST)
set_dir(NORTHWEST)
else
set_dir(SOUTH)
host.dir = dir
/obj/effect/bmode/help
name = "Help"
icon_state = "buildhelp"
screen_loc = "NORTH,WEST+1"
/obj/effect/bmode/help/OnClick()
host.current_build_mode.Help()
/obj/effect/bmode/mode
name = "Select Mode"
screen_loc = "NORTH,WEST+2"
/obj/effect/bmode/mode/New()
..()
icon_state = host.current_build_mode.icon_state
/obj/effect/bmode/mode/OnClick(var/list/parameters)
if(parameters["left"])
var/datum/build_mode/build_mode = input("Select build mode", "Select build mode", host.current_build_mode) as null|anything in host.build_modes
if(build_mode && host && (build_mode in host.build_modes))
host.current_build_mode = build_mode
icon_state = build_mode.icon_state
to_chat(usr, SPAN_NOTICE("Build mode '[host.current_build_mode]' selected."))
else if(parameters["right"])
host.current_build_mode.Configurate()
/obj/effect/bmode/quit
name = "Quit"
icon_state = "buildquit"
screen_loc = "NORTH,WEST+3"
/obj/effect/bmode/quit/OnClick()
var/datum/click_handler/handler = usr.GetClickHandler()
if(handler.type == /datum/click_handler/build_mode)
usr.PopClickHandler()