Files
Aurora.3/code/modules/reagents/reagent_containers/hypospray.dm
mwerezak 133bc96344 Fixes #10645
Sets unacidable where appropriate.
2015-08-14 23:20:10 -04:00

76 lines
2.6 KiB
Plaintext

////////////////////////////////////////////////////////////////////////////////
/// HYPOSPRAY
////////////////////////////////////////////////////////////////////////////////
/obj/item/weapon/reagent_containers/hypospray
name = "hypospray"
desc = "The DeForest Medical Corporation hypospray is a sterile, air-needle autoinjector for rapid administration of drugs to patients."
icon = 'icons/obj/syringe.dmi'
item_state = "hypo"
icon_state = "hypo"
amount_per_transfer_from_this = 5
unacidable = 1
volume = 30
possible_transfer_amounts = null
flags = OPENCONTAINER
slot_flags = SLOT_BELT
///obj/item/weapon/reagent_containers/hypospray/New() //comment this to make hypos start off empty
// ..()
// reagents.add_reagent("tricordrazine", 30)
// return
/obj/item/weapon/reagent_containers/hypospray/attack(mob/living/M as mob, mob/user as mob)
if(!reagents.total_volume)
user << "<span class='warning'>[src] is empty.</span>"
return
if (!istype(M))
return
if(!M.can_inject(user, 1))
return
user << "<span class='notice'>You inject [M] with [src].</span>"
M << "<span class='notice'>You feel a tiny prick!</span>"
if(M.reagents)
var/contained = reagentlist()
var/trans = reagents.trans_to_mob(M, amount_per_transfer_from_this, CHEM_BLOOD)
admin_inject_log(user, M, src, contained, trans)
user << "<span class='notice'>[trans] units injected. [reagents.total_volume] units remaining in \the [src].</span>"
return
/obj/item/weapon/reagent_containers/hypospray/autoinjector
name = "autoinjector"
desc = "A rapid and safe way to administer small amounts of drugs by untrained or trained personnel."
icon_state = "autoinjector"
item_state = "autoinjector"
amount_per_transfer_from_this = 5
volume = 5
/obj/item/weapon/reagent_containers/hypospray/autoinjector/New()
..()
reagents.add_reagent("inaprovaline", 5)
update_icon()
return
/obj/item/weapon/reagent_containers/hypospray/autoinjector/attack(mob/M as mob, mob/user as mob)
..()
if(reagents.total_volume <= 0) //Prevents autoinjectors to be refilled.
flags &= ~OPENCONTAINER
update_icon()
return
/obj/item/weapon/reagent_containers/hypospray/autoinjector/update_icon()
if(reagents.total_volume > 0)
icon_state = "[initial(icon_state)]1"
else
icon_state = "[initial(icon_state)]0"
/obj/item/weapon/reagent_containers/hypospray/autoinjector/examine(mob/user)
..(user)
if(reagents && reagents.reagent_list.len)
user << "<span class='notice'>It is currently loaded.</span>"
else
user << "<span class='notice'>It is spent.</span>"