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Aurora.3/code/modules/events/blob.dm
JohnWildkins f11c1d45ec Unapologetic Event Nerfs (#10430)
this is the funny haha title everyone uses right

this should hopefully fix the issue where one event failing to spawn causes 15 more to spawn in its place

fixes #10427
2020-11-01 21:11:03 +02:00

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/datum/event/blob
announceWhen = 12
var/obj/effect/blob/core/Blob
ic_name = "a biohazard"
/datum/event/blob/announce()
level_seven_announcement()
/datum/event/blob/start()
var/turf/T = pick_subarea_turf(/area/maintenance, list(/proc/is_station_turf, /proc/not_turf_contains_dense_objects))
if(!T)
log_and_message_admins("Blob failed to find a viable turf.")
kill(TRUE)
return
log_and_message_admins("Blob spawned at \the [get_area(T)]", location = T)
Blob = new /obj/effect/blob/core(T)
for(var/i = 1; i < rand(3, 4), i++)
Blob.process()
/datum/event/blob/tick()
if(!Blob || !Blob.loc)
Blob = null
end()
kill()
return
if(IsMultiple(activeFor, 3))
Blob.process()