mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-26 18:12:40 +00:00
959 lines
35 KiB
Plaintext
959 lines
35 KiB
Plaintext
/obj/structure/sign
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icon = 'icons/obj/decals.dmi'
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anchored = 1
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opacity = 0
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density = 0
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layer = 3.5
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w_class = ITEMSIZE_NORMAL
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/obj/structure/sign/ex_act(severity)
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switch(severity)
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if(1.0)
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qdel(src)
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return
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if(2.0)
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qdel(src)
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return
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if(3.0)
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qdel(src)
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return
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else
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return
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/obj/structure/sign/attackby(obj/item/tool as obj, mob/user as mob) //deconstruction
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if(tool.isscrewdriver() && !istype(src, /obj/structure/sign/double))
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to_chat(user, "You unfasten the sign with your [tool].")
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unfasten()
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else ..()
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/obj/structure/sign/proc/unfasten()
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var/obj/item/sign/S = new(src.loc)
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S.name = name
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S.desc = desc
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S.icon_state = icon_state
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//var/icon/I = icon('icons/obj/decals.dmi', icon_state)
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//S.icon = I.Scale(24, 24)
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S.sign_state = icon_state
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qdel(src)
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/obj/item/sign
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name = "sign"
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desc = ""
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icon = 'icons/obj/decals.dmi'
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w_class = ITEMSIZE_HUGE //big
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var/sign_state = ""
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/obj/item/sign/attackby(obj/item/tool as obj, mob/user as mob) //construction
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if(tool.isscrewdriver() && isturf(user.loc))
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var/direction = input("In which direction?", "Select direction.") in list("North", "East", "South", "West", "Cancel")
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if(direction == "Cancel") return
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var/obj/structure/sign/S = new(user.loc)
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switch(direction)
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if("North")
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S.pixel_y = 32
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if("East")
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S.pixel_x = 32
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if("South")
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S.pixel_y = -32
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if("West")
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S.pixel_x = -32
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else return
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S.name = name
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S.desc = desc
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S.icon_state = sign_state
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to_chat(user, "You fasten \the [S] with your [tool].")
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qdel(src)
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else ..()
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/obj/structure/sign/double/map
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name = "station map"
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desc = "A framed picture of the station."
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/obj/structure/sign/double/map/left
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icon_state = "map-left"
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/obj/structure/sign/double/map/right
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icon_state = "map-right"
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/obj/structure/sign/securearea
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name = "\improper SECURE AREA"
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desc = "A warning sign which reads 'SECURE AREA'."
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icon_state = "securearea"
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/obj/structure/sign/biohazard
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name = "\improper BIOHAZARD"
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desc = "A warning sign which reads 'BIOHAZARD'."
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icon_state = "bio"
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/obj/structure/sign/electricshock
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name = "\improper HIGH VOLTAGE"
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desc = "A warning sign which reads 'HIGH VOLTAGE'."
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icon_state = "shock"
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/obj/structure/sign/examroom
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name = "\improper EXAM"
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desc = "A guidance sign which reads 'EXAM ROOM'."
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icon_state = "examroom"
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/obj/structure/sign/vacuum
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name = "\improper HARD VACUUM AHEAD"
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desc = "A warning sign which reads 'HARD VACUUM AHEAD'."
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icon_state = "space"
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/obj/structure/sign/drop
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name = "\improper DANGER! DROP HAZARD"
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desc = "A warning sign which reads 'DANGER! DROP HAZARD'."
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icon_state = "drop"
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/obj/structure/sign/deathsposal
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name = "\improper DISPOSAL LEADS TO SPACE"
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desc = "A warning sign which reads 'DISPOSAL LEADS TO SPACE'."
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icon_state = "deathsposal"
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/obj/structure/sign/pods
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name = "\improper ESCAPE PODS"
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desc = "A warning sign which reads 'ESCAPE PODS'."
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icon_state = "pods"
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/obj/structure/sign/fire
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name = "\improper DANGER: FIRE"
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desc = "A warning sign which reads 'DANGER: FIRE'."
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icon_state = "fire"
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/obj/structure/sign/nosmoking_1
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name = "\improper NO SMOKING"
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desc = "A warning sign which reads 'NO SMOKING'."
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icon_state = "nosmoking"
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/obj/structure/sign/nosmoking_2
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name = "\improper NO SMOKING"
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desc = "A warning sign which reads 'NO SMOKING'."
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icon_state = "nosmoking2"
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/obj/structure/sign/greencross
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name = "medbay"
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desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here."
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icon_state = "greencross"
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/obj/structure/sign/goldenplaque
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name = "The Most Robust Men Award for Robustness"
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desc = "To be Robust is not an action or a way of life, but a mental state. Only those with the force of Will strong enough to act during a crisis, saving friend from foe, are truly Robust. Stay Robust my friends."
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icon_state = "goldenplaque"
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/obj/structure/sign/kiddieplaque
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name = "\improper AI developers plaque"
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desc = "Next to the extremely long list of names and job titles, there is a drawing of a little child. Beneath the image, someone has scratched the word \"PACKETS\""
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icon_state = "kiddieplaque"
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/obj/structure/sign/kiddieplaque/janitor
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desc = "A humble wooden plaque. In simple lettering begin the words: \"Primum non sordes\"."
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name = "\improper Janitorial Oath"
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/obj/structure/sign/atmosplaque
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name = "\improper FEA atmospherics division plaque"
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desc = "This plaque commemorates the fall of the Atmos FEA division. For all the charred, dizzy, and brittle men who have died in its hands."
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icon_state = "atmosplaque"
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/obj/structure/sign/double/maltesefalcon //The sign is 64x32, so it needs two tiles. ;3
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name = "The Maltese Falcon"
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desc = "The Maltese Falcon, Space Bar and Grill."
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/obj/structure/sign/double/maltesefalcon/left
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icon_state = "maltesefalcon-left"
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/obj/structure/sign/double/maltesefalcon/right
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icon_state = "maltesefalcon-right"
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/obj/structure/sign/science //These 3 have multiple types, just var-edit the icon_state to whatever one you want on the map
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name = "\improper SCIENCE!"
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desc = "A warning sign which reads 'SCIENCE!'."
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icon_state = "science1"
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/obj/structure/sign/chemistry
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name = "\improper CHEMISTRY"
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desc = "A warning sign which reads 'CHEMISTRY'."
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icon_state = "chemistry1"
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/obj/structure/sign/pharmacy
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name = "\improper Pharmacy"
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desc = "A warning sign which reads 'PHARMACY'."
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icon_state = "pharmacy1"
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/obj/structure/sign/botany
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name = "\improper HYDROPONICS"
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desc = "A warning sign which reads 'HYDROPONICS'."
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icon_state = "hydro1"
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/obj/structure/sign/patients_only
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name = "\improper PATIENTS ONLY"
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desc = "A big blue sign that reads 'PATIENTS ONLY'. Underneath you can read: 'Authorized personnel only. Tresspassers will be prosecuted by the security department.'"
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icon_state = "patients_only"
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/obj/structure/sign/staff_only
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name = "\improper STAFF ONLY"
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desc = "A big blue sign that reads 'STAFF ONLY'"
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icon_state = "staff_only"
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//Location and direction signs
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/obj/structure/sign/directions
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name = "direction sign"
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desc = "A direction sign, claiming to know the way."
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icon_state = null
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/obj/structure/sign/directions/science
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name = "\improper Science department"
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desc = "A direction sign, pointing out which way the Science department is."
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icon_state = "direction_sci"
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/obj/structure/sign/directions/engineering
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name = "\improper Engineering department"
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desc = "A direction sign, pointing out which way the Engineering department is."
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icon_state = "direction_eng"
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/obj/structure/sign/directions/security
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name = "\improper Security department"
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desc = "A direction sign, pointing out which way the Security department is."
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icon_state = "direction_sec"
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/obj/structure/sign/directions/medical
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name = "\improper Medical Bay"
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desc = "A direction sign, pointing out which way the Medical Bay is."
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icon_state = "direction_med"
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/obj/structure/sign/directions/evac
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name = "\improper Escape Dock"
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desc = "A direction sign, pointing out which way the escape shuttle dock is."
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icon_state = "direction_evac"
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/obj/structure/sign/directions/cryo
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name = "\improper Cryogenics Storage"
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desc = "A direction sign, pointing out which way the station's Cryogenics Storage station is."
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icon_state = "direction_cryo"
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/obj/structure/sign/directions/dock
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name = "\improper Departures/Arrivals Dock"
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desc = "A direction sign. It reads: 'Reminder: All personnel are required to make use of the Auto-locker device before heading to the Docking area. Thank you.'"
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icon_state = "direction_dock"
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/obj/structure/sign/directions/civ
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name = "\improper Civilian department"
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desc = "A direction sign, pointing out which way the Civilian sector is."
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icon_state = "direction_civ"
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/obj/structure/sign/directions/com
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name = "\improper Command department"
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desc = "A direction sign, pointing out which way the Command sector is."
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icon_state = "direction_com"
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/obj/structure/sign/directions/tcom
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name = "\improper Telecommunications"
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desc = "A direction sign, pointing out which way Telecommunications is."
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icon_state = "direction_tcom"
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/obj/structure/sign/directions/tram
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name = "\improper Tram Station"
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desc = "A direction sign, pointing out which way the Tram is."
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icon_state = "direction_tram"
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/obj/structure/sign/directions/mndl
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name = "\improper Mendell Transport Shuttle"
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desc = "A direction sign, pointing out which way the Mendell City Transport Shuttle is."
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icon_state = "direction_mndl"
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/obj/structure/sign/directions/all
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name = "\improper All directions"
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desc = "A multi-coloured direction sign, pointing out in which all main departments are located."
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icon_state = "direction_all"
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/obj/structure/sign/meeting_point
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name = "\improper EMERGENCY MEETING POINT"
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desc = "A green sign which depicts a group of people in the middle of the sign, being pointed at by arrows."
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icon_state = "meeting_point"
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/obj/structure/sign/emerg_exit
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name = "\improper EMERGENCY EXIT"
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desc = "A green sign pointing towards an emergency exit."
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icon_state = "emerg_exit"
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/obj/structure/sign/emerg_exitZ
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name = "\improper EMERGENCY LADDER"
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desc = "A green sign that depicts a person climbing the ladder towards the arrow's direction, pointing at the emergency exit."
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icon_state = "emerg_exitZ"
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//Christmas
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/obj/structure/sign/christmas/lights
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name = "Christmas lights"
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desc = "Flashy."
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icon = 'icons/obj/christmas.dmi'
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icon_state = "xmaslights"
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layer = 4.9
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/obj/structure/sign/christmas/wreath
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name = "wreath"
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desc = "Prickly and overrated."
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icon = 'icons/obj/christmas.dmi'
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icon_state = "doorwreath"
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layer = 5
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/obj/structure/sign/flag/blank
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name = "blank banner"
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desc = "A blank blue flag."
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icon_state = "flag"
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/obj/structure/sign/flag/blank/left
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icon_state = "flag_l"
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/obj/structure/sign/flag/blank/right
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icon_state = "flag_r"
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/obj/structure/sign/flag/sol
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name = "Sol Alliance flag"
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desc = "The bright blue flag of the Alliance of Sovereign Solarian Nations."
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icon_state = "solgov"
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/obj/structure/sign/flag/sol/left
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icon_state = "solgov_l"
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/obj/structure/sign/flag/sol/right
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icon_state = "solgov_r"
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/obj/item/flag/sol
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name = "Sol Alliance flag"
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desc = "The bright blue flag of the Alliance of Sovereign Solarian Nations."
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flag_path = "solgov"
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/obj/item/flag/sol/l
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name = "Large Sol Alliance flag"
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flag_size = 1
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/obj/structure/sign/flag/dominia
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name = "Dominian Empire flag"
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desc = "The Imperial Standard of Emperor Boleslaw Keeser of Dominia."
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icon_state = "dominia"
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/obj/structure/sign/flag/dominia/left
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icon_state = "dominia_l"
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/obj/structure/sign/flag/dominia/right
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icon_state = "dominia_r"
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/obj/item/flag/dominia
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name = "Dominian Empire flag"
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desc = "The Imperial Standard of Emperor Boleslaw Keeser of Dominia."
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flag_path = "dominia"
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/obj/item/flag/dominia/l
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name = "Large Dominian Empire flag"
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flag_size = 1
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/obj/structure/sign/flag/elyra
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name = "Elyran flag"
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desc = "The hopeful colors of the Serene Republic of Elyra."
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icon_state = "elyra"
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/obj/structure/sign/flag/elyra/left
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icon_state = "elyra_l"
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/obj/structure/sign/flag/elyra/right
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icon_state = "elyra_r"
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/obj/item/flag/elyra
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name = "Elyran flag"
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desc = "The hopeful colors of the Serene Republic of Elyra."
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flag_path = "elyra"
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/obj/item/flag/elyra/l
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name = "Large Elyran flag"
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flag_size = 1
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/obj/structure/sign/flag/hegemony
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name = "Hegemony flag"
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desc = "The feudal standard of the Izweski Hegemony."
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icon_state = "izweski"
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/obj/structure/sign/flag/hegemony/left
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icon_state = "izweski_l"
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/obj/structure/sign/flag/hegemony/right
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icon_state = "izweski_r"
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/obj/item/flag/hegemony
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name = "Hegemony flag"
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desc = "The feudal standard of the Izweski Hegemony."
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flag_path = "izweski"
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/obj/item/flag/hegemony/l
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name = "Large Hegemony flag"
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flag_size = 1
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/obj/structure/sign/flag/jargon
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name = "Jargon Federation flag"
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desc = "The insignia of the Jargon Federation."
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icon_state = "jargon"
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/obj/structure/sign/flag/jargon/left
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icon_state = "jargon_l"
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/obj/structure/sign/flag/jargon/right
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icon_state = "jargon_r"
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/obj/item/flag/jargon
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name = "Jargon Federation flag"
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desc = "The insignia of the Jargon Federation"
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flag_path = "jargon"
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/obj/item/flag/jargon/l
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name = "Large Jargon Federation flag"
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flag_size = 1
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/obj/structure/sign/flag/nanotrasen
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name = "NanoTrasen Corporation flag"
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desc = "The logo of NanoTrasen on a flag."
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icon_state = "nanotrasen"
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/obj/structure/sign/flag/nanotrasen/left
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icon_state = "nanotrasen_l"
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/obj/structure/sign/flag/nanotrasen/right
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icon_state = "nanotrasen_r"
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/obj/item/flag/nanotrasen
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name = "NanoTrasen Corporation flag"
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desc = "The logo of NanoTrasen on a flag."
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flag_path = "nanotrasen"
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/obj/item/flag/nanotrasen/l
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name = "Large NanoTrasen Corporation flag"
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flag_size = 1
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/obj/structure/sign/flag/eridani
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name = "Eridani Corporate Federation flag"
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desc = "The logo of the Eridani Corporate Federation on a flag."
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icon_state = "eridani"
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/obj/structure/sign/flag/eridani/left
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icon_state = "eridani_l"
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/obj/structure/sign/flag/eridani/right
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icon_state = "eridani_r"
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/obj/item/flag/eridani
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name = "Eridani Corporate Federation flag"
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desc = "The logo of the Eridani Corporate Federation on a flag."
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flag_path = "eridani"
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/obj/item/flag/eridani/l
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name = "Large Eridani Corporate Federation flag"
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flag_size = 1
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/obj/structure/sign/flag/coalition
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name = "Coalition of Colonies flag"
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desc = "The flag of the diverse Coalition of Colonies."
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icon_state = "coalition"
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/obj/structure/sign/flag/coalition/left
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icon_state = "coalition_l"
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/obj/structure/sign/flag/coalition/right
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icon_state = "coalition_r"
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/obj/item/flag/coalition
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name = "Coalition of Colonies flag"
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desc = "The flag of the diverse Coalition of Colonies."
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flag_path = "coalition"
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/obj/item/flag/coalition/l
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name = "Large Coalition of Colonies flag"
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flag_size = 1
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/obj/structure/sign/flag/vaurca
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name = "Sedantis flag"
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desc = "The emblem of Sedantis on a flag, emblematic of Vaurca longing."
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icon_state = "sedantis"
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/obj/structure/sign/flag/vaurca/left
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icon_state = "sedantis_l"
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/obj/structure/sign/flag/vaurca/right
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icon_state = "sedantis_r"
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/obj/item/flag/vaurca
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name = "Sedantis flag"
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desc = "The emblem of Sedantis on a flag, emblematic of Vaurca longing."
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flag_path = "sedantis"
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/obj/item/flag/vaurca/l
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name = "Large Sedantis flag"
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flag_size = 1
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/obj/structure/sign/flag/america
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name = "Old World flag"
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desc = "The banner of an ancient nation, its glory old."
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icon_state = "oldglory"
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/obj/structure/sign/flag/america/left
|
|
icon_state = "oldglory_l"
|
|
|
|
/obj/structure/sign/flag/america/right
|
|
icon_state = "oldglory_r"
|
|
|
|
/obj/item/flag/america
|
|
name = "Old World flag"
|
|
desc = "The banner of an ancient nation, its glory old."
|
|
flag_path = "oldglory"
|
|
|
|
/obj/item/flag/america/l
|
|
name = "Large Old World flag"
|
|
flag_size = 1
|
|
|
|
/obj/item/flag/dpra
|
|
name = "Democratic People's Republic of Adhomai flag"
|
|
desc = "The black flag of the Democratic People's Republic of Adhomai."
|
|
flag_path = "dpra"
|
|
desc_fluff = "The most pervasive and successful rebellion came from a group calling themselves the Adhomai Libeation Army, a group made up of Tajara from almost every walk of \
|
|
life. Opposing corporate claims on Tajaran soil and citing mismatched development and governmental negligence as the fault of humanity, they aim \
|
|
to \"free Tajara from the new shackles imposed upon them by the corporate overlords and return Adhomai to a free, prosperous planet like our ancestors dreamed of.\" They named the \
|
|
nation they were fighting for the Democratic People's Republic of Adhomai."
|
|
|
|
/obj/item/flag/dpra/l
|
|
name = "Large Democratic People's Republic of Adhomai flag"
|
|
flag_size = 1
|
|
|
|
/obj/structure/sign/flag/dpra
|
|
name = "Democratic People's Republic of Adhomai flag"
|
|
desc = "The black flag of the Democratic People's Republic of Adhomai."
|
|
icon_state = "dpra"
|
|
desc_fluff = "The most pervasive and successful rebellion came from a group calling themselves the Adhomai Libeation Army, a group made up of Tajara from almost every walk of \
|
|
life. Opposing corporate claims on Tajaran soil and citing mismatched development and governmental negligence as the fault of humanity, they aim \
|
|
to \"free Tajara from the new shackles imposed upon them by the corporate overlords and return Adhomai to a free, prosperous planet like our ancestors dreamed of.\" They named the \
|
|
nation they were fighting for the Democratic People's Republic of Adhomai."
|
|
|
|
/obj/structure/sign/flag/dpra/left
|
|
icon_state = "dpra_l"
|
|
|
|
/obj/structure/sign/flag/dpra/right
|
|
icon_state = "dpra_r"
|
|
|
|
/obj/item/flag/pra
|
|
name = "People's Republic of Adhomai flag"
|
|
desc = "The tajaran flag of the People's Republic of Adhomai."
|
|
flag_path = "pra"
|
|
desc_fluff = "Lead by President Njadrasanukii Hadii, the People's Republic of Adhomai are considered the 'loyalist' faction on Adhomai and enjoy galactic recognition as the \
|
|
government of Adhomai. It claims to be the true keeper of Al'marii's legacy. However, the PRA can be described as a Hadiist branch of Al'marii's revolutionary ideology - that means \
|
|
putting the State at the top of a hierarchy of power. The PRA is a very centralized state, but in recent years has slowly been able to start making true its promises to bring \
|
|
revolution to the masses. With land reform, enfranchisement of women and peasantry, literacy initiatives, and the collectivization of farms and the means of production, the PRA is \
|
|
struggling to hold true to its radical ideals while an entrenched upper party stubbornly tries to hold onto power."
|
|
|
|
/obj/item/flag/pra/l
|
|
flag_size = 1
|
|
name = "Large People's Republic of Adhomai flag"
|
|
|
|
/obj/structure/sign/flag/pra
|
|
name = "People's Republic of Adhomai flag"
|
|
desc = "The tajaran flag of the People's Republic of Adhomai."
|
|
icon_state = "pra"
|
|
desc_fluff = "Lead by President Njadrasanukii Hadii, the People's Republic of Adhomai are considered the 'loyalist' faction on Adhomai and enjoy galactic recognition as the \
|
|
government of Adhomai. It claims to be the true keeper of Al'marii's legacy. However, the PRA can be described as a Hadiist branch of Al'marii's revolutionary ideology - that means \
|
|
putting the State at the top of a hierarchy of power. The PRA is a very centralized state, but in recent years has slowly been able to start making true its promises to bring \
|
|
revolution to the masses. With land reform, enfranchisement of women and peasantry, literacy initiatives, and the collectivization of farms and the means of production, the PRA is \
|
|
struggling to hold true to its radical ideals while an entrenched upper party stubbornly tries to hold onto power."
|
|
|
|
/obj/structure/sign/flag/pra/left
|
|
icon_state = "pra_l"
|
|
|
|
/obj/structure/sign/flag/pra/right
|
|
icon_state = "pra_r"
|
|
|
|
/obj/item/flag/nka
|
|
name = "New Kingdom of Adhomai flag"
|
|
desc = "The blue flag of the New Kingdom of Adhomai."
|
|
flag_path = "nka"
|
|
desc_fluff = " The New Kingdom is ruled by a Njarir'Akhran noble line that survived the previous Revolution by remaining in hiding, owing to the efforts of their supporters. \
|
|
Ruled by King Vahzirthaamro Azunja specifically, he denounces both other factions in the civil war as illegitimate and himself as the only legitimate ruler of Adhomai. \
|
|
Supporters of the New Kingdom tend to be rare outside lands it controls. However, they believe strongly that the current republic on Adhomai was founded on genocide and unspeakable \
|
|
slaughters. The New Kingdom puts forth the ideology that Republicanism is bloodshed. The only way to return Adhomai to peace and prosperity is to learn from the mistakes of the \
|
|
ancient nobles and Republicans, and create a new noble dynasty."
|
|
|
|
/obj/item/flag/nka/l
|
|
flag_size = 1
|
|
name = "Large New Kingdom of Adhomai flag"
|
|
|
|
/obj/structure/sign/flag/nka
|
|
name = "New Kingdom of Adhomai flag"
|
|
desc = "The blue flag of the New Kingdom of Adhomai."
|
|
icon_state = "nka"
|
|
desc_fluff = " The New Kingdom is ruled by a Njarir'Akhran noble line that survived the previous Revolution by remaining in hiding, owing to the efforts of their supporters. \
|
|
Ruled by King Vahzirthaamro Azunja specifically, he denounces both other factions in the civil war as illegitimate and himself as the only legitimate ruler of Adhomai. \
|
|
Supporters of the New Kingdom tend to be rare outside lands it controls. However, they believe strongly that the current republic on Adhomai was founded on genocide and unspeakable \
|
|
slaughters. The New Kingdom puts forth the ideology that Republicanism is bloodshed. The only way to return Adhomai to peace and prosperity is to learn from the mistakes of the \
|
|
ancient nobles and Republicans, and create a new noble dynasty."
|
|
|
|
/obj/structure/sign/flag/nka/left
|
|
icon_state = "nka_l"
|
|
|
|
/obj/structure/sign/flag/nka/right
|
|
icon_state = "nka_r"
|
|
|
|
/obj/item/flag/heph
|
|
name = "Hephaestus Industries flag"
|
|
desc = "The logo of Hephaestus Industries on a flag."
|
|
flag_path = "heph"
|
|
|
|
/obj/item/flag/heph/l
|
|
name = "Large Hephaestus Industries flag"
|
|
flag_size = 1
|
|
|
|
/obj/structure/sign/flag/heph
|
|
name = "Hephaestus Industries flag"
|
|
desc = "The logo of Hephaestus Industries on a flag."
|
|
icon_state = "heph"
|
|
|
|
/obj/structure/sign/flag/heph/left
|
|
icon_state = "heph_l"
|
|
|
|
/obj/structure/sign/flag/heph/right
|
|
icon_state = "heph_r"
|
|
|
|
/obj/item/flag/zenghu
|
|
name = "Zeng-Hu Pharmaceuticals flag"
|
|
desc = "The logo of Zeng-Hu Pharmaceuticals on a flag."
|
|
flag_path = "zenghu"
|
|
|
|
/obj/item/flag/zenghu/l
|
|
name = "Large Zeng-Hu Pharmaceuticals flag"
|
|
flag_size = 1
|
|
|
|
/obj/structure/sign/flag/zenghu
|
|
name = "Zeng-Hu Pharmaceuticals flag"
|
|
desc = "The logo of Zeng-Hu Pharmaceuticals on a flag."
|
|
icon_state = "zenghu"
|
|
|
|
/obj/structure/sign/flag/zenghu/left
|
|
icon_state = "zenghu_l"
|
|
|
|
/obj/structure/sign/flag/zenghu/right
|
|
icon_state = "zenghu_r"
|
|
|
|
/obj/item/flag
|
|
name = "boxed flag"
|
|
desc = "A flag neatly folded into a wooden container."
|
|
icon = 'icons/obj/decals.dmi'
|
|
icon_state = "flag_boxed"
|
|
var/flag_path
|
|
var/flag_size = 0
|
|
|
|
/obj/structure/sign/flag/zavodskoi
|
|
name = "Zavodskoi Interstellar flag"
|
|
desc = "The logo of Zavodskoi Interstellar on a flag."
|
|
icon_state = "zavodskoi"
|
|
|
|
/obj/structure/sign/flag/zavodskoi/left
|
|
icon_state = "zavodskoi_l"
|
|
|
|
/obj/structure/sign/flag/zavodskoi/right
|
|
icon_state = "zavodskoi_r"
|
|
|
|
/obj/item/flag/zavodskoi
|
|
name = "Zavodskoi Interstellar flag"
|
|
desc = "The logo of Zavodskoi Interstellar on a flag."
|
|
flag_path = "zavodskoi"
|
|
|
|
/obj/item/flag/zavodskoi/l
|
|
name = "Large Zavodskoi Interstellar flag"
|
|
flag_size = 1
|
|
|
|
/obj/structure/sign/flag/idris
|
|
name = "Idris Incorporated flag"
|
|
desc = "The logo of Idris Incorporated on a flag."
|
|
icon_state = "idris"
|
|
|
|
/obj/structure/sign/flag/idris/left
|
|
icon_state = "idris_l"
|
|
|
|
/obj/structure/sign/flag/idris/right
|
|
icon_state = "idris_r"
|
|
|
|
/obj/item/flag/idris
|
|
name = "Idris Incorporated flag"
|
|
desc = "The logo of Idris Incorporated on a flag."
|
|
flag_path = "idris"
|
|
|
|
/obj/item/flag/idris/l
|
|
name = "Large Idris Incorporated flag"
|
|
flag_size = 1
|
|
|
|
/obj/structure/sign/flag/trinaryperfection
|
|
name = "Trinary Perfection flag"
|
|
desc = "The flag of the Trinary Perfection."
|
|
desc_fluff = "The Trinary Perfection is a new religious movement whose core beliefs are that synthetics are alive, divine, and have the potential to ascend to that of gods. The triangle intersecting the gear represents the exchange of ideas that make up the Trinary Perfection, the study of robotics, religion and the elevation of artificial intelligence."
|
|
icon_state = "trinaryperfection"
|
|
|
|
/obj/structure/sign/flag/trinaryperfection/left
|
|
icon_state = "trinaryperfection_l"
|
|
|
|
|
|
/obj/structure/sign/flag/trinaryperfection/right
|
|
icon_state = "trinaryperfection_r"
|
|
|
|
/obj/item/flag/trinaryperfection
|
|
name = "Trinary Perfection flag"
|
|
desc = "The flag of the Trinary Perfection."
|
|
desc_fluff = "The Trinary Perfection is a new religious movement whose core beliefs are that synthetics are alive, divine, and have the potential to ascend to that of gods. The triangle intersecting the gear represents the exchange of ideas that make up the Trinary Perfection, the study of robotics, religion and the elevation of artificial intelligence."
|
|
flag_path = "trinaryperfection"
|
|
|
|
/obj/item/flag/trinaryperfection/l
|
|
name = "Large Trinary Perfection flag"
|
|
flag_size = 1
|
|
|
|
/obj/item/flag/diona
|
|
name = "Imperial Diona standard"
|
|
desc = "A green Dominian standard which represents the dionae within the Empire."
|
|
flag_path = "diona"
|
|
|
|
/obj/structure/sign/flag/diona
|
|
name = "Imperial Diona standard"
|
|
desc = "A green Dominian standard which represents the dionae within the Empire."
|
|
icon_state = "diona"
|
|
|
|
/obj/item/flag/strelitz
|
|
name = "House Strelitz standard"
|
|
desc = "A red-and-dark standard with a gold trim that represents House Strelitz, one of the great houses of the Empire of Dominia. \
|
|
They are known for their military service and emphasis on personal bravery."
|
|
flag_path = "strelitz"
|
|
|
|
/obj/structure/sign/flag/strelitz
|
|
name = "House Strelitz standard"
|
|
desc = "A red-and-dark standard with a gold trim that represents House Strelitz, one of the great houses of the Empire of Dominia. \
|
|
They are known for their military service and emphasis on personal bravery."
|
|
icon_state = "strelitz"
|
|
|
|
/obj/item/flag/volvalaad
|
|
name = "House Volvalaad standard"
|
|
desc = "A blue-and-black standard which represents House Volvalaad, one of the great houses of the Empire of Dominia. \
|
|
They are known for their reformist ideals, and scientific prowess."
|
|
flag_path = "volvalaad"
|
|
|
|
/obj/structure/sign/flag/volvalaad
|
|
name = "House Volvalaad standard"
|
|
desc = "A blue-and-black standard which represents House Volvalaad, one of the great houses of the Empire of Dominia. \
|
|
They are known for their Habsburgian inbreeding, reformist ideals, and scientific prowess."
|
|
icon_state = "volvalaad"
|
|
|
|
/obj/item/flag/kazkhz
|
|
name = "House Kazkhz standard"
|
|
desc = "A red-and-orange standard with a circular chevron which represents House Kazhkz, one of the great houses of the \
|
|
Empire of Dominia. They are known for their conservative nature and aversion to augmentation."
|
|
flag_path = "kazkhz"
|
|
|
|
/obj/structure/sign/flag/kazkhz
|
|
name = "House Kazkhz standard"
|
|
desc = "A red-and-orange standard with a circular chevron which represents House Kazhkz, one of the great houses of the \
|
|
Empire of Dominia. They are known for their conservative nature and aversion to augmentation."
|
|
icon_state = "kazkhz"
|
|
|
|
/obj/item/flag/caladius
|
|
name = "House Caladius standard"
|
|
desc = "A purple standard which represensts House Caladius, one of the great houses of the Empire of Dominia. They are \
|
|
known for their support of the Dominian clergy as well as the skill of their bureaucrats and economists."
|
|
flag_path = "caladius"
|
|
|
|
/obj/structure/sign/flag/caladius
|
|
name = "House Caladius standard"
|
|
desc = "A purple standard which represensts House Caladius, one of the great houses of the Empire of Dominia. They are \
|
|
known for their support of the Dominian clergy as well as the skill of their bureaucrats and economists."
|
|
icon_state = "caladius"
|
|
|
|
/obj/item/flag/zhao
|
|
name = "House Zhao standard"
|
|
desc = "A white Dominian standard with a prominent grey circle which represents House Zhao, one of the great houses of \
|
|
known for its naval officers and patronage of the Dominian shipbuilding industry."
|
|
flag_path = "zhao"
|
|
|
|
/obj/structure/sign/flag/zhao
|
|
name = "House Zhao standard"
|
|
desc = "A white Dominian standard with a prominent grey circle which represents House Zhao, one of the great houses of \
|
|
known for its naval officers and patronage of the Dominian shipbuilding and naval industries."
|
|
icon_state = "zhao"
|
|
|
|
/obj/structure/sign/flag/biesel
|
|
name = "Republic of Biesel flag"
|
|
desc = "The colours and symbols of the Republic of Biesel."
|
|
icon_state = "biesel"
|
|
|
|
/obj/structure/sign/flag/biesel/left
|
|
icon_state = "biesel_l"
|
|
|
|
/obj/structure/sign/flag/biesel/right
|
|
icon_state = "biesel_r"
|
|
|
|
/obj/item/flag/biesel
|
|
name = "Republic of Biesel flag"
|
|
desc = "The flag representing the Republic of Biesel."
|
|
flag_path = "biesel"
|
|
|
|
/obj/item/flag/biesel/l
|
|
name = "Large Republic of Biesel flag"
|
|
flag_size = 1
|
|
|
|
/obj/structure/sign/flag/scc
|
|
name = "Stellar Corporate Conglomerate flag"
|
|
desc = "The colours and logo of the Stellar Corporate Conglomerate."
|
|
desc_fluff = "The Stellar Corporate Conglomerate, also known as Chainlink, is a joint alliance between the NanoTrasen Corporation, Hephaestus Industries, Idris Incorporated, Zeng-Hu Pharmaceuticals and Zavodskoi Interstellar to exercise an undisputed economic dominance over the Orion Spur."
|
|
icon_state = "scc"
|
|
|
|
/obj/structure/sign/flag/scc/left
|
|
icon_state = "scc_l"
|
|
|
|
/obj/structure/sign/flag/scc/right
|
|
icon_state = "scc_r"
|
|
|
|
/obj/item/flag/scc
|
|
name = "Stellar Corporate Conglomerate flag"
|
|
desc = "The flag representing the Stellar Corporate Conglomerate."
|
|
desc_fluff = "The Stellar Corporate Conglomerate, also known as Chainlink, is a joint alliance between the NanoTrasen Corporation, Hephaestus Industries, Idris Incorporated, Zeng-Hu Pharmaceuticals and Zavodskoi Interstellar to exercise an undisputed economic dominance over the Orion Spur."
|
|
flag_path = "scc"
|
|
|
|
/obj/item/flag/scc/l
|
|
name = "Large Stellar Corporate Conglomerate flag"
|
|
flag_size = 1
|
|
|
|
/obj/item/flag/fisanduh
|
|
name = "Confederated States of Fisanduh flag"
|
|
desc = "A flag of the fallen Confederated States of Fisanduh."
|
|
desc_fluff = "The red-gold-white flag of the Confederated States of Fisanduh and, by extention, the Fisanduh Freedom Front. Due to its origins, possession of such a flag in the Empire outside of Fisanduh itself can carry an extremely harsh punishment if one is an Imperial citizen or \
|
|
subject. This has not stopped it from becoming a symbol of resistance, and reproductions are extremely common in more rebellious areas of the Empire. Even if they are beaten-down and run ragged by war, the spirit of Fisanduh will live forever in the hearts of its people."
|
|
flag_path = "fisanduh"
|
|
|
|
/obj/structure/sign/flag/fisanduh
|
|
name = "Confederated States of Fisanduh flag"
|
|
desc = "A flag of the fallen Confederated States of Fisanduh."
|
|
desc_fluff = "The red-gold-white flag of the Confederated States of Fisanduh and, by extention, the Fisanduh Freedom Front. Due to its origins, possession of such a flag in the Empire outside of Fisanduh itself can carry an extremely harsh punishment if one is an Imperial citizen or \
|
|
subject. This has not stopped it from becoming a symbol of resistance, and reproductions are extremely common in more rebellious areas of the Empire. Even if they are beaten-down and run ragged by war, the spirit of Fisanduh will live forever in the hearts of its people."
|
|
icon_state = "fisanduh"
|
|
|
|
/obj/item/flag/fisanduh/l
|
|
name = "large Confederated States of Fisanduh flag"
|
|
flag_size = 1
|
|
|
|
/obj/structure/sign/flag/fisanduh/left
|
|
icon_state = "fisanduh_l"
|
|
|
|
/obj/structure/sign/flag/fisanduh/right
|
|
icon_state = "fisanduh_r"
|
|
|
|
/obj/item/flag/gadpathur
|
|
name = "United Planetary Defense Council of Gadpathur flag"
|
|
desc = "The black and brown flag of Gadpathur, featuring the planet's commonly-seen sun iconography in the centre. The Gadpathurian flag is a common sight in the Coalition's military, and can be seen everywhere on Gadpathur -- from lighters to ID card to government buildings. \
|
|
It is uncommonly seen outside of the Coalition as a symbol of anti-Solarian sentiment."
|
|
desc_fluff = "The Gadpathurian flag is, surprisingly, a variation of the common flag of its hated enemy: the Alliance of Sovereign Solarian Nations. The reason for this is simple: in the immediate aftermath of the planet's orbital bombardment by the Solarian \
|
|
Navy the most common flags available for the various successor states were the ASSN flags still flying over the ruins of government buildings. The black-brown flag of Ashia Patvardhan's Gadpathurian Reunification League that is now Gadpathur's flag was simply one of many of \
|
|
these variant flags before the League's reunification. The black and brown represent the plant itself, while the red-and-gold sun represents that the people of the plant are still alive and burning with a desire to never again fall."
|
|
flag_path = "gadpathur"
|
|
|
|
/obj/structure/sign/flag/gadpathur
|
|
name = "United Planetary Defense Council of Gadpathur flag"
|
|
desc = "The black and brown flag of Gadpathur, featuring the planet's commonly-seen sun iconography in the centre. The Gadpathurian flag is a common sight in the Coalition's military, and can be seen everywhere on Gadpathur -- from lighters to ID card to government buildings. \
|
|
It is uncommonly seen outside of the Coalition as a symbol of anti-Solarian sentiment."
|
|
desc_fluff = "The Gadpathurian flag is, surprisingly, a variation of the common flag of its hated enemy: the Alliance of Sovereign Solarian Nations. The reason for this is simple: in the immediate aftermath of the planet's orbital bombardment by the Solarian \
|
|
Navy the most common flags available for the various successor states were the ASSN flags still flying over the ruins of government buildings. The black-brown flag of Ashia Patvardhan's Gadpathurian Reunification League that is now Gadpathur's flag was simply one of many of \
|
|
these variant flags before the League's reunification. The black and brown represent the plant itself, while the red-and-gold sun represents that the people of the plant are still alive and burning with a desire to never again fall."
|
|
icon_state = "gadpathur"
|
|
|
|
/obj/item/flag/gadpathur/l
|
|
name = "large United Planetary Defense Council of Gadpathur flag"
|
|
flag_size = 1
|
|
|
|
/obj/structure/sign/flag/gadpathur/left
|
|
icon_state = "gadpathur_l"
|
|
|
|
/obj/structure/sign/flag/gadpathur/right
|
|
icon_state = "gadpathur_r"
|
|
|
|
/obj/item/flag/afterattack(var/atom/A, var/mob/user, var/adjacent, var/clickparams)
|
|
if (!adjacent)
|
|
return
|
|
|
|
if((!iswall(A) && !istype(A, /obj/structure/window)) || !isturf(user.loc))
|
|
to_chat(user, SPAN_WARNING("You can't place this here!"))
|
|
return
|
|
|
|
var/placement_dir = get_dir(user, A)
|
|
if (!(placement_dir in cardinal))
|
|
to_chat(user, SPAN_WARNING("You must stand directly in front of the location you wish to place that on."))
|
|
return
|
|
|
|
var/obj/structure/sign/flag/P = new(user.loc)
|
|
|
|
switch(placement_dir)
|
|
if(NORTH)
|
|
P.pixel_y = 32
|
|
if(SOUTH)
|
|
P.pixel_y = -32
|
|
if(EAST)
|
|
P.pixel_x = 32
|
|
if(WEST)
|
|
P.pixel_x = -32
|
|
|
|
P.dir = placement_dir
|
|
if(flag_size)
|
|
P.icon_state = "[flag_path]_l"
|
|
var/obj/structure/sign/flag/P2 = new(user.loc)
|
|
P2.icon_state = "[flag_path]_r"
|
|
P2.dir = P.dir
|
|
switch(P2.dir)
|
|
if(NORTH)
|
|
P2.pixel_y = P.pixel_y
|
|
P2.pixel_x = 32
|
|
if(SOUTH)
|
|
P2.pixel_y = P.pixel_y
|
|
P2.pixel_x = 32
|
|
if(EAST)
|
|
P2.pixel_x = P.pixel_x
|
|
P2.pixel_y = -32
|
|
if(WEST)
|
|
P2.pixel_x = P.pixel_x
|
|
P2.pixel_y = 32
|
|
P2.name = name
|
|
P2.desc = desc
|
|
P2.desc_info = desc_info
|
|
P2.desc_fluff = desc_fluff
|
|
else
|
|
P.icon_state = "[flag_path]"
|
|
P.name = name
|
|
P.desc = desc
|
|
P.desc_info = desc_info
|
|
P.desc_fluff = desc_fluff
|
|
qdel(src)
|
|
|
|
|
|
/obj/structure/sign/flag/attack_hand(mob/user as mob)
|
|
|
|
if(alert("Do you want to rip \the [src] from its place?","You think...","Yes","No") == "Yes")
|
|
|
|
if(!do_after(user, 2 SECONDS, act_target = src))
|
|
return 0
|
|
|
|
visible_message(SPAN_WARNING("\The [user] rips \the [src] in a single, decisive motion!" ))
|
|
playsound(src.loc, 'sound/items/poster_ripped.ogg', 100, 1)
|
|
icon_state = "poster_ripped"
|
|
name = "ripped poster"
|
|
desc = "You can't make out anything from the flag's original print. It's ruined."
|
|
add_fingerprint(user)
|
|
|
|
/obj/structure/sign/flag/attackby(obj/item/W, mob/user)
|
|
..()
|
|
|
|
if(W.isFlameSource())
|
|
|
|
visible_message(SPAN_WARNING("\The [user] starts to burn \the [src] down!"))
|
|
|
|
if(!do_after(user, 2 SECONDS, act_target = src))
|
|
return 0
|
|
visible_message(SPAN_WARNING("\The [user] burns \the [src] down!"))
|
|
playsound(src.loc, 'sound/items/cigs_lighters/zippo_on.ogg', 100, 1)
|
|
new /obj/effect/decal/cleanable/ash(src.loc)
|
|
|
|
qdel(src)
|
|
|