mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-24 17:11:22 +00:00
Removes all \red's and \blues in favor of span classes. \red things that were bold were replaced with danger because it's warning but bold.
286 lines
7.2 KiB
Plaintext
286 lines
7.2 KiB
Plaintext
/obj/item/device/assembly_holder
|
|
name = "Assembly"
|
|
icon = 'icons/obj/assemblies/new_assemblies.dmi'
|
|
icon_state = "holder"
|
|
item_state = "assembly"
|
|
flags = CONDUCT | PROXMOVE
|
|
throwforce = 5
|
|
w_class = 2.0
|
|
throw_speed = 3
|
|
throw_range = 10
|
|
|
|
var/secured = 0
|
|
var/obj/item/device/assembly/a_left = null
|
|
var/obj/item/device/assembly/a_right = null
|
|
var/obj/special_assembly = null
|
|
|
|
proc/attach(var/obj/item/device/D, var/obj/item/device/D2, var/mob/user)
|
|
return
|
|
|
|
proc/attach_special(var/obj/O, var/mob/user)
|
|
return
|
|
|
|
proc/process_activation(var/obj/item/device/D)
|
|
return
|
|
|
|
proc/detached()
|
|
return
|
|
|
|
|
|
IsAssemblyHolder()
|
|
return 1
|
|
|
|
|
|
attach(var/obj/item/device/D, var/obj/item/device/D2, var/mob/user)
|
|
if((!D)||(!D2)) return 0
|
|
if((!isassembly(D))||(!isassembly(D2))) return 0
|
|
if((D:secured)||(D2:secured)) return 0
|
|
if(user)
|
|
user.remove_from_mob(D)
|
|
user.remove_from_mob(D2)
|
|
D:holder = src
|
|
D2:holder = src
|
|
D.loc = src
|
|
D2.loc = src
|
|
a_left = D
|
|
a_right = D2
|
|
name = "[D.name]-[D2.name] assembly"
|
|
update_icon()
|
|
usr.put_in_hands(src)
|
|
|
|
return 1
|
|
|
|
|
|
attach_special(var/obj/O, var/mob/user)
|
|
if(!O) return
|
|
if(!O.IsSpecialAssembly()) return 0
|
|
|
|
/* if(O:Attach_Holder())
|
|
special_assembly = O
|
|
update_icon()
|
|
src.name = "[a_left.name] [a_right.name] [special_assembly.name] assembly"
|
|
*/
|
|
return
|
|
|
|
|
|
update_icon()
|
|
cut_overlays()
|
|
if(a_left)
|
|
add_overlay("[a_left.icon_state]_left")
|
|
for(var/O in a_left.attached_overlays)
|
|
add_overlay("[O]_l")
|
|
if(a_right)
|
|
add_overlay("[a_right.icon_state]_right")
|
|
for(var/O in a_right.attached_overlays)
|
|
add_overlay("[O]_r")
|
|
if(master)
|
|
master.update_icon()
|
|
|
|
/* if(special_assembly)
|
|
special_assembly.update_icon()
|
|
if(special_assembly:small_icon_state)
|
|
src.overlays += special_assembly:small_icon_state
|
|
for(var/O in special_assembly:small_icon_state_overlays)
|
|
src.overlays += O
|
|
*/
|
|
|
|
examine(mob/user)
|
|
..(user)
|
|
if ((in_range(src, user) || src.loc == user))
|
|
if (src.secured)
|
|
user << "\The [src] is ready!"
|
|
else
|
|
user << "\The [src] can be attached!"
|
|
return
|
|
|
|
|
|
HasProximity(atom/movable/AM as mob|obj)
|
|
if(a_left)
|
|
a_left.HasProximity(AM)
|
|
if(a_right)
|
|
a_right.HasProximity(AM)
|
|
if(special_assembly)
|
|
special_assembly.HasProximity(AM)
|
|
|
|
|
|
Crossed(atom/movable/AM as mob|obj)
|
|
if(a_left)
|
|
a_left.Crossed(AM)
|
|
if(a_right)
|
|
a_right.Crossed(AM)
|
|
if(special_assembly)
|
|
special_assembly.Crossed(AM)
|
|
|
|
|
|
on_found(mob/finder as mob)
|
|
if(a_left)
|
|
a_left.on_found(finder)
|
|
if(a_right)
|
|
a_right.on_found(finder)
|
|
if(special_assembly)
|
|
if(istype(special_assembly, /obj/item))
|
|
var/obj/item/S = special_assembly
|
|
S.on_found(finder)
|
|
|
|
|
|
Move()
|
|
..()
|
|
if(a_left && a_right)
|
|
a_left.holder_movement()
|
|
a_right.holder_movement()
|
|
// if(special_assembly)
|
|
// special_assembly:holder_movement()
|
|
return
|
|
|
|
|
|
attack_hand()//Perhapse this should be a holder_pickup proc instead, can add if needbe I guess
|
|
if(a_left && a_right)
|
|
a_left.holder_movement()
|
|
a_right.holder_movement()
|
|
// if(special_assembly)
|
|
// special_assembly:Holder_Movement()
|
|
..()
|
|
return
|
|
|
|
|
|
attackby(obj/item/weapon/W as obj, mob/user as mob)
|
|
if(isscrewdriver(W))
|
|
if(!a_left || !a_right)
|
|
user << "<span class='danger'>BUG:Assembly part missing, please report this!</span>"
|
|
return
|
|
a_left.toggle_secure()
|
|
a_right.toggle_secure()
|
|
secured = !secured
|
|
if(secured)
|
|
user << "<span class='notice'>\The [src] is ready!</span>"
|
|
else
|
|
user << "<span class='notice'>\The [src] can now be taken apart!</span>"
|
|
update_icon()
|
|
return
|
|
else if(W.IsSpecialAssembly())
|
|
attach_special(W, user)
|
|
else
|
|
..()
|
|
return
|
|
|
|
|
|
attack_self(mob/user as mob)
|
|
src.add_fingerprint(user)
|
|
if(src.secured)
|
|
if(!a_left || !a_right)
|
|
user << "<span class='warning'>Assembly part missing!</span>"
|
|
return
|
|
if(istype(a_left,a_right.type))//If they are the same type it causes issues due to window code
|
|
switch(alert("Which side would you like to use?",,"Left","Right"))
|
|
if("Left") a_left.attack_self(user)
|
|
if("Right") a_right.attack_self(user)
|
|
return
|
|
else
|
|
if(!istype(a_left,/obj/item/device/assembly/igniter))
|
|
a_left.attack_self(user)
|
|
if(!istype(a_right,/obj/item/device/assembly/igniter))
|
|
a_right.attack_self(user)
|
|
else
|
|
var/turf/T = get_turf(src)
|
|
if(!T) return 0
|
|
if(a_left)
|
|
a_left:holder = null
|
|
a_left.loc = T
|
|
if(a_right)
|
|
a_right:holder = null
|
|
a_right.loc = T
|
|
QDEL_IN(src, 0)
|
|
return
|
|
|
|
|
|
process_activation(var/obj/D, var/normal = 1, var/special = 1)
|
|
if(!D) return 0
|
|
if(!secured)
|
|
visible_message("\icon[src] *beep* *beep*", "*beep* *beep*")
|
|
if((normal) && (a_right) && (a_left))
|
|
if(a_right != D)
|
|
a_right.pulsed(0)
|
|
if(a_left != D)
|
|
a_left.pulsed(0)
|
|
if(master)
|
|
master.receive_signal()
|
|
// if(special && special_assembly)
|
|
// if(!special_assembly == D)
|
|
// special_assembly.dothings()
|
|
return 1
|
|
|
|
|
|
/obj/item/device/assembly_holder/New()
|
|
..()
|
|
listening_objects += src
|
|
|
|
/obj/item/device/assembly_holder/Destroy()
|
|
listening_objects -= src
|
|
return ..()
|
|
|
|
|
|
/obj/item/device/assembly_holder/hear_talk(mob/living/M as mob, msg, verb, datum/language/speaking)
|
|
if(a_right)
|
|
a_right.hear_talk(M,msg,verb,speaking)
|
|
if(a_left)
|
|
a_left.hear_talk(M,msg,verb,speaking)
|
|
|
|
|
|
|
|
|
|
/obj/item/device/assembly_holder/timer_igniter
|
|
name = "timer-igniter assembly"
|
|
|
|
New()
|
|
..()
|
|
|
|
var/obj/item/device/assembly/igniter/ign = new(src)
|
|
ign.secured = 1
|
|
ign.holder = src
|
|
var/obj/item/device/assembly/timer/tmr = new(src)
|
|
tmr.time=5
|
|
tmr.secured = 1
|
|
tmr.holder = src
|
|
processing_objects.Add(tmr)
|
|
a_left = tmr
|
|
a_right = ign
|
|
secured = 1
|
|
update_icon()
|
|
name = initial(name) + " ([tmr.time] secs)"
|
|
|
|
loc.verbs += /obj/item/device/assembly_holder/timer_igniter/verb/configure
|
|
|
|
detached()
|
|
loc.verbs -= /obj/item/device/assembly_holder/timer_igniter/verb/configure
|
|
..()
|
|
|
|
verb/configure()
|
|
set name = "Set Timer"
|
|
set category = "Object"
|
|
set src in usr
|
|
|
|
if ( !(usr.stat || usr.restrained()) )
|
|
var/obj/item/device/assembly_holder/holder
|
|
if(istype(src,/obj/item/weapon/grenade/chem_grenade))
|
|
var/obj/item/weapon/grenade/chem_grenade/gren = src
|
|
holder=gren.detonator
|
|
var/obj/item/device/assembly/timer/tmr = holder.a_left
|
|
if(!istype(tmr,/obj/item/device/assembly/timer))
|
|
tmr = holder.a_right
|
|
if(!istype(tmr,/obj/item/device/assembly/timer))
|
|
usr << "<span class='notice'>This detonator has no timer.</span>"
|
|
return
|
|
|
|
if(tmr.timing)
|
|
usr << "<span class='notice'>Clock is ticking already.</span>"
|
|
else
|
|
var/ntime = input("Enter desired time in seconds", "Time", "5") as num
|
|
if (ntime>0 && ntime<1000)
|
|
tmr.time = ntime
|
|
name = initial(name) + "([tmr.time] secs)"
|
|
usr << "<span class='notice'>Timer set to [tmr.time] seconds.</span>"
|
|
else
|
|
usr << "<span class='notice'>Timer can't be [ntime<=0?"negative":"more than 1000 seconds"].</span>"
|
|
else
|
|
usr << "<span class='notice'>You cannot do this while [usr.stat?"unconscious/dead":"restrained"].</span>"
|