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Fixes assorted bugs git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3559 316c924e-a436-60f5-8080-3fe189b3f50e
9 lines
430 B
Plaintext
9 lines
430 B
Plaintext
#List the potential random Z-levels here.
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#Maps must be the full path to them
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#Maps should be 255x255 or smaller and be bounded. Falling off the edge of the map will result in undefined behavior.
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#Please ensure that your maps have a minimum distnace from the edge of 10 units, due to 'seamless transition' range
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#SPECIFYING AN INVALID MAP WILL RESULT IN RUNTIMES ON GAME START
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#maps/RandomZLevels/assistantChamber.dmm
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