mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-30 03:52:52 +00:00
212 lines
5.6 KiB
Plaintext
212 lines
5.6 KiB
Plaintext
/obj/item/storage/wallet
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name = "wallet"
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desc = "It can hold a few small and personal things."
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storage_slots = 10
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icon_state = "wallet"
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w_class = ITEMSIZE_SMALL
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max_w_class = ITEMSIZE_SMALL
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can_hold = list(
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/obj/item/spacecash,
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/obj/item/card,
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/obj/item/clothing/mask/smokable,
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/obj/item/clothing/accessory/badge,
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/obj/item/clothing/accessory/locket,
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/obj/item/clothing/ring,
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/obj/item/device/flashlight/pen,
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/obj/item/seeds,
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/obj/item/stack/medical,
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/obj/item/coin,
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/obj/item/dice,
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/obj/item/disk,
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/obj/item/implanter,
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/obj/item/flame/lighter,
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/obj/item/flame/match,
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/obj/item/lipstick,
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/obj/item/haircomb,
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/obj/item/paper,
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/obj/item/paper_bundle,
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/obj/item/pen,
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/obj/item/photo,
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/obj/item/reagent_containers/dropper,
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/obj/item/reagent_containers/syringe,
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/obj/item/reagent_containers/pill,
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/obj/item/reagent_containers/hypospray/autoinjector,
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/obj/item/screwdriver,
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/obj/item/stamp,
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/obj/item/device/paicard,
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/obj/item/device/encryptionkey,
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/obj/item/fluff,
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/obj/item/storage/business_card_holder,
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/obj/item/clothing/head/bandana,
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/obj/item/sample
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)
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slot_flags = SLOT_ID
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var/obj/item/card/id/front_id = null
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var/flipped = null
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var/flippable = 1
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var/wear_over_suit = 0
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var/base_name = ""
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/obj/item/storage/wallet/remove_from_storage(obj/item/W as obj, atom/new_location)
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. = ..(W, new_location)
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if(.)
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if(W == front_id)
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front_id = null
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name = base_name
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update_icon()
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/obj/item/storage/wallet/handle_item_insertion(obj/item/W as obj, prevent_warning = 0)
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. = ..(W, prevent_warning)
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if(.)
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if(!front_id && istype(W, /obj/item/card/id))
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front_id = W
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base_name = name
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name = "[name] ([front_id])"
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update_icon()
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/obj/item/storage/wallet/update_icon()
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overlays.Cut()
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if(front_id)
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var/tiny_state = "id-generic"
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if(("id-" + front_id.icon_state) in icon_states(icon))
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tiny_state = "id-"+front_id.icon_state
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var/image/tiny_image = new/image(icon, icon_state = tiny_state)
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tiny_image.appearance_flags = RESET_COLOR
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overlays += tiny_image
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mob_icon_update()
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/obj/item/storage/wallet/GetID()
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return front_id
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/obj/item/storage/wallet/GetAccess()
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var/obj/item/I = GetID()
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if(I)
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return I.GetAccess()
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else
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return ..()
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/obj/item/storage/wallet/random/fill()
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..()
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var/item1_type = pick( \
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/obj/item/spacecash/c10, \
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/obj/item/spacecash/c100, \
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/obj/item/spacecash/c1000, \
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/obj/item/spacecash/c20, \
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/obj/item/spacecash/c200, \
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/obj/item/spacecash/c50, \
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/obj/item/spacecash/c500 \
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)
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var/item2_type
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if(prob(50))
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item2_type = pick( \
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/obj/item/spacecash/c10, \
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/obj/item/spacecash/c100, \
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/obj/item/spacecash/c1000, \
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/obj/item/spacecash/c20, \
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/obj/item/spacecash/c200, \
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/obj/item/spacecash/c50, \
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/obj/item/spacecash/c500 \
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)
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var/item3_type = pick( \
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/obj/item/coin/silver, \
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/obj/item/coin/silver, \
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/obj/item/coin/gold, \
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/obj/item/coin/iron, \
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/obj/item/coin/iron, \
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/obj/item/coin/iron \
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)
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if(item1_type)
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new item1_type(src)
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if(item2_type)
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new item2_type(src)
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if(item3_type)
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new item3_type(src)
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/obj/item/storage/wallet/proc/mob_icon_update()
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if (ismob(src.loc))
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var/mob/M = src.loc
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M.update_inv_wear_id()
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/obj/item/storage/wallet/verb/flip_side()
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set name = "Flip wallet side"
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set category = "Object"
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set src in usr
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if(use_check_and_message(usr, use_flags = USE_DISALLOW_SILICONS))
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return
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if (!flippable)
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to_chat(usr, "You cannot flip \the [src] as it is not a flippable item.")
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return
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src.flipped = !src.flipped
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if(src.flipped)
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src.overlay_state = "[overlay_state]_flip"
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else
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src.overlay_state = initial(overlay_state)
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to_chat(usr, "You change \the [src] to be on your [src.flipped ? "left" : "right"] side.")
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mob_icon_update()
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/obj/item/storage/wallet/verb/toggle_icon_layer()
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set name = "Switch Wallet Layer"
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set category = "Object"
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set src in usr
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if(use_check_and_message(usr, use_flags = USE_DISALLOW_SILICONS))
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return
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if(wear_over_suit == -1)
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to_chat(usr, "<span class='notice'>\The [src] cannot be worn above your suit!</span>")
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return
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wear_over_suit = !wear_over_suit
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mob_icon_update()
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/obj/item/storage/wallet/colourable
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icon_state = "wallet-white"
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/obj/item/storage/wallet/purse
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name = "wallet purse"
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desc = "A stylish long wallet purse with several slots."
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icon_state = "wallet-purse"
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/obj/item/storage/wallet/lanyard
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name = "lanyard"
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desc = "A thick cord with a hook and plastic film designed for the hunter of elk, lover of women, sovereign of the moon."
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storage_slots = 2
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icon_state = "lanyard"
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item_state = "lanyard"
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overlay_state = "lanyard"
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attack_verb = list("whipped", "lashed", "lightly garroted")
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w_class = ITEMSIZE_TINY
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max_w_class = ITEMSIZE_TINY
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can_hold = list(
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/obj/item/card,
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/obj/item/clothing/accessory/badge,
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/obj/item/clothing/accessory/locket,
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/obj/item/disk,
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/obj/item/paper,
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/obj/item/paper_bundle,
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/obj/item/pen,
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/obj/item/photo)
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flippable = 0 //until a cleaner way is implemented to just simply have the verb not show up at all
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var/plastic_film_overlay_state = "plasticfilm"
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var/front_id_overlay_state
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drop_sound = 'sound/items/drop/cloth.ogg'
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pickup_sound = 'sound/items/pickup/cloth.ogg'
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/obj/item/storage/wallet/lanyard/New()
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..()
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var/image/film_image = new/image(icon, icon_state = "lanyard_film")
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film_image.appearance_flags = RESET_COLOR
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overlays += film_image
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/obj/item/storage/wallet/lanyard/update_icon()
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..()
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if(front_id)
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front_id_overlay_state = front_id.icon_state
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var/image/film_image = new/image(icon, icon_state = "lanyard_film")
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film_image.appearance_flags = RESET_COLOR
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overlays += film_image
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mob_icon_update()
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