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I changed add_antag to add_antag_mind in borer/LateLogin because the former proc re-created the borer, causing it to drop the src/client reference. The only notable difference I observe is the antag noise doesn't play, which could be added manually if needed. Alternative methods to solve this would be welcome, though. I did have an alternative method [here](https://github.com/Aurorastation/Aurora.3/commit/5d4157588baa0998f499aba7678bf8c6551247ca), but that only "fixed" the ghost spawner, not admin possession. I also say "fixed" because that method does not give the post ghost-spawn message. Fixes #18600 - The implant check was only checking for objs, which the borer implant is not. The borer was also erroneously being removed from the implants list when releasing control back to their host. Fixes #18281 - This had a few pain points. psi was null, so it made the callback for activating powers fail. Once that was fixed, it caused many RTEs when trying to draw the HUD/screen for the powers. Refactoring a few encoding/decoding procs fixed that. Fixing these issues fixed borer monkeys not being able to speak TCB, which is strange because I thought I'd seen a borer monkey speaking TCB during a round where the psychic bug existed. Fixes #9621 - For this, I switched rejuvenate to revive. This lets them move, and also does not kill them again due to brain damage. If it proves to be too strong, it can be tweaked, but I did want to get brain devouring working for this PR. - There's also the jumpstart verb, which seems will never be used with this revive in place (or even before, with the rejuvenate). I suppose it can be used if they die again after reviving. - Should a message be added to the revive given during the devouring process? Jumpstart gives one: `visible_message(SPAN_WARNING("With a hideous, rattling moan, [src] shudders back to life!"))` Fixes #9523 Also fixes borers not being able to infest someone they are being held by. Existing Issues not addressed by this PR: - Infesting a monkey does not give you the monkey's health HUD (because it doesn't exist?). Assuming and releasing control will show it, though. - Borer antag overlay icons on Mobs seems inconsistent. potentially due to testing methods with clientless mobs - Borers cannot use psychic lance while being held - Psi aura on first receiving powers. Equip first ability and drop to fix. --------- Signed-off-by: AlaunusLux <89751433+AlaunusLux@users.noreply.github.com>