Files
Aurora.3/code/game/turfs
NanakoAC 27e1d8f8c6 Sprint and Vehicle fixes(#1113)
A number of bugfixes and under-the-hood tweaks. Nothing here needs changelog, and shouldn't really be noticed by players:

Fixes vehicles using stamina or moving faster when in sprint mode.
Fixes getting footstep sounds when driving a vehicle.
Changes cargo trains to use forceMove instead of move, for towing cars behind them. This fixes an issue where the train would become disconnected if the engine moved too fast.
Completely divorces vehicles from using mob speed vars at all, speed is defined on a per-vehicle basis.
Removes knockdown from sprinting exhaustion. Characters will now stop sprinting before they collapse.
2016-11-04 21:18:40 +02:00
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2016-01-14 18:28:09 -05:00
2016-01-14 18:28:09 -05:00
2016-09-28 23:08:20 +03:00
2016-11-04 21:18:40 +02:00