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Aurora.3/code/world.dm
Fluffy 652bee0a0c Attempt to fix the client lag (#20131)
Attempt to fix the client lag
2024-11-01 18:57:42 +01:00

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#define WORLD_MIN_SIZE 32
//This file is just for the necessary /world definition
//Try looking in /code/game/world.dm, where initialization order is defined
/**
* # World
*
* Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying. ~ Arthur C. Clarke
*
* The byond world object stores some basic byond level config, and has a few hub specific procs for managing hub visiblity
*/
/world
/* Aurora snowflake to avoid the window stretching when ran locally before the map is softloaded */
maxx = WORLD_MIN_SIZE
maxy = WORLD_MIN_SIZE
/* End of aurora snowflake */
mob = /mob/abstract/new_player
turf = /turf/space
area = /area/space
view = "15x15"
hub = "Exadv1.spacestation13"
hub_password = "kMZy3U5jJHSiBQjr"
name = "Space Station 13"
fps = 20
cache_lifespan = 0 //stops player uploaded stuff from being kept in the rsc past the current session
// map_format = SIDE_MAP //Possibly makes the sprites flicker and thus the clients lag
#ifdef FIND_REF_NO_CHECK_TICK
loop_checks = FALSE
#endif