mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-21 07:32:02 +00:00
changes: Atlas now logs init time per DMM. Map Finalization now separately logs finalize & asteroid generation time. Added Z_ALL_TURFS() macro to get a list of all turfs in a Z-level. Misc. performance optimizations for SSminimap init.
208 lines
5.1 KiB
Plaintext
208 lines
5.1 KiB
Plaintext
var/datum/controller/subsystem/lighting/SSlighting
|
|
|
|
/var/lighting_profiling = FALSE
|
|
|
|
/datum/controller/subsystem/lighting
|
|
name = "Lighting"
|
|
wait = LIGHTING_INTERVAL
|
|
flags = SS_FIRE_IN_LOBBY
|
|
|
|
priority = SS_PRIORITY_LIGHTING
|
|
init_order = SS_INIT_LIGHTING
|
|
|
|
var/total_lighting_overlays = 0
|
|
var/total_lighting_sources = 0
|
|
var/list/lighting_corners = list() // List of all lighting corners in the world.
|
|
|
|
var/list/light_queue = list() // lighting sources queued for update.
|
|
var/lq_idex = 1
|
|
var/list/corner_queue = list() // lighting corners queued for update.
|
|
var/cq_idex = 1
|
|
var/list/overlay_queue = list() // lighting overlays queued for update.
|
|
var/oq_idex = 1
|
|
|
|
var/tmp/processed_lights = 0
|
|
var/tmp/processed_corners = 0
|
|
var/tmp/processed_overlays = 0
|
|
|
|
var/total_ss_updates = 0
|
|
var/total_instant_updates = 0
|
|
|
|
#ifdef USE_INTELLIGENT_LIGHTING_UPDATES
|
|
var/force_queued = TRUE
|
|
var/force_override = FALSE // For admins.
|
|
#endif
|
|
|
|
/datum/controller/subsystem/lighting/New()
|
|
NEW_SS_GLOBAL(SSlighting)
|
|
|
|
/datum/controller/subsystem/lighting/stat_entry()
|
|
var/list/out = list(
|
|
#ifdef USE_INTELLIGENT_LIGHTING_UPDATES
|
|
"IUR: [total_ss_updates ? round(total_instant_updates/(total_instant_updates+total_ss_updates)*100, 0.1) : "NaN"]%\n",
|
|
#endif
|
|
"\tT:{L:[total_lighting_sources] C:[lighting_corners.len] O:[total_lighting_overlays]}\n",
|
|
"\tP:{L:[light_queue.len - (lq_idex - 1)]|C:[corner_queue.len - (cq_idex - 1)]|O:[overlay_queue.len - (oq_idex - 1)]}\n",
|
|
"\tL:{L:[processed_lights]|C:[processed_corners]|O:[processed_overlays]}\n"
|
|
)
|
|
..(out.Join())
|
|
|
|
#ifdef USE_INTELLIGENT_LIGHTING_UPDATES
|
|
|
|
/datum/controller/subsystem/lighting/ExplosionStart()
|
|
force_queued = TRUE
|
|
|
|
/datum/controller/subsystem/lighting/ExplosionEnd()
|
|
if (!force_override)
|
|
force_queued = FALSE
|
|
|
|
|
|
/datum/controller/subsystem/lighting/proc/handle_roundstart()
|
|
force_queued = FALSE
|
|
total_ss_updates = 0
|
|
total_instant_updates = 0
|
|
|
|
#endif
|
|
|
|
/datum/controller/subsystem/lighting/Initialize(timeofday)
|
|
var/overlaycount = 0
|
|
var/starttime = REALTIMEOFDAY
|
|
// Generate overlays.
|
|
var/turf/T
|
|
var/thing
|
|
for (var/zlevel = 1 to world.maxz)
|
|
for (thing in Z_ALL_TURFS(zlevel))
|
|
T = thing
|
|
if (!T.dynamic_lighting)
|
|
continue
|
|
|
|
var/area/A = T.loc
|
|
if (!A.dynamic_lighting)
|
|
continue
|
|
|
|
new /atom/movable/lighting_overlay(T)
|
|
overlaycount++
|
|
|
|
CHECK_TICK
|
|
|
|
admin_notice(span("danger", "Created [overlaycount] lighting overlays in [(REALTIMEOFDAY - starttime)/10] seconds."), R_DEBUG)
|
|
|
|
starttime = REALTIMEOFDAY
|
|
// Tick once to clear most lights.
|
|
fire(FALSE, TRUE)
|
|
|
|
admin_notice(span("danger", "Processed [processed_lights] light sources."), R_DEBUG)
|
|
admin_notice(span("danger", "Processed [processed_corners] light corners."), R_DEBUG)
|
|
admin_notice(span("danger", "Processed [processed_overlays] light overlays."), R_DEBUG)
|
|
admin_notice(span("danger", "Lighting pre-bake completed in [(REALTIMEOFDAY - starttime)/10] seconds."), R_DEBUG)
|
|
|
|
log_ss("lighting", "NOv:[overlaycount] L:[processed_lights] C:[processed_corners] O:[processed_overlays]")
|
|
|
|
#ifdef USE_INTELLIGENT_LIGHTING_UPDATES
|
|
SSticker.OnRoundstart(CALLBACK(src, .proc/handle_roundstart))
|
|
#endif
|
|
|
|
..()
|
|
|
|
/datum/controller/subsystem/lighting/fire(resumed = FALSE, no_mc_tick = FALSE)
|
|
if (!resumed)
|
|
processed_lights = 0
|
|
processed_corners = 0
|
|
processed_overlays = 0
|
|
|
|
MC_SPLIT_TICK_INIT(3)
|
|
if (!no_mc_tick)
|
|
MC_SPLIT_TICK
|
|
|
|
var/list/curr_lights = light_queue
|
|
var/list/curr_corners = corner_queue
|
|
var/list/curr_overlays = overlay_queue
|
|
|
|
while (lq_idex <= curr_lights.len)
|
|
var/datum/light_source/L = curr_lights[lq_idex++]
|
|
|
|
if (L.needs_update != LIGHTING_NO_UPDATE)
|
|
total_ss_updates += 1
|
|
L.update_corners()
|
|
|
|
L.needs_update = LIGHTING_NO_UPDATE
|
|
|
|
processed_lights++
|
|
|
|
if (no_mc_tick)
|
|
CHECK_TICK
|
|
else if (MC_TICK_CHECK)
|
|
break
|
|
|
|
if (lq_idex > 1)
|
|
curr_lights.Cut(1, lq_idex)
|
|
lq_idex = 1
|
|
|
|
if (!no_mc_tick)
|
|
MC_SPLIT_TICK
|
|
|
|
while (cq_idex <= curr_corners.len)
|
|
var/datum/lighting_corner/C = curr_corners[cq_idex++]
|
|
|
|
if (C.needs_update)
|
|
C.update_overlays()
|
|
|
|
C.needs_update = FALSE
|
|
|
|
processed_corners++
|
|
|
|
if (no_mc_tick)
|
|
CHECK_TICK
|
|
else if (MC_TICK_CHECK)
|
|
break
|
|
|
|
if (cq_idex > 1)
|
|
curr_corners.Cut(1, cq_idex)
|
|
cq_idex = 1
|
|
|
|
if (!no_mc_tick)
|
|
MC_SPLIT_TICK
|
|
|
|
while (oq_idex <= curr_overlays.len)
|
|
var/atom/movable/lighting_overlay/O = curr_overlays[oq_idex++]
|
|
|
|
if (!QDELETED(O) && O.needs_update)
|
|
O.update_overlay()
|
|
O.needs_update = FALSE
|
|
|
|
processed_overlays++
|
|
|
|
if (no_mc_tick)
|
|
CHECK_TICK
|
|
else if (MC_TICK_CHECK)
|
|
break
|
|
|
|
if (oq_idex > 1)
|
|
curr_overlays.Cut(1, oq_idex)
|
|
oq_idex = 1
|
|
|
|
/datum/controller/subsystem/lighting/Recover()
|
|
lighting_corners = SSlighting.lighting_corners
|
|
total_lighting_overlays = SSlighting.total_lighting_overlays
|
|
total_lighting_sources = SSlighting.total_lighting_sources
|
|
|
|
light_queue = SSlighting.light_queue
|
|
corner_queue = SSlighting.corner_queue
|
|
overlay_queue = SSlighting.overlay_queue
|
|
|
|
lq_idex = SSlighting.lq_idex
|
|
cq_idex = SSlighting.cq_idex
|
|
oq_idex = SSlighting.oq_idex
|
|
|
|
if (lq_idex > 1)
|
|
light_queue.Cut(1, lq_idex)
|
|
lq_idex = 1
|
|
|
|
if (cq_idex > 1)
|
|
corner_queue.Cut(1, cq_idex)
|
|
cq_idex = 1
|
|
|
|
if (oq_idex > 1)
|
|
overlay_queue.Cut(1, oq_idex)
|
|
oq_idex = 1
|